Minecraft:Bedrock Edition guides/Update Aquatic (Phase One): Difference between revisions
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|name=Update Aquatic | |name=Update Aquatic | ||
|vers= | |vers= | ||
* {{ | * {{MC/Vl|be 1.4.0|}} | ||
* {{ | * {{MC/Vl|be 1.4.1|}} | ||
* {{ | * {{MC/Vl|be 1.4.2|}} | ||
* {{ | * {{MC/Vl|be 1.4.3|}} | ||
* {{ | * {{MC/Vl|be 1.4.4|}} | ||
|prev=Better Together Update | |prev=Better Together Update | ||
|next=Update Aquatic (Phase Two) | |next=Update Aquatic (Phase Two) | ||
}} | }} | ||
This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) ({{BE}} 1.4.x releases), which assumes at least some familiarity with the Better Together Update (''Bedrock Edition'' 1.2.x releases) and the Update Aquatic (Phase Two) (''Bedrock Edition'' 1.5.x releases). | This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) ({{MC/BE}} 1.4.x releases), which assumes at least some familiarity with the Better Together Update (''Bedrock Edition'' 1.2.x releases) and the Update Aquatic (Phase Two) (''Bedrock Edition'' 1.5.x releases). | ||
==Mobs== | ==Mobs== | ||
===New=== | ===New=== | ||
{|{{Simple Guide table|New Mobs}} | {|{{MC/Simple Guide table|New Mobs}} | ||
|- | |- | ||
|Dolphin | |Dolphin | ||
| Line 21: | Line 21: | ||
|All oceans except for Frozen oceans. | |All oceans except for Frozen oceans. | ||
| | | | ||
{{ | {{MC/Drop|1=Item|2=Raw Cod|3=0|4=1}} | ||
* {{ | * {{MC/Xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Like wolves the dolphins attack any player that attacks first. | * Like wolves the dolphins attack any player that attacks first. | ||
| Line 29: | Line 29: | ||
|- | |- | ||
|Cod | |Cod | ||
|{{ | |{{MC/Animate|Cod.png|184px}} | ||
|Cold, warm, and lukewarm oceans, including deep variants. | |Cold, warm, and lukewarm oceans, including deep variants. | ||
| | | | ||
* {{ | * {{MC/Itemlink|Raw Cod}} (1) | ||
* {{ | * {{MC/Itemlink|Bone Meal}} (0–1) | ||
* {{ | * {{MC/Xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Cod group together with other Cod, forming small schools. | * Cod group together with other Cod, forming small schools. | ||
| Line 40: | Line 40: | ||
|- | |- | ||
|Salmon | |Salmon | ||
|{{ | |{{MC/Animate|Salmon.png|184px}} | ||
|Cold and frozen oceans, and normal and frozen rivers. | |Cold and frozen oceans, and normal and frozen rivers. | ||
| | | | ||
* {{ | * {{MC/Itemlink|Raw Salmon}} (1) | ||
* {{ | * {{MC/Itemlink|Bone Meal}} (0–1) | ||
* {{ | * {{MC/Xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Salmon group together with other Salmon, forming small schools. | * Salmon group together with other Salmon, forming small schools. | ||
| Line 51: | Line 51: | ||
|- | |- | ||
|Pufferfish | |Pufferfish | ||
|{{ | |{{MC/Animate|Pufferfish small.png;Pufferfish medium.png;Pufferfish large.png|184px}} | ||
|Lukewarm and warm oceans. | |Lukewarm and warm oceans. | ||
| | | | ||
* {{ | * {{MC/Itemlink|Pufferfish}} (1) | ||
* {{ | * {{MC/Itemlink|Bone Meal}} (0–1) | ||
* {{ | * {{MC/Xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Pufferfish group together with other Pufferfish, forming small schools. | * Pufferfish group together with other Pufferfish, forming small schools. | ||
| Line 62: | Line 62: | ||
|- | |- | ||
|Tropical fish | |Tropical fish | ||
|{{ | |{{MC/Animate|Blue Dory.png;Butterflyfish.png;Cichlid.png;Clownfish.png;Cotton Candy Betta.png;Goatfish.png;Parrotfish.png;Queen Angelfish.png;Red Lipped Blenny.png;Tomato Clown.png;Tomato Clownfish.png;Triggerfish.png;White-Gray Dasher.png;White-Silver SunStreak.png;Yellowtail Parrot.png;Anemone.png;Black Tang.png;Blue Tang.png;Dottyback.png;Emperor Red Snapper.png;Moorish Idol.png;Ornate Butterfly.png;Red Cichlid.png;Red Snapper.png;Threadfin.png;Yellow Tang.png|184px}} | ||
|Lukewarm and warm oceans. | |Lukewarm and warm oceans. | ||
| | | | ||
* {{ | * {{MC/Itemlink|Tropical Fish}} (1) (All tropical fish variants drop the same tropical fish item) | ||
* {{ | * {{MC/Itemlink|Bone Meal}} (0–1) | ||
* {{ | * {{MC/Xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Tropical Fish group together with other Tropical Fish, forming small schools. | * Tropical Fish group together with other Tropical Fish, forming small schools. | ||
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|Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated. | |Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated. | ||
| | | | ||
{{ | {{MC/Drop|1=item|2=Rotten Flesh|3=0|4=2}} | ||
{{ | {{MC/Drop|1=item|2=Gold Ingot|3=0|4=1}} | ||
*{{ | *{{MC/Xp|5}} ({{MC/Xp|12}} if it's a baby), plus {{MC/Xp|1|3}} per equipment piece (when killed by a player or tamed [[Minecraft:wolf]]) | ||
'''Spawned Equipment''' | '''Spawned Equipment''' | ||
{{ | {{MC/Drop|1=item|2=Trident|3=1}} | ||
{{ | {{MC/Drop|1=item|2=Nautilus Shell|3=1}} | ||
{{ | {{MC/Drop|1=item|2=Fishing Rod|3=1}} | ||
|During the day, drowned stay on the ground underwater, ignoring players on land no matter how close they may get, they only become hostile during daytime if the player touches [[Minecraft:water]]. | |During the day, drowned stay on the ground underwater, ignoring players on land no matter how close they may get, they only become hostile during daytime if the player touches [[Minecraft:water]]. | ||
|} | |} | ||
===Changed=== | ===Changed=== | ||
{|{{Simple Guide table|Changed Mobs}} | {|{{MC/Simple Guide table|Changed Mobs}} | ||
|- | |- | ||
|Baby zombies | |Baby zombies | ||
|{{Animate|Baby Zombie Revision 1.png;Baby Zombie Farmer.png;Baby Husk JE1 BE1.png|128px}} | |{{MC/Animate|Baby Zombie Revision 1.png;Baby Zombie Farmer.png;Baby Husk JE1 BE1.png|128px}} | ||
|Now burn in the daylight. | |Now burn in the daylight. | ||
|} | |} | ||
| Line 96: | Line 96: | ||
==Blocks== | ==Blocks== | ||
===New=== | ===New=== | ||
{|{{Simple Guide table|New Blocks}} | {|{{MC/Simple Guide table|New Blocks}} | ||
|- | |- | ||
|Blue ice | |Blue ice | ||
|[[File:Blue Ice JE1 BE1.png|84px]] | |[[File:Blue Ice JE1 BE1.png|84px]] | ||
|Additionally blue ice can be found naturally as part of icebergs. | |Additionally blue ice can be found naturally as part of icebergs. | ||
{{Crafting|A1=Packed Ice|B1=Packed Ice|C1=Packed Ice|A2=Packed Ice|B2=Packed Ice|C2=Packed Ice|A3=Packed Ice|B3=Packed Ice|C3=Packed Ice|Output=Blue Ice}} | {{MC/Crafting|A1=Packed Ice|B1=Packed Ice|C1=Packed Ice|A2=Packed Ice|B2=Packed Ice|C2=Packed Ice|A3=Packed Ice|B3=Packed Ice|C3=Packed Ice|Output=Blue Ice}} | ||
|Pickaxe (only drops with [[Minecraft:Silk Touch]]) | |Pickaxe (only drops with [[Minecraft:Silk Touch]]) | ||
| | | | ||
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|[[Minecraft:Coral]],<br>coral fan,<br>dead coral fan,<br>coral block,<br>and dead coral block | |[[Minecraft:Coral]],<br>coral fan,<br>dead coral fan,<br>coral block,<br>and dead coral block | ||
| | | | ||
{{ | {{MC/Animate|Tube Coral.png;Brain Coral.png;Bubble Coral.png;Fire Coral.png;Horn Coral.png|84px}}<br> | ||
{{ | {{MC/Animate|Tube Coral Fan.png;Brain Coral Fan.png;Bubble Coral Fan.png;Fire Coral Fan.png;Horn Coral Fan.png;Tube Coral Wall Fan.png;Brain Coral Wall Fan.png;Bubble Coral Wall Fan.png;Fire Coral Wall Fan.png;Horn Coral Wall Fan.png|84px}}<br> | ||
{{ | {{MC/Animate|Dead Tube Coral Fan.png;Dead Brain Coral Fan.png;Dead Bubble Coral Fan.png;Dead Fire Coral Fan.png;Dead Horn Coral Fan.png;Dead Tube Coral Wall Fan.png;Dead Brain Coral Wall Fan.png;Dead Bubble Coral Wall Fan.png;Dead Fire Coral Wall Fan.png;Dead Horn Coral Wall Fan.png|84px}}<br> | ||
{{ | {{MC/Animate|Tube Coral Block.png;Brain Coral Block.png;Bubble Coral Block.png;Fire Coral Block.png;Horn Coral Block.png|84px}}<br> | ||
{{ | {{MC/Animate|Dead Tube Coral Block.png;Dead Brain Coral Block.png;Dead Bubble Coral Block.png;Dead Fire Coral Block.png;Dead Horn Coral Block.png|84px}} | ||
| | | | ||
* Coral, coral fans, and coral blocks can be found in coral reefs. | * Coral, coral fans, and coral blocks can be found in coral reefs. | ||
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|[[File:Dried Kelp Block JE1 BE2.png|84px]] | |[[File:Dried Kelp Block JE1 BE2.png|84px]] | ||
| | | | ||
{{Crafting|A1 = Dried Kelp|B1 = Dried Kelp|C1 = Dried Kelp|A2 = Dried Kelp|B2 = Dried Kelp|C2 = Dried Kelp|A3 = Dried Kelp|B3 = Dried Kelp|C3 = Dried Kelp|Output = Dried Kelp Block|type = Building block}} | {{MC/Crafting|A1 = Dried Kelp|B1 = Dried Kelp|C1 = Dried Kelp|A2 = Dried Kelp|B2 = Dried Kelp|C2 = Dried Kelp|A3 = Dried Kelp|B3 = Dried Kelp|C3 = Dried Kelp|Output = Dried Kelp Block|type = Building block}} | ||
|Any | |Any | ||
| | | | ||
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|- | |- | ||
|Sea pickles | |Sea pickles | ||
|{{ | |{{MC/Animate|Sea Pickle 1 JE1 BE1.png;Sea Pickle 2 JE1 BE1.png;Sea Pickle 3 JE1 BE1.png;Sea Pickle 4 JE1 BE1.png;Sea Pickle 1 Dry JE1 BE1.png;Sea Pickle 2 Dry JE1 BE1.png;Sea Pickle 3 Dry JE1 BE1.png;Sea Pickle 4 Dry JE1 BE1.png|84px}} | ||
| | | | ||
* Can be found in warm oceans as well as part of coral reefs. | * Can be found in warm oceans as well as part of coral reefs. | ||
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|- | |- | ||
|[[Minecraft:Prismarine]], prismarine brick<br>and dark prismarine<br>[[Minecraft:slab]] and [[Minecraft:stairs]] | |[[Minecraft:Prismarine]], prismarine brick<br>and dark prismarine<br>[[Minecraft:slab]] and [[Minecraft:stairs]] | ||
|{{ | |{{MC/Animate|Prismarine Slab JE1 BE1.png;Prismarine Brick Slab JE1 BE1.png;Dark Prismarine Slab JE1 BE1.png|84px}}<br><br>{{MC/Animate|Prismarine Stairs (N) JE1 BE1.png;Prismarine Brick Stairs (N) JE1 BE1.png;Dark Prismarine Stairs (N) JE1 BE1.png|84px}} | ||
| | | | ||
{{Crafting|A3=Prismarine;Prismarine Bricks;Dark Prismarine|B3=Prismarine;Prismarine Bricks;Dark Prismarine|C3=Prismarine;Prismarine Bricks;Dark Prismarine|Output=Prismarine Slab,6;Prismarine Brick Slab,6;Dark Prismarine Slab,6}} | {{MC/Crafting|A3=Prismarine;Prismarine Bricks;Dark Prismarine|B3=Prismarine;Prismarine Bricks;Dark Prismarine|C3=Prismarine;Prismarine Bricks;Dark Prismarine|Output=Prismarine Slab,6;Prismarine Brick Slab,6;Dark Prismarine Slab,6}} | ||
{{Crafting| | {{MC/Crafting| | ||
A1=Prismarine;Prismarine Bricks;Dark Prismarine| | A1=Prismarine;Prismarine Bricks;Dark Prismarine| | ||
A2=Prismarine;Prismarine Bricks;Dark Prismarine| | A2=Prismarine;Prismarine Bricks;Dark Prismarine| | ||
| Line 172: | Line 172: | ||
|- | |- | ||
|[[Minecraft:Wood]] | |[[Minecraft:Wood]] | ||
|{{ | |{{MC/Animate|Oak Wood (UD) BE1.png;Spruce Wood (UD) BE1.png;Birch Wood (UD) BE1.png;Jungle Wood (UD) BE1.png;Acacia Wood (UD) BE1.png;Dark Oak Wood (UD) BE1.png|84px}} | ||
| | | | ||
{{Crafting|A2=Matching Log|B2=Matching Log|A3=Matching Log|B3=Matching Log|Output=Matching Wood,3|type=Building block}} | {{MC/Crafting|A2=Matching Log|B2=Matching Log|A3=Matching Log|B3=Matching Log|Output=Matching Wood,3|type=Building block}} | ||
|Axe | |Axe | ||
| | | | ||
| Line 181: | Line 181: | ||
|- | |- | ||
|Stripped log | |Stripped log | ||
|{{ | |{{MC/Animate|Stripped Oak Log (UD) JE1 BE1.png;Stripped Spruce Log (UD) BE1.png;Stripped Birch Log (UD) JE1 BE1.png;Stripped Jungle Log (UD) JE1 BE1.png;Stripped Acacia Log (UD) JE1 BE1.png;Stripped Dark Oak Log (UD) BE1.png|84px}} | ||
|Can be obtained by right clicking any log with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | |Can be obtained by right clicking any log with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | ||
|Axe | |Axe | ||
| Line 189: | Line 189: | ||
|- | |- | ||
|Stripped wood | |Stripped wood | ||
|{{ | |{{MC/Animate|Stripped Oak Wood (UD) JE1 BE1.png;Stripped Spruce Wood (UD) BE1.png;Stripped Birch Wood (UD) JE1 BE1.png;Stripped Jungle Wood (UD) JE1 BE1.png;Stripped Acacia Wood (UD) JE1 BE1.png;Stripped Dark Oak Wood (UD) BE1.png|84px}} | ||
|Can be obtained by right clicking any wood with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | |Can be obtained by right clicking any wood with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | ||
|Axe | |Axe | ||
| Line 197: | Line 197: | ||
|- | |- | ||
|Trapdoors for all wood types | |Trapdoors for all wood types | ||
|{{Animate|Spruce Trapdoor JE1 BE1.png;Birch Trapdoor JE1 BE1.png;Jungle Trapdoor JE1 BE1.png;Acacia Trapdoor JE1 BE1.png;Dark Oak Trapdoor JE1 BE1.png|84px}} | |{{MC/Animate|Spruce Trapdoor JE1 BE1.png;Birch Trapdoor JE1 BE1.png;Jungle Trapdoor JE1 BE1.png;Acacia Trapdoor JE1 BE1.png;Dark Oak Trapdoor JE1 BE1.png|84px}} | ||
| | | | ||
{{Crafting | {{Crafting | ||
| Line 214: | Line 214: | ||
|- | |- | ||
|Pressure plates for all wood types | |Pressure plates for all wood types | ||
|{{Animate|Spruce Pressure Plate JE1 BE1.png;Birch Pressure Plate JE1 BE1.png;Jungle Pressure Plate JE1 BE1.png;Acacia Pressure Plate JE1 BE1.png;Dark Oak Pressure Plate JE1 BE1.png|84px}} | |{{MC/Animate|Spruce Pressure Plate JE1 BE1.png;Birch Pressure Plate JE1 BE1.png;Jungle Pressure Plate JE1 BE1.png;Acacia Pressure Plate JE1 BE1.png;Dark Oak Pressure Plate JE1 BE1.png|84px}} | ||
| | | | ||
{{Crafting | {{Crafting | ||
| Line 227: | Line 227: | ||
|- | |- | ||
|Buttons for all wood types | |Buttons for all wood types | ||
|{{Animate|Spruce Button JE1 BE1.png;Birch Button JE1 BE1.png;Jungle Button JE1 BE1.png;Acacia Button JE1 BE1.png;Dark Oak Button JE1 BE1.png|84px}} || | |{{MC/Animate|Spruce Button JE1 BE1.png;Birch Button JE1 BE1.png;Jungle Button JE1 BE1.png;Acacia Button JE1 BE1.png;Dark Oak Button JE1 BE1.png|84px}} || | ||
{{Crafting | {{Crafting | ||
|name=Wooden [[Minecraft:Button]] | |name=Wooden [[Minecraft:Button]] | ||
| Line 248: | Line 248: | ||
|84px | |84px | ||
| | | | ||
{{Crafting|B2=Shulker Box|C2=Purple Dye|Output=Purple Shulker Box}} | {{MC/Crafting|B2=Shulker Box|C2=Purple Dye|Output=Purple Shulker Box}} | ||
|Any | |Any | ||
| | | | ||
| Line 256: | Line 256: | ||
===Changed=== | ===Changed=== | ||
{| {{Simple Guide table|Changed Blocks}} | {| {{MC/Simple Guide table|Changed Blocks}} | ||
|- | |- | ||
|[[Minecraft:Bed]] | |[[Minecraft:Bed]] | ||
|{{Animate|White Bed JE2 BE2.png; Orange Bed JE2 BE2.png; Magenta Bed JE2 BE2.png; Light Blue Bed JE2 BE2.png; Yellow Bed JE2 BE2.png; Lime Bed JE2 BE2.png; Pink Bed JE2 BE2.png; Gray Bed JE2 BE2.png; Light Gray Bed JE2 BE2.png; Cyan Bed JE2 BE2.png; Purple Bed JE2 BE2.png; Blue Bed JE2 BE2.png; Brown Bed JE2 BE2.png; Green Bed JE2 BE2.png; Red Bed (N) JE3.png; Black Bed JE2 BE2.png|84px}} | |{{MC/Animate|White Bed JE2 BE2.png; Orange Bed JE2 BE2.png; Magenta Bed JE2 BE2.png; Light Blue Bed JE2 BE2.png; Yellow Bed JE2 BE2.png; Lime Bed JE2 BE2.png; Pink Bed JE2 BE2.png; Gray Bed JE2 BE2.png; Light Gray Bed JE2 BE2.png; Cyan Bed JE2 BE2.png; Purple Bed JE2 BE2.png; Blue Bed JE2 BE2.png; Brown Bed JE2 BE2.png; Green Bed JE2 BE2.png; Red Bed (N) JE3.png; Black Bed JE2 BE2.png|84px}} | ||
|Using a bed during the daytime now sets the player’s spawn point to that bed. | |Using a bed during the daytime now sets the player’s spawn point to that bed. | ||
|- | |- | ||
|[[Minecraft:Button]]s | |[[Minecraft:Button]]s | ||
|{{Animate|Oak Button (S) JE3.png;Stone Button (S) JE4.png|84px}} | |{{MC/Animate|Oak Button (S) JE3.png;Stone Button (S) JE4.png|84px}} | ||
|Now named "Oak Button" and "Stone Button". | |Now named "Oak Button" and "Stone Button". | ||
|- | |- | ||
| Line 273: | Line 273: | ||
==Items== | ==Items== | ||
===New=== | ===New=== | ||
{|{{Simple Guide table|New Items}} | {|{{MC/Simple Guide table|New Items}} | ||
|- | |- | ||
|Buried treasure map | |Buried treasure map | ||
|{{ | |{{MC/Animate|Map (item) JE1 BE1.png|84px}} | ||
|Can be found in underwater ruins loot chests. | |Can be found in underwater ruins loot chests. | ||
|Can be used to find buried treasure. | |Can be used to find buried treasure. | ||
|- | |- | ||
|Bucket of fish | |Bucket of fish | ||
|{{Animate|Bucket of Cod JE1 BE1.png;Bucket of Salmon JE1 BE1.png;Bucket of Pufferfish JE1.png;Bucket of Tropical Fish JE2.png|84px}} | |{{MC/Animate|Bucket of Cod JE1 BE1.png;Bucket of Salmon JE1 BE1.png;Bucket of Pufferfish JE1.png;Bucket of Tropical Fish JE2.png|84px}} | ||
|Obtained by using a bucket on a fish. | |Obtained by using a bucket on a fish. | ||
|Can be used to spawn the respective fish type. | |Can be used to spawn the respective fish type. | ||
| Line 330: | Line 330: | ||
|- | |- | ||
|Cod, salmon, pufferfish,<br>tropical fish,<br>dolphin, <br>drowned and<br>phantom<br>spawn eggs | |Cod, salmon, pufferfish,<br>tropical fish,<br>dolphin, <br>drowned and<br>phantom<br>spawn eggs | ||
|{{Animate|Cod Spawn Egg JE1 BE2.png;Salmon Spawn Egg JE1 BE2.png;Pufferfish Spawn Egg JE1 BE2.png;Tropical Fish Spawn Egg JE1 BE2.png;Dolphin Spawn Egg JE1 BE1.png;Drowned Spawn Egg JE1 BE1.png;Phantom Spawn Egg JE2 BE1.png|84px}} | |{{MC/Animate|Cod Spawn Egg JE1 BE2.png;Salmon Spawn Egg JE1 BE2.png;Pufferfish Spawn Egg JE1 BE2.png;Tropical Fish Spawn Egg JE1 BE2.png;Dolphin Spawn Egg JE1 BE1.png;Drowned Spawn Egg JE1 BE1.png;Phantom Spawn Egg JE2 BE1.png|84px}} | ||
|Obtained from the creative inventory. | |Obtained from the creative inventory. | ||
|Can be used to spawn the respective mob. | |Can be used to spawn the respective mob. | ||
| Line 336: | Line 336: | ||
===Changed=== | ===Changed=== | ||
{| {{Simple Guide table|Changed Items}} | {| {{MC/Simple Guide table|Changed Items}} | ||
|- | |- | ||
|Fish | |Fish | ||
|{{ | |{{MC/Animate|Raw_Salmon_JE2_BE2.png;Raw_Cod_JE4_BE2.png;Pufferfish_(item)_JE5_BE2.png;Tropical_Fish_JE2_BE2.png|84px}} | ||
|Updated textures for all fish items. | |Updated textures for all fish items. | ||
|- | |- | ||
| Line 349: | Line 349: | ||
==Non-mob Entities== | ==Non-mob Entities== | ||
===Changed=== | ===Changed=== | ||
{|{{Simple Guide table|Changed Non-mob entities}} | {|{{MC/Simple Guide table|Changed Non-mob entities}} | ||
|- | |- | ||
|[[Minecraft:Lead]] | |[[Minecraft:Lead]] | ||
| Line 367: | Line 367: | ||
|Impaling | |Impaling | ||
|V | |V | ||
|{{ItemSprite|Trident|link=Trident}} | |{{MC/ItemSprite|Trident|link=Trident}} | ||
|Increases damage against aquatic/wet mobs. | |Increases damage against aquatic/wet mobs. | ||
|- | |- | ||
|Channeling | |Channeling | ||
|I | |I | ||
|{{ItemSprite|Trident|link=Trident}} | |{{MC/ItemSprite|Trident|link=Trident}} | ||
|Causes a lightning strike where the trident hits. | |Causes a lightning strike where the trident hits. | ||
|- | |- | ||
|Loyalty | |Loyalty | ||
|III | |III | ||
|{{ItemSprite|Trident|link=Trident}} | |{{MC/ItemSprite|Trident|link=Trident}} | ||
|Causes the trident to return to the owner once thrown. | |Causes the trident to return to the owner once thrown. | ||
|- | |- | ||
|Riptide | |Riptide | ||
|III | |III | ||
|{{ItemSprite|Trident|link=Trident}} | |{{MC/ItemSprite|Trident|link=Trident}} | ||
|Allows the player to propel themselves through water and precipitation. | |Allows the player to propel themselves through water and precipitation. | ||
|} | |} | ||
| Line 388: | Line 388: | ||
==Structures== | ==Structures== | ||
===New=== | ===New=== | ||
{|{{Simple Guide table|New Structures}} | {|{{MC/Simple Guide table|New Structures}} | ||
|- | |- | ||
|Shipwreck | |Shipwreck | ||
| Line 398: | Line 398: | ||
|- | |- | ||
|Ocean ruins | |Ocean ruins | ||
|{{Animate|Underwater ruin cold JE1 BE1.png;Underwater ruin warm JE1 BE1.png|256px}} | |{{MC/Animate|Underwater ruin cold JE1 BE1.png;Underwater ruin warm JE1 BE1.png|256px}} | ||
|Underwater | |Underwater | ||
|Yes | |Yes | ||
| Line 420: | Line 420: | ||
===Changed=== | ===Changed=== | ||
{|{{Simple Guide table|Changed Structures}} | {|{{MC/Simple Guide table|Changed Structures}} | ||
|- | |- | ||
|[[Minecraft:Cave]] | |[[Minecraft:Cave]] | ||
| Line 433: | Line 433: | ||
==Biomes== | ==Biomes== | ||
===New=== | ===New=== | ||
{|{{Simple Guide table|New Biomes}} | {|{{MC/Simple Guide table|New Biomes}} | ||
|- | |- | ||
|Cold ocean | |Cold ocean | ||
| Line 500: | Line 500: | ||
==Achievements== | ==Achievements== | ||
{{ | {{MC/Load achievements| | ||
Atlantis?; | Atlantis?; | ||
Sail the 7 Seas; | Sail the 7 Seas; | ||
| Line 537: | Line 537: | ||
==See also== | ==See also== | ||
{{Navbox guides|bedrock}} | {{MC/Navbox guides|bedrock}} | ||
ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) | ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) | ||
zh:基岩版指南/水域更新 | zh:基岩版指南/水域更新 | ||
Latest revision as of 19:43, 9 April 2026
Template:Infobox guide This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) (Bedrock Edition 1.4.x releases), which assumes at least some familiarity with the Better Together Update (Bedrock Edition 1.2.x releases) and the Update Aquatic (Phase Two) (Bedrock Edition 1.5.x releases).
Mobs
New
| Name | Image | Habitat | Drops | Note |
|---|---|---|---|---|
| Dolphin | All oceans except for Frozen oceans. |
Template:Redr (when killed by a player or tamed Minecraft:wolf) |
| |
| Cod | Script error: No such module "animate". | Cold, warm, and lukewarm oceans, including deep variants. |
Template:Redr (when killed by a player or tamed Minecraft:wolf) |
|
| Salmon | Script error: No such module "animate". | Cold and frozen oceans, and normal and frozen rivers. |
Template:Redr (when killed by a player or tamed Minecraft:wolf) |
|
| Pufferfish | Script error: No such module "animate". | Lukewarm and warm oceans. |
Template:Redr (when killed by a player or tamed Minecraft:wolf) |
|
| Tropical fish | Script error: No such module "animate". | Lukewarm and warm oceans. |
Template:Redr (when killed by a player or tamed Minecraft:wolf) |
|
| Drowned | File:Drowned.png | Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated. |
Template:Redr if it's a baby), plus
Template:Redr per equipment piece (when killed by a player or tamed Minecraft:wolf) Spawned Equipment
|
During the day, drowned stay on the ground underwater, ignoring players on land no matter how close they may get, they only become hostile during daytime if the player touches Minecraft:water. |
Changed
| Name | Image | Changed |
|---|---|---|
| Baby zombies | Script error: No such module "animate". | Now burn in the daylight. |
Blocks
New
| Name | Image | Obtaining | Tool Required | Uses |
|---|---|---|---|---|
| Blue ice | File:Blue Ice JE1 BE1.png | Additionally blue ice can be found naturally as part of icebergs.
Script error: No such module "crafting". |
Pickaxe (only drops with Minecraft:Silk Touch) |
|
| Minecraft:Coral, coral fan, dead coral fan, coral block, and dead coral block |
Script error: No such module "animate". |
|
|
Can be used as decorative blocks. |
| Dried kelp block | File:Dried Kelp Block JE1 BE2.png |
Script error: No such module "crafting". |
Any |
|
| Minecraft:Kelp | File:Kelp.gif | Can be obtained by breaking kelp plants. | Any | Can be broken to obtain kelp items. |
| Minecraft:Seagrass | File:Seagrass JE1 BE2.gifFile:Tall Seagrass JE1 BE2.gif | Created by using bonemeal underwater. | Shears | A decorative block. |
| Sea pickles | Script error: No such module "animate". |
|
Any |
|
| Minecraft:Prismarine, prismarine brick and dark prismarine Minecraft:slab and Minecraft:stairs |
Script error: No such module "animate". Script error: No such module "animate". |
Script error: No such module "crafting". Script error: No such module "crafting". |
Pickaxe | Can be used as decorative blocks. |
| Minecraft:Wood | Script error: No such module "animate". |
Script error: No such module "crafting". |
Axe |
|
| Stripped log | Script error: No such module "animate". | Can be obtained by right clicking any log with any tier of Minecraft:axe, this consumes one durability on the axe. | Axe |
|
| Stripped wood | Script error: No such module "animate". | Can be obtained by right clicking any wood with any tier of Minecraft:axe, this consumes one durability on the axe. | Axe |
|
| Trapdoors for all wood types | Script error: No such module "animate". | Axe | Can be opened and closed. | |
| Pressure plates for all wood types | Script error: No such module "animate". | Axe | Produce a redstone signal when stepped on. | |
| Buttons for all wood types | Script error: No such module "animate". | Axe | Produce a redstone signal when pressed. | |
| Minecraft:Pumpkin | 84px |
|
Axe | Can be used for everything the pumpkin could be used for previously, except for being worn. |
| Purple shulker box | 84px |
Script error: No such module "crafting". |
Any |
|
Changed
| Name | Image | Changed |
|---|---|---|
| Minecraft:Bed | Script error: No such module "animate". | Using a bed during the daytime now sets the player’s spawn point to that bed. |
| Minecraft:Buttons | Script error: No such module "animate". | Now named "Oak Button" and "Stone Button". |
| Minecraft:Rail | File:Rail (NS) JE2 BE1.png | Can now be placed underwater. |
Items
New
| Name | Image | Obtaining | Uses |
|---|---|---|---|
| Buried treasure map | Script error: No such module "animate". | Can be found in underwater ruins loot chests. | Can be used to find buried treasure. |
| Bucket of fish | Script error: No such module "animate". | Obtained by using a bucket on a fish. | Can be used to spawn the respective fish type. |
| Heart of the sea | 84px | Can be found in all buried treasure chests in stacks of one. | One of the ingredients for crafting the Minecraft:conduit. |
| Nautilus shell | 84px |
|
One of the ingredients for crafting the conduit. |
| Minecraft:Kelp | 84px | Kelp can be found growing underwater in all ocean biomes. | Kelp can be smelted in a furnace to obtain dried kelp. |
| Dried kelp | 84px |
| |
| Minecraft:Trident | 84px84px | Can be dropped by drowned as part of their naturally spawned equipment. |
|
| Cod, salmon, pufferfish, tropical fish, dolphin, drowned and phantom spawn eggs |
Script error: No such module "animate". | Obtained from the creative inventory. | Can be used to spawn the respective mob. |
Changed
| Name | Image | Changed |
|---|---|---|
| Fish | Script error: No such module "animate". | Updated textures for all fish items. |
| Book and quill | File:Book and Quill JE1 BE1.png | Default author now reads "Author Unknown". |
Non-mob Entities
Changed
| Name | Image | Changed |
|---|---|---|
| Minecraft:Lead | File:Lead JE1 BE1.png | Can now be attached to boats. |
Enchantments
New
| Enchantment | Max Level | Applicable Items | Notes |
|---|---|---|---|
| Impaling | V | Script error: No such module "SpriteFile". | Increases damage against aquatic/wet mobs. |
| Channeling | I | Script error: No such module "SpriteFile". | Causes a lightning strike where the trident hits. |
| Loyalty | III | Script error: No such module "SpriteFile". | Causes the trident to return to the owner once thrown. |
| Riptide | III | Script error: No such module "SpriteFile". | Allows the player to propel themselves through water and precipitation. |
Structures
New
| Name | Image | Generates | Chests | Mobs | Description |
|---|---|---|---|---|---|
| Shipwreck | File:Shipwreck Jungle (With Mast) JE1 BE1.png | Underwater | Yes | Drowned | An underwater structure resembling a sunken ship. |
| Ocean ruins | Script error: No such module "animate". | Underwater | Yes | Drowned | An underwater structure resembling a ruined building. |
| Coral reef | File:Coral Reef.png | Warm oceans | No | Tropical fish, pufferfish | A large growth of coral on the ocean floor. |
| Iceberg | File:Iceberg.png | Frozen oceans | No | Polar bears | A large chunk of ice and snow floating in the ocean. |
Changed
| Name | Image | Changed |
|---|---|---|
| Minecraft:Cave | File:Cave.png | Can now generate underwater. |
| Canyon | File:Canyon.png | Can now generate underwater. |
Biomes
New
| Name | Image | Description | Structures |
|---|---|---|---|
| Cold ocean | 184px | Like the frozen ocean, this ocean variant has a Minecraft:gravel seabed, with the occasional patch of Minecraft:sand or Minecraft:dirt. Additionally this ocean biome has dark indigo Minecraft:water. It is home to Minecraft:kelp, Minecraft:seagrass, cod, salmon, and dolphins. |
|
| Cold deep ocean | 184px | Cold deep oceans are the same as cold oceans, with the exception that they are twice as deep, as well having the potential to generate ocean monuments. |
|
| Frozen ocean | 184px | A partially frozen area of ocean, with large, broken up sheets of Minecraft:ice covering the water. This variant of ocean has a gravel seabed and is home to kelp, seagrass, squid, salmon, strays, and polar bears. |
|
| Deep frozen ocean | 184px | Essentially the same as the frozen ocean biome, but is deeper and able to generate ocean monuments. |
|
| Lukewarm ocean | 184px | This ocean variant can be recognized by its light teal water and sandy seabed. It is home to kelp, seagrass, pufferfish, dolphins, tropical fish, and cod. |
|
| Deep lukewarm ocean | 184px | Similar to the lukewarm ocean, but twice as deep and can generate ocean monuments. |
|
| Warm ocean | 184px | An ocean variant with bright teal water at the surface. It can contain coral reefs, sea pickles, seagrass, dolphins, tropical fish and pufferfish. |
|
| Deep warm ocean | 184px | Similar to the warm ocean, but twice as deep and can generate ocean monuments. |
|
Achievements
Script error: No such module "Achievement".
Water
The physics for water have also been changed, and the way the player interacts with water has also changed.
Swimming
There is now an actual swimming animation used by the player while underwater, which can be activated by sprinting underwater. This also allows the player to move in any direction they are looking including down. Players who cannot sprint, i.e. are too hungry to sprint, cannot swim. Crouching underwater also allows the player to descend at a faster rate.
While swimming, players can go through one block gaps similar to when using an Minecraft:elytra.
Item and Experience
Items and experience orbs now float to the surface of water rather than sink, this makes dying underwater easier to deal with because all of the player's items now wait at the surface. This also allows for easy vertical item transportation.
Bubble Columns
For more detailed information see Minecraft:Bubble Columns.
Magma and soul sand now make bubble columns when placed underwater. Magma naturally generates in underwater ruins and where underwater ravines meet lava, while soul sand does not currently generate naturally in oceans. Players are able to breathe while in bubble columns.
Magma bubble columns pull things down to the bottom; this includes items, players, mobs, and boats. Soul sand bubble columns rapidly push all entities, including players, to the surface.
Breath
The breath meter no longer instantly refills when entering air from underwater; this means it is no longer possible to instantly refill the air meter with a torch while underwater.
Vision
Water has been given unique colors depending on the biome they are in.
Water is also now clearer, and the longer the player is underwater the clearer it becomes.
See also
ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) zh:基岩版指南/水域更新