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ProjectGorgon:Goblin Anatomy: Difference between revisions

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Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.
Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.
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== {{msg:BASEPAGENAME}} Overview==
== {{FULLPAGENAME}} Overview==
'''Goblin Anatomy''' is a sub-skill of [[ProjectGorgon:Anatomy]] that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in [[ProjectGorgon:Hogan's Basement]].
'''Goblin Anatomy''' is a sub-skill of [[ProjectGorgon:Anatomy|Anatomy]] that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in [[ProjectGorgon:Hogan's Basement|Hogan's Basement]].
=== In-Game Description ===
=== In-Game Description ===
Knowledge of the physiology of goblins.
Knowledge of the physiology of goblins.
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
{{:{{FULLPAGENAME}}/Level Up Rewards}}
== {{msg:BASEPAGENAME}} Experience Table ==
== {{FULLPAGENAME}} Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|
{{Spoiler|Click Expand to view the Experience Table for {{FULLPAGENAME}}|
{{:Xptables/CorpseActionSkill}}
{{:Xptables/CorpseActionSkill}}
}}
}}
== Lore ==
== Lore ==
:- Goblins are organized in clans set up like a business.  Goblins sign contracts to work for a clan for a five year period.<ref> Talk from [[ProjectGorgon:Malvol]]</ref>
:- Goblins are organized in clans set up like a business.  Goblins sign contracts to work for a clan for a five year period.<ref> Talk from [[ProjectGorgon:Malvol|Malvol]]</ref>
:- Many Goblin clans operate as slavers.  Fae are often captured and sold.
:- Many Goblin clans operate as slavers.  Fae are often captured and sold.
:- Grigtekark is the name of one of the goblin holy lands.<ref> Painting of Grigtekark</ref>
:- Grigtekark is the name of one of the goblin holy lands.<ref> Painting of Grigtekark</ref>
:- Goblins have the ability to smell lies.  They can tell when they are being lied to. <ref> Talk with [[ProjectGorgon:Yogzi]]</ref>
:- Goblins have the ability to smell lies.  They can tell when they are being lied to. <ref> Talk with [[ProjectGorgon:Yogzi|Yogzi]]</ref>
:- Goblins view Humans as one of the "Monstrous Races."<ref>Friends with Glajur.</ref>
:- Goblins view Humans as one of the "Monstrous Races."<ref>Friends with Glajur.</ref>
{{Quote|source="Yap And The Big Catch"|
{{Quote|source="Yap And The Big Catch"|

Latest revision as of 06:28, 8 April 2026

Goblin Anatomy

Knowledge of the physiology of goblins.
Skill Type:
Anatomy Skill
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None
"

Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.

— Loading screen

ProjectGorgon:Goblin Anatomy Overview

Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Basement.

In-Game Description

Knowledge of the physiology of goblins.

Known Creatures

Friends


Bosses


Foes


Goblin Anatomy Level Up Rewards

Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
8 Archery/Crossbow chance of critical hit: +1%
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
25 +1 to Anatomy
More Combat Info Shown
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
40 Archery/Crossbow chance of critical hit: +1% (total 5%)
45 +1 to Anatomy
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
50 More Combat Info Shown

ProjectGorgon:Goblin Anatomy Experience Table

Click Expand to view the Experience Table for ProjectGorgon:Goblin Anatomy

Lore

- Goblins are organized in clans set up like a business. Goblins sign contracts to work for a clan for a five year period.<ref> Talk from Malvol</ref>
- Many Goblin clans operate as slavers. Fae are often captured and sold.
- Grigtekark is the name of one of the goblin holy lands.<ref> Painting of Grigtekark</ref>
- Goblins have the ability to smell lies. They can tell when they are being lied to. <ref> Talk with Yogzi</ref>
- Goblins view Humans as one of the "Monstrous Races."<ref>Friends with Glajur.</ref>
"

A lovely beach scene depicting a gaggle of goblins crowded around a massive talking fish wearing a little hat. You recognize the subject matter: it's the tale of The Bossy Fishlord. Painted by Agzak, a reasonably well-known goblin artist.

— "Yap And The Big Catch"