Minecraft:Icons.png: Difference between revisions
More actions
Remove broken links to missing pages |
Sync: updated from Minecraft |
||
| (One intermediate revision by the same user not shown) | |||
| Line 4: | Line 4: | ||
== Content == | == Content == | ||
<samp>icons.png</samp> contains the sprites of older UI elements, including health, hunger, experience, and [[Minecraft:armor]]. | <samp>icons.png</samp> contains the sprites of older UI elements, including [[Minecraft:health]], [[Minecraft:hunger]], [[Minecraft:experience]], and [[Minecraft:armor]]. | ||
{{IN|je}}, unlike a large amount of texture sheets, it was still used until recent updates. However, it has now been split into multiple files in the hud folder (assets/minecraft/textures/gui/sprites/hud). | {{IN|je}}, unlike a large amount of texture sheets, it was still used until recent updates. However, it has now been split into multiple files in the hud folder (assets/minecraft/textures/gui/sprites/hud). | ||
| Line 15: | Line 15: | ||
rect 0 0 48 48 [[Minecraft:Cursor]] | rect 0 0 48 48 [[Minecraft:Cursor]] | ||
rect 48 0 75 27 Heart outline | rect 48 0 75 27 [[Minecraft:Heart outline]] | ||
rect 48 0 102 27 Half heart outline | rect 48 0 102 27 [[Minecraft:Half heart outline]] | ||
rect 48 0 156 27 Half heart outline | rect 48 0 156 27 [[Minecraft:Half heart outline#2]] | ||
rect 48 0 183 27 Health heart | rect 48 0 183 27 [[Minecraft:Health heart]] | ||
rect 48 0 210 27 Half health heart | rect 48 0 210 27 [[Minecraft:Half health heart]] | ||
rect 48 0 237 27 Health heart flashed when hurt | rect 48 0 237 27 [[Minecraft:Health heart flashed when hurt]] | ||
rect 48 0 264 27 Half health heart flashed when hurt | rect 48 0 264 27 [[Minecraft:Half health heart flashed when hurt]] | ||
rect 48 0 291 27 Poisoned heart | rect 48 0 291 27 [[Minecraft:Poisoned heart]] | ||
rect 48 0 318 27 Half poisoned heart | rect 48 0 318 27 [[Minecraft:Half poisoned heart]] | ||
rect 48 0 345 27 Poisoned heart flashed when hurt | rect 48 0 345 27 [[Minecraft:Poisoned heart flashed when hurt]] | ||
rect 48 0 372 27 Half poisoned heart flashed when hurt | rect 48 0 372 27 [[Minecraft:Half poisoned heart flashed when hurt]] | ||
rect 48 0 399 27 Wither heart | rect 48 0 399 27 [[Minecraft:Wither heart]] | ||
rect 48 0 426 27 Half wither heart | rect 48 0 426 27 [[Minecraft:Half wither heart]] | ||
rect 48 0 453 27 Wither heart, flashed when hurt | rect 48 0 453 27 [[Minecraft:Wither heart, flashed when hurt]] | ||
rect 48 0 480 27 Half wither heart, flashed when hurt | rect 48 0 480 27 [[Minecraft:Half wither heart, flashed when hurt]] | ||
rect 48 0 507 27 Absorption heart | rect 48 0 507 27 [[Minecraft:Absorption heart]] | ||
rect 48 0 534 27 Half absorption heart | rect 48 0 534 27 [[Minecraft:Half absorption heart]] | ||
rect 48 27 75 54 Empty armor slot | rect 48 27 75 54 [[Minecraft:Empty armor slot]] | ||
rect 48 27 102 54 Half armor slot | rect 48 27 102 54 [[Minecraft:Half armor slot]] | ||
rect 48 27 129 54 Full armor slot | rect 48 27 129 54 [[Minecraft:Full armor slot]] | ||
rect 48 27 156 54 Full armor slot | rect 48 27 156 54 [[Minecraft:Full armor slot#2]] | ||
rect 48 27 183 54 Mob (horse) heart outline | rect 48 27 183 54 [[Minecraft:Mob (horse) heart outline]] | ||
rect 48 27 210 54 Mob (horse) half heart outline | rect 48 27 210 54 [[Minecraft:Mob (horse) half heart outline]] | ||
rect 48 27 264 54 Mob (horse) half heart outline | rect 48 27 264 54 [[Minecraft:Mob (horse) half heart outline#2]] | ||
rect 48 27 291 54 Mob (horse) health heart | rect 48 27 291 54 [[Minecraft:Mob (horse) health heart]] | ||
rect 48 27 318 54 Half mob (horse) health heart | rect 48 27 318 54 [[Minecraft:Half mob (horse) health heart]] | ||
rect 48 27 345 54 Mob (horse) health heart flashed when hurt | rect 48 27 345 54 [[Minecraft:Mob (horse) health heart flashed when hurt]] | ||
rect 48 27 372 54 Half mob (horse) health heart flashed when hurt | rect 48 27 372 54 [[Minecraft:Half mob (horse) health heart flashed when hurt]] | ||
rect 48 54 75 81 Underwater bubble | rect 48 54 75 81 [[Minecraft:Underwater bubble]] | ||
rect 48 54 102 81 Underwater bubble popping | rect 48 54 102 81 [[Minecraft:Underwater bubble popping]] | ||
rect 48 81 75 108 Haunch outline | rect 48 81 75 108 [[Minecraft:Haunch outline]] | ||
rect 48 81 102 108 Half haunch outline | rect 48 81 102 108 [[Minecraft:Half haunch outline]] | ||
rect 48 81 183 108 Haunch | rect 48 81 183 108 [[Minecraft:Haunch]] | ||
rect 48 81 210 108 Half haunch | rect 48 81 210 108 [[Minecraft:Half haunch]] | ||
rect 48 81 291 108 Hunger haunch | rect 48 81 291 108 [[Minecraft:Hunger haunch]] | ||
rect 48 81 318 108 Half hunger haunch | rect 48 81 318 108 [[Minecraft:Half hunger haunch]] | ||
rect 48 135 75 162 Heart outline (hardcore) | rect 48 135 75 162 [[Minecraft:Heart outline (hardcore)]] | ||
rect 48 135 102 162 Half heart outline (hardcore) | rect 48 135 102 162 [[Minecraft:Half heart outline (hardcore)]] | ||
rect 48 135 156 162 Half heart outline | rect 48 135 156 162 [[Minecraft:Half heart outline#2 (hardcore)]] | ||
rect 48 135 183 162 Health heart (hardcore) | rect 48 135 183 162 [[Minecraft:Health heart (hardcore)]] | ||
rect 48 135 210 162 Half health heart (hardcore) | rect 48 135 210 162 [[Minecraft:Half health heart (hardcore)]] | ||
rect 48 135 237 162 Health heart flashed when hurt (hardcore) | rect 48 135 237 162 [[Minecraft:Health heart flashed when hurt (hardcore)]] | ||
rect 48 135 264 162 Half health heart flashed when hurt (hardcore) | rect 48 135 264 162 [[Minecraft:Half health heart flashed when hurt (hardcore)]] | ||
rect 48 135 291 162 Poisoned heart (hardcore) | rect 48 135 291 162 [[Minecraft:Poisoned heart (hardcore)]] | ||
rect 48 135 318 162 Half poisoned heart (hardcore) | rect 48 135 318 162 [[Minecraft:Half poisoned heart (hardcore)]] | ||
rect 48 135 345 162 Poisoned heart flashed when hurt (hardcore) | rect 48 135 345 162 [[Minecraft:Poisoned heart flashed when hurt (hardcore)]] | ||
rect 48 135 372 162 Half poisoned heart flashed when hurt (hardcore) | rect 48 135 372 162 [[Minecraft:Half poisoned heart flashed when hurt (hardcore)]] | ||
rect 48 135 399 162 Wither heart (hardcore) | rect 48 135 399 162 [[Minecraft:Wither heart (hardcore)]] | ||
rect 48 135 426 162 Half wither heart (hardcore) | rect 48 135 426 162 [[Minecraft:Half wither heart (hardcore)]] | ||
rect 48 135 453 162 Wither heart, flashed when hurt (hardcore) | rect 48 135 453 162 [[Minecraft:Wither heart, flashed when hurt (hardcore)]] | ||
rect 48 135 480 162 Half wither heart, flashed when hurt (hardcore) | rect 48 135 480 162 [[Minecraft:Half wither heart, flashed when hurt (hardcore)]] | ||
rect 48 135 507 162 Absorption heart (hardcore) | rect 48 135 507 162 [[Minecraft:Absorption heart (hardcore)]] | ||
rect 48 135 534 162 Half absorption heart (hardcore) | rect 48 135 534 162 [[Minecraft:Half absorption heart (hardcore)]] | ||
rect 0 192 546 207 Empty experience bar | rect 0 192 546 207 [[Minecraft:Empty experience bar]] | ||
rect 0 207 546 222 Full experience bar | rect 0 207 546 222 [[Minecraft:Full experience bar]] | ||
rect 0 252 546 267 Empty horse jump bar | rect 0 252 546 267 [[Minecraft:Empty horse jump bar]] | ||
rect 0 267 546 282 Full horse jump bar | rect 0 267 546 282 [[Minecraft:Full horse jump bar]] | ||
rect 0 282 108 345 Weapon readiness indicators (hotbar) | rect 0 282 108 345 [[Minecraft:Weapon readiness indicators (hotbar)]] | ||
rect 108 282 252 310 Weapon readiness indicators (crosshair) | rect 108 282 252 310 [[Minecraft:Weapon readiness indicators (crosshair)]] | ||
rect 0 48 30 228 Player list signal strength | rect 0 48 30 228 [[Minecraft:Player list signal strength]] | ||
rect 0 531 30 672 Server list signal strength | rect 0 531 30 672 [[Minecraft:Server list signal strength]] | ||
rect 30 531 60 648 Server ping animation frames | rect 30 531 60 648 [[Minecraft:Server ping animation frames]] | ||
</imagemap> | </imagemap> | ||
| Line 195: | Line 195: | ||
|{{HistoryLine|java classic}} | |{{HistoryLine|java classic}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:200908201528 icons.png|left|128px]] Added <samp>icons.png</samp>.<br>The crosshair texture has been added.<br>Eight heart textures have been added for the health bar. Their uses are: empty,{{verify}} empty while damaged, unknown, unknown, full heart (2 HP), half heart (1 HP), full heart while being damaged and half heart while being damaged. | |{{HistoryLine||0.24_SURVIVAL_TEST|[[File:200908201528 icons.png|left|128px]] Added <samp>icons.png</samp>.<br>The crosshair texture has been added.<br>Eight heart textures have been added for the health bar. Their uses are: empty,{{verify}} empty while damaged, unknown, unknown, full heart (2 HP), half heart (1 HP), full heart while being damaged and half heart while being damaged. | ||
<br>Textures for the armor bar have been added, with icons for 2, 1 and 0 points.<br>A bubble and bubble popping icon for the air meter has been added.<br>There is a large region of purple grid closely resembling the [[File:Placeholder Texture JE1 BE1.png|32px]] placeholder block texture found in <samp>terrain.png</samp> and <samp>[[Minecraft:kz.png]]</samp>, however the icons are not aligned to it at all (this grid appears to be | <br>Textures for the armor bar have been added, with icons for 2, 1 and 0 points.<br>A bubble and bubble popping icon for the air meter has been added.<br>There is a large region of purple grid closely resembling the [[File:Placeholder Texture JE1 BE1.png|32px]] placeholder block texture found in <samp>[[Minecraft:terrain.png]]</samp> and <samp>[[Minecraft:kz.png]]</samp>, however the icons are not aligned to it at all (this grid appears to be 8×8, with 9×9 icons through it).}} | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20100109-1939|[[File:201001091910 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Changed heart textures. Red parts now brighter and empty parts now darker.}} | |{{HistoryLine||0.31|dev=20100109-1939|[[File:201001091910 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Changed heart textures. Red parts now brighter and empty parts now darker.}} | ||
| Line 208: | Line 208: | ||
|{{HistoryLine||1.6.1|dev=13w16a|[[File:201304192237 icons.png|left|128px]] Added icons for hearts of mobs the player is riding: empty,{{verify}} unknown, unknown, unknown, full heart (2 HP), half heart (1 HP), full heart while being damaged, half heart being damaged<br>The horse jump bar has been added.}} | |{{HistoryLine||1.6.1|dev=13w16a|[[File:201304192237 icons.png|left|128px]] Added icons for hearts of mobs the player is riding: empty,{{verify}} unknown, unknown, unknown, full heart (2 HP), half heart (1 HP), full heart while being damaged, half heart being damaged<br>The horse jump bar has been added.}} | ||
|{{HistoryLine|||dev=13w25a|[[File:201306171611 icons.png|left|128px]] Added absorption hearts: full, half, hardcore full, hardcore half}} | |{{HistoryLine|||dev=13w25a|[[File:201306171611 icons.png|left|128px]] Added absorption hearts: full, half, hardcore full, hardcore half}} | ||
|{{HistoryLine||1.9|dev=15w31a|The boss bar textures are no longer used with the addition of <samp>bars.png</samp>.}} | |{{HistoryLine||1.9|dev=15w31a|The boss bar textures are no longer used with the addition of <samp>[[Minecraft:bars.png]]</samp>.}} | ||
|{{HistoryLine|||dev=15w34a|[[File:201508191505 icons.png|left|128px]] Added attack cooldown indicators: an empty and full hotbar indicator and an empty and full crosshair indicator.}} | |{{HistoryLine|||dev=15w34a|[[File:201508191505 icons.png|left|128px]] Added attack cooldown indicators: an empty and full hotbar indicator and an empty and full crosshair indicator.}} | ||
|{{HistoryLine|||dev=15w34b|[[File:201508201601 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Two light blue armor icon outlines have been added, of completely unknown use.}} | |{{HistoryLine|||dev=15w34b|[[File:201508201601 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Two light blue armor icon outlines have been added, of completely unknown use.}} | ||
|{{HistoryLine||1.11.1|dev=16w50a|[[File:201612151438 icons.png|left|128px]] A third crosshair attack indicator with an exclamation mark (!) has been added, displayed when fully loaded and aiming at entity in range of attack.}} | |{{HistoryLine||1.11.1|dev=16w50a|[[File:201612151438 icons.png|left|128px]] A third crosshair attack indicator with an exclamation mark (!) has been added, displayed when fully loaded and aiming at [[Minecraft:entity]] in range of attack.}} | ||
|{{HistoryLine|||dev=release|[[File:201612201405 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Attack indicator when focussing on entity now shows plus-sign (+) rather than an exclamation mark.}} | |{{HistoryLine|||dev=release|[[File:201612201405 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Attack indicator when focussing on entity now shows plus-sign (+) rather than an exclamation mark.}} | ||
|{{HistoryLine||1.17|dev=20w46a|[[File:202011111530 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Added hearts for taking freezing damage.}} | |{{HistoryLine||1.17|dev=20w46a|[[File:202011111530 icons.png|left|128px]] <samp>icons.png</samp> has been updated.<br>Added hearts for taking freezing damage.}} | ||
| Line 238: | Line 238: | ||
== See also == | == See also == | ||
*Resource pack | *[[Minecraft:Resource pack]] | ||
== References == | == References == | ||
| Line 246: | Line 246: | ||
{{Navbox texture atlases}} | {{Navbox texture atlases}} | ||
ja:Icons.png | [[Minecraft:ja:Icons.png]] | ||
pt:Icons.png | [[Minecraft:pt:Icons.png]] | ||
Latest revision as of 11:08, 17 May 2026
Template:WipTemplate:ExclusiveTemplate:Outdated featureicons.png is a texture sheet used by the game to store the textures of several UI elements.
Content
icons.png contains the sprites of older UI elements, including Minecraft:health, Minecraft:hunger, Minecraft:experience, and Minecraft:armor.
Template:IN, unlike a large amount of texture sheets, it was still used until recent updates. However, it has now been split into multiple files in the hud folder (assets/minecraft/textures/gui/sprites/hud).
The following image map shows how the elements are used when hovered over. Several of them are unused and therefore have no label.<ref>Template:Cite</ref>
<imagemap> File:icons-tripled.png|768px|border|center
rect 0 0 48 48 Minecraft:Cursor
rect 48 0 75 27 Minecraft:Heart outline rect 48 0 102 27 Minecraft:Half heart outline rect 48 0 156 27 Minecraft:Half heart outline#2
rect 48 0 183 27 Minecraft:Health heart rect 48 0 210 27 Minecraft:Half health heart rect 48 0 237 27 Minecraft:Health heart flashed when hurt rect 48 0 264 27 Minecraft:Half health heart flashed when hurt
rect 48 0 291 27 Minecraft:Poisoned heart rect 48 0 318 27 Minecraft:Half poisoned heart rect 48 0 345 27 Minecraft:Poisoned heart flashed when hurt rect 48 0 372 27 Minecraft:Half poisoned heart flashed when hurt
rect 48 0 399 27 Minecraft:Wither heart rect 48 0 426 27 Minecraft:Half wither heart rect 48 0 453 27 Minecraft:Wither heart, flashed when hurt rect 48 0 480 27 Minecraft:Half wither heart, flashed when hurt
rect 48 0 507 27 Minecraft:Absorption heart rect 48 0 534 27 Minecraft:Half absorption heart
rect 48 27 75 54 Minecraft:Empty armor slot
rect 48 27 102 54 Minecraft:Half armor slot
rect 48 27 129 54 Minecraft:Full armor slot
rect 48 27 156 54 Minecraft:Full armor slot#2
rect 48 27 183 54 Minecraft:Mob (horse) heart outline rect 48 27 210 54 Minecraft:Mob (horse) half heart outline rect 48 27 264 54 Minecraft:Mob (horse) half heart outline#2
rect 48 27 291 54 Minecraft:Mob (horse) health heart rect 48 27 318 54 Minecraft:Half mob (horse) health heart rect 48 27 345 54 Minecraft:Mob (horse) health heart flashed when hurt rect 48 27 372 54 Minecraft:Half mob (horse) health heart flashed when hurt
rect 48 54 75 81 Minecraft:Underwater bubble
rect 48 54 102 81 Minecraft:Underwater bubble popping
rect 48 81 75 108 Minecraft:Haunch outline
rect 48 81 102 108 Minecraft:Half haunch outline
rect 48 81 183 108 Minecraft:Haunch rect 48 81 210 108 Minecraft:Half haunch
rect 48 81 291 108 Minecraft:Hunger haunch rect 48 81 318 108 Minecraft:Half hunger haunch
rect 48 135 75 162 Minecraft:Heart outline (hardcore) rect 48 135 102 162 Minecraft:Half heart outline (hardcore) rect 48 135 156 162 Minecraft:Half heart outline#2 (hardcore)
rect 48 135 183 162 Minecraft:Health heart (hardcore) rect 48 135 210 162 Minecraft:Half health heart (hardcore) rect 48 135 237 162 Minecraft:Health heart flashed when hurt (hardcore) rect 48 135 264 162 Minecraft:Half health heart flashed when hurt (hardcore)
rect 48 135 291 162 Minecraft:Poisoned heart (hardcore) rect 48 135 318 162 Minecraft:Half poisoned heart (hardcore) rect 48 135 345 162 Minecraft:Poisoned heart flashed when hurt (hardcore) rect 48 135 372 162 Minecraft:Half poisoned heart flashed when hurt (hardcore)
rect 48 135 399 162 Minecraft:Wither heart (hardcore) rect 48 135 426 162 Minecraft:Half wither heart (hardcore) rect 48 135 453 162 Minecraft:Wither heart, flashed when hurt (hardcore) rect 48 135 480 162 Minecraft:Half wither heart, flashed when hurt (hardcore)
rect 48 135 507 162 Minecraft:Absorption heart (hardcore)
rect 48 135 534 162 Minecraft:Half absorption heart (hardcore)
rect 0 192 546 207 Minecraft:Empty experience bar
rect 0 207 546 222 Minecraft:Full experience bar
rect 0 252 546 267 Minecraft:Empty horse jump bar rect 0 267 546 282 Minecraft:Full horse jump bar
rect 0 282 108 345 Minecraft:Weapon readiness indicators (hotbar) rect 108 282 252 310 Minecraft:Weapon readiness indicators (crosshair)
rect 0 48 30 228 Minecraft:Player list signal strength rect 0 531 30 672 Minecraft:Server list signal strength rect 30 531 60 648 Minecraft:Server ping animation frames </imagemap>
Logic for determining what heart or haunch icon to use:
<syntaxhighlight lang="python">
def draw_heart(x, y):
if is_hardcore:
v = 45
else:
v = 0
# Draw background/outline
if recently_changed:
# White outline
draw(x, y, 16 + 9, v, 9, 9) # 25
else:
# Black outline
draw(x, y, 16, v, 9, 9)
if not is_absorption_heart:
# Above check did not exist until 20w49a, causing invisible absorption hearts
# https://bugs.mojang.com/browse/MC-18880
if is_poisoned:
u = 16 + 36 # 52
elif is_withered:
u = 16 + 72 # 88
elif is_frozen:
u = 16 + 126 # 142
else:
u = 16
if recently_lost:
# These are always drawn, but are overwritten in most cases
# (They draw up to the previous health value, while the regular hearts
# draw to the current health value)
# This references a nonexistent texture when frozen:
# https://bugs.mojang.com/browse/MC-206881
if half_heart:
draw(x, y, u + 54 + 9, v, 9, 9) # 79 / 115 / 151 / 205 (invalid)
else:
draw(x, y, u + 54, v, 9, 9) # 70 / 106 / 142 / 196 (invalid)
if is_absorption_heart:
# Prior to MC-18880 being fixed this could use missing textures
# After the fix u is always 16
if half_heart:
draw(x, y, u + 144 + 9, v, 9, 9) # 169
else:
draw(x, y, u + 144, v, 9, 9) # 160
else:
if half_heart:
draw(x, y, u + 36 + 9, v, 9, 9) # 61 / 97 / 133 / 203
else:
draw(x, y, u + 36, v, 9, 9) # 52 / 88 / 124 / 194
# 34 and 43 (red outline, white outline) seem to be unused)
def draw_haunch(x, y):
# Draw background/outline
if has_hunger:
# Green outline
draw(x, y, 16 + 13 * 9, 27, 9, 9) # 133
u = 16 + 36 # 52
else:
# Black outline
draw(x, y, 16, 27, 9, 9)
u = 16
if half_haunch:
draw(x, y, u + 45, 27, 9, 9) # 61 / 97
else:
draw(x, y, u + 36, 27, 9, 9) # 52 / 88
# 25, 34, 43, and 124 (white, red, white, and brown outlines) go unused # As are 70, 79, 106, 155 (lighter variants that could have served the same # purpose as recently lost hearts, but that doesn't really make sense for # hunger)
</syntaxhighlight>
There are a few additional invisible textures that have alpha set to zero but still have color data.
History
Template:Info needed section The file was compressed in 13w09c, 15w49a, 1.11-pre1, 17w50a and 19w41a.
Java Edition
Bedrock Edition
Gallery
-
Most of the historically unused textures in icons.png, excluding those whose positions would have coincided.