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Minecraft:Commands/teleport: Difference between revisions

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{{about|the command in the current version (since Java Edition 1.13 (17w45a))|the command in former game versions|Commands/tp/Before Java Edition 17w45a}}
{{about|the command in the current version (since [[Minecraft:Java Edition 1.13]] ([[Minecraft:Java Edition 1.13|17w45a]]))|the command in former game versions|Commands/tp/Before Java Edition 17w45a}}
{{Infobox command
{{Infobox command
|name=teleport
|name=teleport
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* 2 {{only|java|short=1}}
* 2 {{only|java|short=1}}
* 1 {{only|bedrock|short=1}}
* 1 {{only|bedrock|short=1}}
|others=Cheat only{{only|bedrock|short=1}}
|others=[[Minecraft:Cheat]] only{{only|bedrock|short=1}}
}}
}}


Teleports entities (players, mobs, etc.).
Teleports [[Minecraft:entities]] (players, mobs, etc.).


Although most [[Minecraft:commands]] can affect only chunks that have already been generated, {{cmd|teleport}} can send entities into chunks that have yet to be generated. Right before teleporting, the game generates the destination chunk.
Although most [[Minecraft:commands]] can affect only [[Minecraft:chunk]]s that have already been generated, {{cmd|teleport}} can send entities into chunks that have yet to be generated. Right before teleporting, the game generates the destination chunk.


==Syntax==
==Syntax==
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{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{HistoryLine||0.0.18a|Added {{cmd|teleport|link=none}}.}}
|{{HistoryLine||0.0.18a|dev=server 1.4|Added {{cmd|teleport|link=none}}.}}
|{{HistoryLine||0.0.19a_06|dev=server 1.7|Added {{cmd|tp|link=none}} as an alias for {{cmd|teleport|link=none}}.}}
|{{HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091231-1856|Removed {{cmd|teleport|link=none}}.{{check version|Was it removed individually in this specific version, or was it no longer able to be used in Indev just like every other command?}}}}
|{{HistoryLine||0.31|dev=20091231-1856|Removed {{cmd|teleport|link=none}}.{{check version|Was it removed individually in this specific version, or was it no longer able to be used in Indev just like every other command?}}}}
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{{Navbox commands}}
{{Navbox commands}}


de:Befehl/teleport
[[Minecraft:de:Befehl/teleport]]
es:Comandos/tp
[[Minecraft:es:Comandos/tp]]
ja:コマンド/teleport
[[Minecraft:ja:コマンド/teleport]]
pt:Comandos/teleport
[[Minecraft:pt:Comandos/teleport]]
ru:Команды консоли/teleport
[[Minecraft:ru:Команды консоли/teleport]]
zh:命令/teleport
[[Minecraft:zh:命令/teleport]]

Latest revision as of 11:09, 10 April 2026

Template:Infobox command

Teleports Minecraft:entities (players, mobs, etc.).

Although most Minecraft:commands can affect only Minecraft:chunks that have already been generated, Template:Cmd can send entities into chunks that have yet to be generated. Right before teleporting, the game generates the destination chunk.

Syntax

  • Java Edition
teleport <destination>
teleport <targets> <destination>
Teleports the executor or the specified entity(s) to the position of an entity, and makes its rotation the same as the specified entity's.
teleport <location>
Teleports the executor to a certain position (and changes its rotation to the command's execution rotation).
teleport <targets> <location>
Teleports the entity(s) to a certain position (without changing their rotation).
teleport <targets> <location> <rotation>
teleport <targets> <location> facing <facingLocation>
teleport <targets> <location> facing entity <facingEntity> [<facingAnchor>]
Teleports the entity(s) to a certain position and changes their rotation to the specified rotation.
  • Bedrock Edition
teleport <destination: target>
teleport <victim: target> <destination: target> [checkForBlocks: Boolean]
Teleports the executor or the specified entity(s) to the position of an entity, and makes it face horizontally, and make its horizontal rotation the same as the specified entity's.
teleport <destination: x y z> [checkForBlocks: Boolean]
teleport <victim: target> <destination: x y z> [checkForBlocks: Boolean]
Teleports the executor or the specified entity(s) to a certain position (without changing its rotation).
teleport <destination: x y z> [yRot: value] [xRot: value] [checkForBlocks: Boolean]
teleport <destination: x y z> facing <lookAtPosition: x y z> [checkForBlocks: Boolean]
teleport <destination: x y z> facing <lookAtEntity: target> [checkForBlocks: Boolean]
teleport <victim: target> <destination: x y z> [yRot: value] [xRot: value] [checkForBlocks: Boolean]
teleport <victim: target> <destination: x y z> facing <lookAtPosition: x y z> [checkForBlocks: Boolean]
teleport <victim: target> <destination: x y z> facing <lookAtEntity: target> [checkForBlocks: Boolean]
Teleports the executor or the specified entity(s) to a certain position and changes their rotation to the specified rotation.

Arguments

Template:Argument

Specifies the entity(s) to be teleported. If not specified, defaults to the command's executor.
Template:Arg desc

Template:Argument

Specifies the coordinates to teleport the target(s) to.
Template:Arg desc

Template:Argument

Specifies the entity to teleport the target(s) to.
Template:Arg desc

Template:El: Template:Argument
Template:El: Template:Argument and Template:Argument

Specifies the rotation.
Template:Arg desc

Template:Argument

Specifies the coordinates to make the target(s) facing to.
Template:Arg desc

Template:Argument

Specifies the entity to make the target(s) facing to.
Template:Arg desc

Template:El: Template:Argument

Specifies whether the entity'eyes or feet to make the target(s) facing to. If not specified, defaults to feet. Template:IN, the anchor of the targets can be changed with Template:Cmd. Template:IN, always facing the entity's feet from the targets' feet.
Template:Arg desc

Template:El: Template:Argument

Template:Arg desc
If set to true, teleports the target(s) only if the target(s) would not collide with a block it cannot be inside (Note: this allows teleporting into flowers as well as midair). If false or not specified, the default behavior applies (do no check; just teleport the target(s)).

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table

Examples

  • To teleport the executing player to Alice: teleport Alice
  • To teleport all players to the executing player: teleport @a @s
  • To teleport the executing player to x=100 and z=100, but three blocks above their current position: teleport 100 ~3 100
  • To teleport the executing player 1 block forward teleport ^ ^ ^1
  • To rotate the nearest player 10 degrees to the right without changing their position: execute as @p at @s run teleport @s ~ ~ ~ ~10 ~
  • When used via the execute command, can teleport between the Overworld, the Nether and the End:
    • To teleport the executing player to the same coordinates, but in the Nether:
    • To teleport all players to x=84 y=57 z=79 in the End:
    • To teleport Alex to x=251 y=64 z=-160 in the Overworld:
      • execute as Alex in minecraft:overworld run teleport 251 64 -160Template:Only
      • execute as Alex in overworld run teleport 251 64 -160Template:Only

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

External links

Navigation

Template:Navbox commands

Minecraft:de:Befehl/teleport Minecraft:es:Comandos/tp Minecraft:ja:コマンド/teleport Minecraft:pt:Comandos/teleport Minecraft:ru:Команды консоли/teleport Minecraft:zh:命令/teleport