Minecraft:Tall Grass: Difference between revisions
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'''Tall grass''' is the 2-block tall variant of short grass. | '''Tall grass''' is the 2-block tall variant of [[Minecraft:short grass]]. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
When broken normally, tall grass has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively. | When [[Minecraft:Breaking|broken]] normally, tall grass has a 12.5% chance of dropping 1 [[Minecraft:wheat seeds]] item. This is affected by the [[Minecraft:Fortune]] enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively. | ||
When broken using [[Minecraft:shears]], tall grass drops two units of short grass instead. | When broken using [[Minecraft:shears]], tall grass drops two units of [[Minecraft:short grass]] instead. | ||
Placing any block on tall grass breaks the grass and causes it to not drop anything. | Placing any block on tall grass breaks the grass and causes it to not drop anything. | ||
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=== Natural generation === | === Natural generation === | ||
Tall grass generates in plains, | Tall grass generates in [[Minecraft:plains]], [[Minecraft:savanna]]s, [[Minecraft:cherry grove]]s, [[Minecraft:meadow]]s, [[Minecraft:pale garden]]s, and [[Minecraft:lush caves]]. There is approximately 8.6 tall grass per chunk. | ||
Similarly to [[Minecraft:Large Fern|large ferns]], tall grass can only obtained as an item in survival by being found in savanna village house chests. | |||
{{block distribution}} | {{block distribution}} | ||
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=== Post-generation === | === Post-generation === | ||
Bone meal can be used on short grass to turn it into tall grass. Using bone meal on a moss block or pale moss block | [[Minecraft:Bone meal]] can be used on [[Minecraft:short grass]] to turn it into tall grass. Using bone meal on a [[Minecraft:grass block]], [[Minecraft:moss block]] or [[Minecraft:pale moss block]], also has a chance of generating tall grass. | ||
== Usage == | == Usage == | ||
Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants.<ref>{{bug|MC-33580||The hitbox of double-tall plants is inconsistently big|WAI}}</ref> The only exception to this rule is tall seagrass.<ref>{{bug|MC-163896||Double tall seagrass's hitbox is inconsistent with that of other double tall plants|WAI}}</ref> | Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants.<ref>{{bug|MC-33580||The hitbox of double-tall plants is inconsistently big|WAI}}</ref> The only exception to this rule is [[Minecraft:tall seagrass]].<ref>{{bug|MC-163896||Double tall seagrass's hitbox is inconsistent with that of other double tall plants|WAI}}</ref> | ||
=== Composting === | === Composting === | ||
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=== Biome colors === | === Biome colors === | ||
These values are generated by the biome dyeing algorithm. See biome colors for more information. | These values are generated by the biome dyeing algorithm. See [[Minecraft:biome colors]] for more information. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" data-description="Java edition biome colors" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" data-description="Java edition biome colors" | ||
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|- | |- | ||
|{{BiomeLink|Plains}} | |{{BiomeLink|Plains}} | ||
| rowspan=" | | rowspan="5" |{{color|#91BD59}} | ||
| rowspan=" | | rowspan="5" | [[File:Plains_Tall_Grass.png|32px]] | ||
|- | |- | ||
|{{BiomeLink|Sunflower Plains}} | |{{BiomeLink|Sunflower Plains}} | ||
| Line 157: | Line 157: | ||
|{{BiomeLink|Deep Dark}} | |{{BiomeLink|Deep Dark}} | ||
|- | |- | ||
|{{BiomeLink|Sulfur Caves}}{{ | |{{BiomeLink|Sulfur Caves}} | ||
|{{color|#ABA64F}} | |||
|[[File:Sulfur Caves Tall Grass.png|32px]] | |||
|- | |- | ||
|{{BiomeLink|Forest}} | |{{BiomeLink|Forest}} | ||
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|- | |- | ||
|{{BiomeLink|Birch Forest Hills}}{{only|be|short=1}} | |{{BiomeLink|Birch Forest Hills}}{{only|be|short=1}} | ||
|- | |||
|{{BiomeLink|Dappled Forest}}{{upcoming|Third Drop 2026}} | |||
|{{color|#df6827}} | |||
|[[File:Dappled Forest Tall Grass.png|32px]] | |||
|- | |- | ||
|{{BiomeLink|Ocean}} | |{{BiomeLink|Ocean}} | ||
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|{{HistoryLine||1.13|dev=17w47a|"Double Tallgrass" has been renamed to "Tall Grass".}} | |{{HistoryLine||1.13|dev=17w47a|"Double Tallgrass" has been renamed to "Tall Grass".}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Tall Grass JE4.png|32px]] The texture of tall grass has been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Tall Grass JE4.png|32px]] The texture of tall grass has been changed.}} | ||
|{{HistoryLine|||dev=18w49a|Tall grass items can now be found in [[Minecraft:chest]]s in savanna village houses. Therefore, tall grass items have become legitimately obtainable in Survival mode.}} | |{{HistoryLine|||dev=18w49a|Tall grass items can now be found in [[Minecraft:chest]]s in [[Minecraft:savanna]] village houses. Therefore, tall grass items have become legitimately obtainable in [[Minecraft:Survival mode]].}} | ||
|{{HistoryLine|||dev=19w03a|Placing tall grass into the composter now has a 20% chance of increasing the compost level by 1.}} | |{{HistoryLine|||dev=19w03a|Placing tall grass into the composter now has a 20% chance of increasing the compost level by 1.}} | ||
|{{HistoryLine|||dev=19w05a|Tall grass now has a 50% chance of increasing the compost level by 1.}} | |{{HistoryLine|||dev=19w05a|Tall grass now has a 50% chance of increasing the compost level by 1.}} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Tall Grass BE1.png|32px]] Added tall grass. It has version-exclusive textures, having a noticeably different shape.}} | |{{HistoryLine||v0.9.0|dev=build 1|[[File:Tall Grass BE1.png|32px]] [[File:Tall Grass (carried texture) BE1.png|32px]] Added tall grass. It has version-exclusive textures, having a noticeably different shape.}} | ||
|{{HistoryLine|||dev=build 5|Tall grass is no longer flammable.}} | |{{HistoryLine|||dev=build 5|Tall grass is no longer flammable.}} | ||
|{{HistoryLine||v0.11.0|dev=build 14|Tall grass pixels are now square.{{info needed|Images/renders of the prior appearences may be needed for comparisons to be made}}}} | |{{HistoryLine||v0.11.0|dev=build 14|Tall grass pixels are now square.{{info needed|Images/renders of the prior appearences may be needed for comparisons to be made}}}} | ||
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|{{HistoryLine||v0.15.0|dev=build 1|The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown.}} | |{{HistoryLine||v0.15.0|dev=build 1|The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Tall Grass JE4.png|32px]]{{verify|Is this exact texture/model used?}} The texture of tall grass has been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Tall Grass JE4.png|32px]]{{verify|Is this exact texture/model used?}} [[File:Tall Grass (carried texture) BE2.png|32px]] The texture of tall grass has been changed.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Tall grass can now be used to fill a [[Minecraft:composter]]. | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Tall grass can now be used to fill a [[Minecraft:composter]]. | ||
|Tall grass can now be found in savanna village chests.}} | |Tall grass can now be found in [[Minecraft:savanna]] village chests.}} | ||
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.20|Accidentally added the loot table for tall grass in the vanilla behavior pack.}} | |||
|{{HistoryLine||1.21.70|dev=Preview 1.20.70.21|Removed the loot table for tall grass from the vanilla behavior pack.}} | |||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Double Tallgrass" to "Tall Grass" to match {{JE}}.}} | |{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Double Tallgrass" to "Tall Grass" to match {{JE}}.}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Tall grass no longer appears mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Tall grass no longer appears mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=Preview 1.21.60.23|Tall grass generates less frequently but in larger patches in plains and | |{{HistoryLine|||dev=Preview 1.21.60.23|Tall grass generates less frequently but in larger patches in [[Minecraft:plains]] and [[Minecraft:savanna]]s. | ||
|Tall grass generates more frequently in | |Tall grass generates more frequently in [[Minecraft:meadow]]s.}} | ||
|{{HistoryLine||26.20|dev=Preview 26.20.20|[[Minecraft:Bone meal]] now causes tall grass to grow when applied to [[Minecraft:grass block]]s.}} | |||
|{{HistoryLine||26.20|dev=Preview 26.20.20|Bone meal now causes tall grass to grow when applied to grass | |||
}} | }} | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.8.1|dev=pre1|Added a <code>facing</code> state to <code>double_plant</code>, though without visible effect.}} | |{{HistoryLine||1.8.1|dev=pre1|Added a <code>facing</code> state to <code>double_plant</code>, though without visible effect.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>double_plant</code> ID have now been split up into their own IDs. | |{{HistoryLine||1.13|dev=17w47a|The different [[Minecraft:block states]] for the <code>double_plant</code> ID have now been split up into their own IDs. | ||
|"Tall Grass", which has been renamed from "Double Tallgrass", now has a new ID: <code>tall_grass</code>. | |"Tall Grass", which has been renamed from "Double Tallgrass", now has a new ID: <code>tall_grass</code>. | ||
|Prior to ''The Flattening'', this block's numeral ID was 175.}} | |Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 175.}} | ||
|{{HistoryLine||1.17|dev=21w19a|<code>minecraft:tall_grass</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; were REPLACEWITHID also coded to have axes as their "preferred" tool before this version?}}}} | |{{HistoryLine||1.17|dev=21w19a|<code>minecraft:tall_grass</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> [[Minecraft:block tag]]. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; were REPLACEWITHID also coded to have axes as their "preferred" tool before this version?}}}} | ||
|{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:tall_grass</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | |{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:tall_grass</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|The different double plant type block states for the <code>double_plant</code> ID have now been split up into their own IDs.}} | |{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|The different double plant type [[Minecraft:block states]] for the <code>double_plant</code> ID have now been split up into their own IDs.}} | ||
}} | }} | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Tall grass on fire.png|Tall grass that was set on fire using flint and steel. | Tall grass on fire.png|Tall grass that was set on fire using [[Minecraft:flint and steel]]. | ||
Hiding in double tall grass.png|A creeper viewed through tall grass. | Hiding in double tall grass.png|A [[Minecraft:creeper]] viewed through tall grass. | ||
</gallery> | </gallery> | ||
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[[Category:Double blocks]] | [[Category:Double blocks]] | ||
es:Hierba alta | [[Minecraft:es:Hierba alta]] | ||
fr:Hautes herbes | [[Minecraft:fr:Hautes herbes]] | ||
ko:키 큰 잔디 | [[Minecraft:ko:키 큰 잔디]] | ||
pt:Grama Alta | [[Minecraft:pt:Grama Alta]] | ||
uk:Висока трава | [[Minecraft:uk:Висока трава]] | ||
zh:高草丛 | [[Minecraft:zh:高草丛]] | ||
Latest revision as of 11:13, 9 July 2026
Template:For Template:Infobox block Tall grass is the 2-block tall variant of Minecraft:short grass.
Obtaining
Breaking
When broken normally, tall grass has a 12.5% chance of dropping 1 Minecraft:wheat seeds item. This is affected by the Minecraft:Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively.
When broken using Minecraft:shears, tall grass drops two units of Minecraft:short grass instead.
Placing any block on tall grass breaks the grass and causes it to not drop anything. Template:Breaking row
Natural generation
Tall grass generates in Minecraft:plains, Minecraft:savannas, Minecraft:cherry groves, Minecraft:meadows, Minecraft:pale gardens, and Minecraft:lush caves. There is approximately 8.6 tall grass per chunk.
Similarly to large ferns, tall grass can only obtained as an item in survival by being found in savanna village house chests.
Generated loot
Post-generation
Minecraft:Bone meal can be used on Minecraft:short grass to turn it into tall grass. Using bone meal on a Minecraft:grass block, Minecraft:moss block or Minecraft:pale moss block, also has a chance of generating tall grass.
Usage
Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants.<ref>Template:Bug</ref> The only exception to this rule is Minecraft:tall seagrass.<ref>Template:Bug</ref>
Composting
Placing tall grass into a Minecraft:composter has a 50% chance of raising the compost level by 1.
Color
The coloration of tall grass is dependent on the Minecraft:biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
Item
Template:IN, tall grass items use biome color with temperature 0.5, downfall 1.0, and as a result is colored Template:Color. Template:IN, this color is coded in the item's texture.
Biome colors
These values are generated by the biome dyeing algorithm. See Minecraft:biome colors for more information.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
Template:See also Template:El {{#lst:Flower|block states java}} Template:El {{#lst:Flower|block states double bedr}}
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Gallery
Screenshots
-
Tall grass that was set on fire using Minecraft:flint and steel.
-
A Minecraft:creeper viewed through tall grass.
References
Minecraft:es:Hierba alta Minecraft:fr:Hautes herbes Minecraft:ko:키 큰 잔디 Minecraft:pt:Grama Alta Minecraft:uk:Висока трава Minecraft:zh:高草丛