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ProjectGorgon:Goblin Troop: Difference between revisions

From SAS Gaming Wiki
imported>BetaNotus
 
Strip ProjectGorgon: prefix from link display text
 
Line 9: Line 9:
| ineffective = Poison, Trauma
| ineffective = Poison, Trauma
}}
}}
[[ProjectGorgon:Goblin Troop]]s are a staple of any Goblin Clan militia.
[[ProjectGorgon:Goblin Troop|Goblin Troop]]s are a staple of any Goblin Clan militia.
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
Line 21: Line 21:
| altheader= Incursion: Goblin Troop
| altheader= Incursion: Goblin Troop
| location= Encountered outside the Inn
| location= Encountered outside the Inn
| time = During [[ProjectGorgon:Incursion]] of Serbule Hills.
| time = During [[ProjectGorgon:Incursion|Incursion]] of Serbule Hills.
| health    = 20589
| health    = 20589
| armor    = 377
| armor    = 377

Latest revision as of 22:37, 7 April 2026

Goblin Troop
File:Goblin Troop.png
Health450Armor231Rage581
Anatomy:
Effective:
Cold, Nature, Electricity, Darkness
Ineffective:
Poison, Trauma


Goblin Troops are a staple of any Goblin Clan militia.

Locations

Boarded up Basement
Vitals: Health 450 Armor 231 Rage 581
Location: All throughout the first corridors.
Incursion: Goblin Troop
Vitals: Health 20589 Armor 377 Rage 790
Location: Encountered outside the Inn
Time Conditions: During Incursion of Serbule Hills.

Combat Abilities

AIP:GoblinRangerSpear

Miscellaneous

Skin: None
Meat: None
Skull:

Reported Loot

General Loot

Level 35 Equipment
Level 2-50 Goblin Calling Cards