Minecraft:Bottle of Entity: Difference between revisions
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{{Upstream update available|Minecraft:Bottle of Entity/Upstream}} | {{Upstream update available|Minecraft:Bottle of Entity/Upstream}} | ||
{{ | {{MC/See also|Potion|Splash Potion}} | ||
{{ | {{MC/Joke feature}} | ||
{{Infobox item | {{Infobox item | ||
|image=Bottle of Entity.png | |image=Bottle of Entity.png | ||
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'''Splash bottles of entity''' are variations of bottles of entity that can be thrown. | '''Splash bottles of entity''' are variations of bottles of entity that can be thrown. | ||
A '''bottle of void''' is a bottle that transforms a player back into their original form. {{ | A '''bottle of void''' is a bottle that transforms a player back into their original form. {{MC/Control|Using}} one on a transformed player (or drinking it) removes the transformation and convert the bottle into a bottle of entity of that transformation, or a bottle of the players active effects if they were not transformed. | ||
A transformation into an entity sometimes leads to special effects. For example, transforming into a chicken allows the player to glide slowly to the ground. The chicken, however, takes fall damage upon landing, killing it and transforming the player back to themselves. | A transformation into an entity sometimes leads to special effects. For example, transforming into a chicken allows the player to glide slowly to the ground. The chicken, however, takes fall damage upon landing, killing it and transforming the player back to themselves. | ||
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== Obtaining == | == Obtaining == | ||
Bottle of void is obtained by drinking a glass bottle. Rule "drink_air" must be approved to enable that. Then, by {{ | Bottle of void is obtained by drinking a glass bottle. Rule "drink_air" must be approved to enable that. Then, by {{MC/Control|using}} the bottle of void on a mob, a bottle of that mob is obtained. This can be turned into a splash bottle of that mob in a brewing stand with [[Minecraft:gunpowder]], just like any other [[Minecraft:potion]]. | ||
== Sounds == | == Sounds == | ||
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== Navigation == | == Navigation == | ||
{{Navbox items|Joke}} | {{MC/Navbox items|Joke}} | ||
{{Navbox jokes|23w13a or b}} | {{MC/Navbox jokes|23w13a or b}} | ||
[[Category:Joke items]] | [[Category:Joke items]] | ||
Latest revision as of 19:57, 9 April 2026
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{{#vardefine:params|2 }}Template:Hatnote Template:Message boxTemplate:Article other Template:Infobox item Bottles of entity are joke Minecraft:drinks, introduced in 23w13a_or_b, that transform players into the respective mobs when drunk.
Splash bottles of entity are variations of bottles of entity that can be thrown.
A bottle of void is a bottle that transforms a player back into their original form. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using one on a transformed player (or drinking it) removes the transformation and convert the bottle into a bottle of entity of that transformation, or a bottle of the players active effects if they were not transformed.
A transformation into an entity sometimes leads to special effects. For example, transforming into a chicken allows the player to glide slowly to the ground. The chicken, however, takes fall damage upon landing, killing it and transforming the player back to themselves.
Transforming into an Minecraft:enderman causes the player to be teleported randomly when a projectile is aimed at it or when they're being looked at by other players. Transforming into any mob capable of flight (for example, a bat) allows the player to fly in survival mode as if they were in creative mode. The Bottle of Entity is heavily based off of the famous Morph Mod.
Obtaining
Bottle of void is obtained by drinking a glass bottle. Rule "drink_air" must be approved to enable that. Then, by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the bottle of void on a mob, a bottle of that mob is obtained. This can be turned into a splash bottle of that mob in a brewing stand with Minecraft:gunpowder, just like any other Minecraft:potion.
Sounds
Splash bottles of entities use the Friendly Creatures sound category for entity-dependent sound events.
Data values
ID
Issues
Template:Article otherTemplate:Article other
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ja:Bottle of Entity pt:Edição Java 23w13a or b/Bottle of Entity zh:实体之瓶