Minecraft:Commands/chase: Difference between revisions
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{{ | {{MC/Exclusive|java}} | ||
{{ | {{MC/Debug warning}} | ||
{{Infobox command | {{Infobox command | ||
|name=chase | |name=chase | ||
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== Arguments == | == Arguments == | ||
{{ | {{MC/Argument|bind_address|string}} | ||
: A hostname or IP address, to be used for transmitting locations. E.g. "<code>localhost</code>" and "<code>127.0.0.1</code>" are equivalent. | : A hostname or IP address, to be used for transmitting locations. E.g. "<code>localhost</code>" and "<code>127.0.0.1</code>" are equivalent. | ||
: {{ | : {{MC/Arg desc|je=string|type=string}} | ||
{{ | {{MC/Argument|host|string}} | ||
: Same as <code>bind_address</code>, except for receiving. Also called "<code>ip</code>" in the <code>/chase lead</code> chat output. | : Same as <code>bind_address</code>, except for receiving. Also called "<code>ip</code>" in the <code>/chase lead</code> chat output. | ||
: {{ | : {{MC/Arg desc|je=string|type=string}} | ||
{{ | {{MC/Argument|port|integer}} | ||
: Network port, to be used for transmitting or receiving locations. | : Network port, to be used for transmitting or receiving locations. | ||
: {{arg desc|je=integer|min=1 (for {{ | : {{arg desc|je=integer|min=1 (for {{MC/Cd|chase follow}}), or 1024 (for {{MC/Cd|chase lead}})|max=65535}} | ||
== Result == | == Result == | ||
| Line 37: | Line 37: | ||
== Output == | == Output == | ||
{{Output table}} | {{MC/Output table}} | ||
{{Output table|edition=je|On success|1|1|0}} | {{MC/Output table|edition=je|On success|1|1|0}} | ||
{{Output table}} | {{MC/Output table}} | ||
== History == | == History == | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.21.9|dev=25w37a|Added debug property <code>-DMC_DEBUG_CHASE_COMMAND</code>, making the command accessible in the vanilla game.}} | |{{MC/HistoryLine||1.21.9|dev=25w37a|Added debug property <code>-DMC_DEBUG_CHASE_COMMAND</code>, making the command accessible in the vanilla game.}} | ||
}} | }} | ||
== Navigation == | == Navigation == | ||
{{Navbox commands}} | {{MC/Navbox commands}} | ||
de:Befehl/chase | de:Befehl/chase | ||
zh:命令/chase | zh:命令/chase | ||
Latest revision as of 20:08, 9 April 2026
Script error: No such module "Exclusive". Template:Warning Template:Infobox command
/chase is a command that can be enabled with the debug property -DMC_DEBUG_CHASE_COMMAND. It teleports a following player to the same position and rotation angle as a leading player whenever that leading player moves. This works even between different worlds and when the following player's Singleplayer game is paused.
Syntax
chase lead [<bind_address>] [<port>]
- Starts a server that can be accessed on this IP address and port. It transmits the player's position whenever that player's position or facing angle changes.
- By default, prints "Chase server is now running on port <port>. Clients can follow you using /chase follow <ip> <port>.". The default host is
localhostand the default port 10000. Ifchase followorchase leadhas already been used withoutchase stopafterwards, prints the error "Chase server is already running. Stop it using /chase stop."
chase follow [<host>] [<port>]
- Starts following the movements transmitted by the server and printing the coordinates to chat. The following player can still move independently, but gets teleported back whenever position information is received.
- By default, prints "You are now chasing <host>:<port>". If that server does '/chase lead', then you will automatically go to the same position. Use `/chase stop` to stop chasing.". The default host is
localhostand the default port 10000. Ifchase followorchase leadhas already been used withoutchase stopafterwards, prints the error "You are already chasing someone. Stop it using /chase stop.".
chase stop
- Stops transmitting or receiving positions, depending on which sub-command was used before. Prints "You have now stopped chasing" or "You are no longer being chased" respectively. If no chase is active, does nothing and prints nothing.
Arguments
<bind_address>: string
- A hostname or IP address, to be used for transmitting locations. E.g. "
localhost" and "127.0.0.1" are equivalent. - {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|string}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<host>: string
- Same as
bind_address, except for receiving. Also called "ip" in the/chase leadchat output. - {{#vardefine:onlyje|}}{{#vardefine:onlybe| Template:IN,}}{{#vardefine:je-arg|string}}{{#vardefine:be-arg|}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
<port>: integer
- Network port, to be used for transmitting or receiving locations.
- Template:Arg desc
Result
Template:Result table Template:Result table Template:Result table Template:Result table
Output
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{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}
History
de:Befehl/chase zh:命令/chase