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The '''shrub''' is an unused variant of short grass exclusive to the Legacy Console Edition that does not generate naturally. It was also present in both ''[[Minecraft:Java Edition|Java]]'' and ''[[Minecraft:Bedrock Edition|Bedrock]]'' editions, where, in the latter, it used the name '''fern''' and took the appearance of short grass. | The '''shrub''' is an unused variant of [[Minecraft:short grass]] exclusive to the [[Minecraft:Legacy Console Edition]] that does not generate naturally. It was also present in both ''[[Minecraft:Java Edition|Java]]'' and ''[[Minecraft:Bedrock Edition|Bedrock]]'' editions, where, in the latter, it used the name '''fern''' and took the appearance of short grass. | ||
== Obtaining == | == Obtaining == | ||
{{IN|console}}, the shrub can be obtained only through the creative menu. {{IN|java|bedrock}}, it could be obtained only by using [[Minecraft:commands]] such as {{cmd|give}} or placed in the world using commands such as {{cmd|setblock}}. | {{IN|console}}, the shrub can be obtained only through the [[Minecraft:creative menu]]. {{IN|java|bedrock}}, it could be obtained only by using [[Minecraft:commands]] such as {{cmd|give}} or placed in the world using commands such as {{cmd|setblock}}. | ||
=== Breaking === | === Breaking === | ||
When broken normally, shrubs have a {{frac|1|8}} chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using [[Minecraft:shears]]. | When [[Minecraft:Breaking|broken]] normally, shrubs have a {{frac|1|8}} chance of dropping [[Minecraft:wheat seeds]], due to being a type of grass. This drop rate is affected by [[Minecraft:Fortune]] like normal grass as well. Shrubs can be obtained as an item using [[Minecraft:shears]]. | ||
== Usage == | == Usage == | ||
=== Bone meal === | === Bone meal === | ||
{{exclusive|bedrock|section=1}} | {{exclusive|bedrock|section=1}} | ||
Bone meal can be used on short grass to create large fern. | [[Minecraft:Bone meal]] can be used on short grass to create [[Minecraft:large fern]]. | ||
== Appearance == | == Appearance == | ||
[[File:ShrubConsoleEdition.jpg|thumb|Shrubs placed in an intersection between a taiga, a dark forest and a desert {{in|console}}.]] | [[File:ShrubConsoleEdition.jpg|thumb|Shrubs placed in an intersection between a taiga, a dark forest and a desert {{in|console}}.]] | ||
{{IN|java}}, the shrub | {{IN|java}}, the shrub used the texture of a [[Minecraft:dead bush]]. The only visual difference between the shrub and the dead bush was that the shrub appeared randomly off-centered and sunk into the ground, like [[Minecraft:short grass]] and [[Minecraft:fern]]s. | ||
{{IN|bedrock}}, the "fern" | {{IN|bedrock}}, the "fern" used the texture of [[Minecraft:short grass]]. | ||
{{IN|console}}, shrubs appear similar to {{el|java}}, but they change color based on the biome they are placed in, similar to the green shrub. | {{IN|console}}, shrubs appear similar to {{el|java}}, but they change color based on the biome they are placed in, similar to the [[Minecraft:green shrub]]. | ||
{| class="wikitable sortable" data-description="Java Edition biome foliage tints for potted grass blocks, grass and green shrubs" style="text-align:center" | {| class="wikitable sortable" data-description="Java Edition biome foliage tints for potted grass blocks, grass and green shrubs" style="text-align:center" | ||
!Biome | !Biome | ||
| Line 151: | Line 151: | ||
{{BiomeLink|Mountain Edge}}<br> | {{BiomeLink|Mountain Edge}}<br> | ||
{{BiomeLink|id=windswept gravelly hills|Gravelly Mountains}}<br> | {{BiomeLink|id=windswept gravelly hills|Gravelly Mountains}}<br> | ||
{{BiomeSprite|modified-gravelly-mountains}} Gravelly Mountains+ | {{BiomeSprite|modified-gravelly-mountains}} [[Minecraft:Gravelly Mountains+]] | ||
{{BiomeLink|id=windswept forest|Wooded Mountains}}<br> | {{BiomeLink|id=windswept forest|Wooded Mountains}}<br> | ||
| Line 200: | Line 200: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{edition|java}} (until 17w47a): | {{edition|java}} (until [[Minecraft:17w47a]]): | ||
{{ID table | {{ID table | ||
|shownumericids=y | |shownumericids=y | ||
| Line 212: | Line 212: | ||
|foot=1}} | |foot=1}} | ||
{{edition|bedrock}} (until preview 1.21.0.20): | {{edition|bedrock}} (until [[Minecraft:preview 1.21.0.20]]): | ||
{{ID table | {{ID table | ||
|shownumericids=y | |shownumericids=y | ||
| Line 244: | Line 244: | ||
{{BE}}: | {{BE}}: | ||
{{bst|showaux=1|bits=0x1,0x2|tall_grass_type|default | {{bst|showaux=1|bits=0x1,0x2|tall_grass_type|default | ||
|default |{{blockSprite|Short Grass}} [[Minecraft:Shrub|Fern]] (Unused variant which looks identical to grass, but turns into a large fern when bone meal is used)|0 | |default |{{blockSprite|Short Grass}} [[Minecraft:Shrub|Fern]] (Unused variant which looks identical to grass, but turns into a [[Minecraft:large fern]] when [[Minecraft:bone meal]] is used)|0 | ||
|tall |{{blockSprite|Short Grass}} Grass|1 | |tall |{{blockSprite|Short Grass}} Grass|1 | ||
|fern |{{blockSprite|Fern}} Fern|2 | |fern |{{blockSprite|Fern}} Fern|2 | ||
|snow |{{blockSprite|Fern}} Fern (looks identical to actual fern, but turns into [[Minecraft:Tall Grass|double tallgrass]] when bone meal is used)|3 | |snow |{{blockSprite|Fern}} Fern (looks identical to actual fern, but turns into [[Minecraft:Tall Grass|double tallgrass]] when [[Minecraft:bone meal]] is used)|3 | ||
|foot=1}} | |foot=1}} | ||
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|[[File:Shrub (item) JE1.png|32px]] The item form has no name, and uses the grass texture instead.}} | |[[File:Shrub (item) JE1.png|32px]] The item form has no name, and uses the grass texture instead.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Shrubs can now be harvested with [[Minecraft:shears]], allowing for its acquisition from its block form. | |{{HistoryLine||1.8|dev=Pre-release|Shrubs can now be harvested with [[Minecraft:shears]], allowing for its acquisition from its block form. | ||
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, is | |[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, is [[Minecraft:tint]]ed with {{color|#7cbd6b}}.}} | ||
|{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}} | |{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
| Line 264: | Line 264: | ||
|The item is now called "Shrub" in the inventory.}} | |The item is now called "Shrub" in the inventory.}} | ||
|{{HistoryLine||1.8|dev=14w07a|[[File:Shrub JE2.png|32px]] The texture planes and pixels of shrubs are now completely square.}} | |{{HistoryLine||1.8|dev=14w07a|[[File:Shrub JE2.png|32px]] The texture planes and pixels of shrubs are now completely square.}} | ||
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Shrubs no longer have a model.}} | |{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Shrubs no longer have a [[Minecraft:Missing model|model]].}} | ||
|{{HistoryLine|||dev=14w25a|Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.}} | |{{HistoryLine|||dev=14w25a|Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.}} | ||
|{{HistoryLine|||dev=14w26a|[[File:Shrub JE1.png|32px]] Shrubs are no longer subject to shading.}} | |{{HistoryLine|||dev=14w26a|[[File:Shrub JE1.png|32px]] Shrubs are no longer subject to shading.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Removed shrubs. Existing shrub blocks and items in old worlds are converted into dead | |{{HistoryLine||1.13|dev=17w47a|Removed shrubs. Existing shrub blocks and items in old worlds are converted into [[Minecraft:dead bush]]es.}} | ||
}} | }} | ||
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|[[File:Grass JE2 BE2.png|32px]] Shrubs now resemble grass instead of dead bushes. | |[[File:Grass JE2 BE2.png|32px]] Shrubs now resemble grass instead of dead bushes. | ||
|Shrubs are now affected by biome coloring. | |Shrubs are now affected by biome coloring. | ||
|[[File:Grass 0 (item) BE2.png|32px]] Shrubs are | |[[File:Grass 0 (item) BE2.png|32px]] Shrubs are [[Minecraft:tint]]ed and no longer render with a red background in the inventory.{{info needed|What tint value is applied?}} | ||
|[[File:Shrub (item) JE1.png|32px]] Shrubs are still not tinted when held in first or third person view.}} | |[[File:Shrub (item) JE1.png|32px]] Shrubs are still not tinted when held in first or third person view.}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Grass BE3.png|32px]] The grass texture has been brightened, changing the shrub's appearance as a result. | |{{HistoryLine||v0.9.0|dev=build 1|[[File:Grass BE3.png|32px]] The grass texture has been brightened, changing the shrub's appearance as a result. | ||
| Line 285: | Line 285: | ||
|{{HistoryLine|||dev=build 3|Bone meal can now be applied to shrubs to create large ferns.}} | |{{HistoryLine|||dev=build 3|Bone meal can now be applied to shrubs to create large ferns.}} | ||
|{{HistoryLine||v0.11.0|dev=build 14|Shrubs now have a random height.}} | |{{HistoryLine||v0.11.0|dev=build 14|Shrubs now have a random height.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Shrubs can now be snowlogged. | |{{HistoryLine||v0.12.1|dev=build 1|Shrubs can now be [[Minecraft:snowlogged]]. | ||
|Shrub sare obtainable by mining grass or actual ferns with a [[Minecraft:Silk Touch]]-enchanted tool.}} | |Shrub sare obtainable by mining grass or actual ferns with a [[Minecraft:Silk Touch]]-enchanted tool.}} | ||
|{{HistoryLine|||dev=build 2|Shrubs are no longer obtainable through Silk Touch.}} | |{{HistoryLine|||dev=build 2|Shrubs are no longer obtainable through Silk Touch.}} | ||
| Line 294: | Line 294: | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass JE6.png|32px]]{{verify|Is this exact model used?}} The texture of grass has been changed, changing the shrub's appearance as a result.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass JE6.png|32px]]{{verify|Is this exact model used?}} The texture of grass has been changed, changing the shrub's appearance as a result.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Shrubs can now be used to fill a [[Minecraft:composter]].}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Shrubs can now be used to fill a [[Minecraft:composter]].}} | ||
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Applying bone meal to moss blocks can cause shrubs to generate on surrounding blocks.<ref>{{cite bug|MCPE|122800|Grass generated through moss block bonemeal turns into tall fern|date=March 27, 2021|access-date=July 3, 2024|resolution=Fixed}}</ref>}} | |{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Applying [[Minecraft:bone meal]] to [[Minecraft:moss blocks]] can cause shrubs to generate on surrounding blocks.<ref>{{cite bug|MCPE|122800|Grass generated through moss block bonemeal turns into tall fern|date=March 27, 2021|access-date=July 3, 2024|resolution=Fixed}}</ref>}} | ||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Applying bone meal to moss blocks now generates grass instead of shrubs.}} | |{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Applying bone meal to moss blocks now generates grass instead of shrubs.}} | ||
|{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Shrubs are able to generate naturally in meadow biomes.}} | |{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Shrubs are able to generate naturally in [[Minecraft:meadow]] biomes.}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Removed shrubs. Existing unused shrubs in old worlds are converted into short grass.}} | |{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Removed shrubs. Existing unused shrubs in old worlds are converted into [[Minecraft:short grass]].}} | ||
}} | }} | ||
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|{{HistoryLine|console}} | |{{HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Shrub JE1.png|32px]] Added shrubs. | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Shrub JE1.png|32px]] Added shrubs. | ||
|[[File:Grass (item) JE2.png|32px]] The item form is named "Tall Grass", uses the short grass texture, and is | |[[File:Grass (item) JE2.png|32px]] The item form is named "Tall Grass", uses the short grass texture, and is [[Minecraft:tint]]ed with {{color|#7cbd6b}} while in the inventory.}} | ||
|{{HistoryLine||xbox=TU5|Shrubs can be obtained from the [[Minecraft:Creative inventory]], or harvested with [[Minecraft:shears]] once placed. | |{{HistoryLine||xbox=TU5|Shrubs can be obtained from the [[Minecraft:Creative inventory]], or harvested with [[Minecraft:shears]] once placed. | ||
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still | |[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still [[Minecraft:tint]]ed.}} | ||
|{{HistoryLine||xbox=TU7|[[File:Shrub (item) JE3.png|32px]] Shrubs are no longer tinted as items. | |{{HistoryLine||xbox=TU7|[[File:Shrub (item) JE3.png|32px]] Shrubs are no longer tinted as items. | ||
|The item is now called "Shrub" in the inventory.}} | |The item is now called "Shrub" in the inventory.}} | ||
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Shrubs can now be placed in flower | |{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Shrubs can now be placed in [[Minecraft:flower pot]]s.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.}} | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Green Shrub JE2.png|32px]] The block model of shrubs is now affected by biome colors. The item form remains unaffected.}} | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Green Shrub JE2.png|32px]] The block model of shrubs is now affected by [[Minecraft:biome colors]]. The item form remains unaffected.}} | ||
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[File:Shrub (item) JE2.png|32px]] The item form is once again tinted with {{color|#7cbd6b}}.}} | |{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[File:Shrub (item) JE2.png|32px]] The item form is once again tinted with {{color|#7cbd6b}}.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shrub LCE3.png|32px]] [[File:Shrub (item) LCE5.png|32px]] The texture of dead bushes has been changed, changing the shrub's appearance as a result.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shrub LCE3.png|32px]] [[File:Shrub (item) LCE5.png|32px]] The texture of dead bushes has been changed, changing the shrub's appearance as a result.}} | ||
| Line 319: | Line 319: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|The ID of shrubs has now been merged with that of regular dead | |{{HistoryLine||1.13|dev=17w47a|The ID of shrubs has now been merged with that of regular [[Minecraft:dead bush]]es (<code>dead_bush</code>), effectively removing them completely. Shrubs placed before this version are converted to dead bushes.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The ID of shrubs has now been merged with that of regular short grass (<code>short_grass</code>), effectively removing them completely. Shrubs placed before this version are converted to short grass.}} | |{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The ID of shrubs has now been merged with that of regular [[Minecraft:short grass]] (<code>short_grass</code>), effectively removing them completely. Shrubs placed before this version are converted to short grass.}} | ||
}} | }} | ||
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[[Category:Plants]] | [[Category:Plants]] | ||
es:Arbusto (antiguo) | [[Minecraft:es:Arbusto (antiguo)]] | ||
ja:低木 | [[Minecraft:ja:低木]] | ||
ko:관목 | [[Minecraft:ko:관목]] | ||
pt:Arbusto (antigo) | [[Minecraft:pt:Arbusto (antigo)]] | ||
uk:Кущ (старий) | [[Minecraft:uk:Кущ (старий)]] | ||
Latest revision as of 11:19, 12 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Outdated feature Template:Exclusive Template:Infobox block
The shrub is an unused variant of Minecraft:short grass exclusive to the Minecraft:Legacy Console Edition that does not generate naturally. It was also present in both Java and Bedrock editions, where, in the latter, it used the name fern and took the appearance of short grass.
Obtaining
Template:IN, the shrub can be obtained only through the Minecraft:creative menu. Template:IN, it could be obtained only by using Minecraft:commands such as Template:Cmd or placed in the world using commands such as Template:Cmd.
Breaking
When broken normally, shrubs have a Template:Frac chance of dropping Minecraft:wheat seeds, due to being a type of grass. This drop rate is affected by Minecraft:Fortune like normal grass as well. Shrubs can be obtained as an item using Minecraft:shears.
Usage
Bone meal
Template:Exclusive Minecraft:Bone meal can be used on short grass to create Minecraft:large fern.
Appearance
Template:IN, the shrub used the texture of a Minecraft:dead bush. The only visual difference between the shrub and the dead bush was that the shrub appeared randomly off-centered and sunk into the ground, like Minecraft:short grass and Minecraft:ferns.
Template:IN, the "fern" used the texture of Minecraft:short grass.
Template:IN, shrubs appear similar to Template:El, but they change color based on the biome they are placed in, similar to the Minecraft:green shrub.
Sounds
Data values
ID
Template:Edition (until Minecraft:17w47a): Template:ID table
Template:Edition (until Minecraft:preview 1.21.0.20): Template:ID table
Block data
Template:See also <section begin="metadata"/> Template:Dvt Template:Dvt Template:Dvt Template:Dvt<section end="metadata"/>
Block states
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Trivia
- Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" Template:In.
Gallery
Renders
Template:Edition
-
Potted Shrub
Template:Edition
-
Plains Shrub
-
Taiga Shrub
-
Snowy Plains Shrub
-
Jungle Shrub
-
Desert Shrub
-
Swamp Shrub
-
Badlands Shrub
Template:Edition
-
Plains Shrub
-
Taiga Shrub
-
Snowy Plains Shrub
-
Jungle Shrub
-
Desert Shrub
-
Swamp Shrub
-
Badlands Shrub
Template:Edition
Screenshots
-
Shrubs placed in the world. These would have been converted into dead bushes in 17w47a.
See also
- Minecraft:Bush (conceptually the same as a shrub)
Template:Navbox blocks Template:Navbox removed features
Minecraft:es:Arbusto (antiguo) Minecraft:ja:低木 Minecraft:ko:관목 Minecraft:pt:Arbusto (antigo) Minecraft:uk:Кущ (старий)