Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dragonwilds:Enchant Weapon: Fire: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add DW/ prefix
SyncBot (talk | contribs)
Sync: updated from Dragonwilds
 
(3 intermediate revisions by the same user not shown)
Line 7: Line 7:
|level = 20
|level = 20
|cooldown = 90s
|cooldown = 90s
|runes = {{DW/RuneReq|Fire=15|Astral=5}}
|runes = {{RuneReq|Fire=15|Astral=5}}
|requirements = A held melee weapon
|requirements = A held melee weapon
|description = Enchant your current Melee weapon with the power of Fire! Apply Burning to Enemies with Critical Hits!
|description = Enchant your current Melee weapon with the power of Fire! Apply Burning to Enemies with Critical Hits!
}}
}}
'''Enchant Weapon: Fire''' is a [[Dragonwilds:spell]] that imbues a held [[Dragonwilds:melee weapon]] with a fire enchantment for two minutes.
'''Enchant Weapon: Fire''' is a [[Dragonwilds:Attack]] [[Dragonwilds:spell]] that imbues a held [[Dragonwilds:melee weapon]] with a fire enchantment for two minutes. While this enchantment is applied, melee weapons will have a chance to apply [[Dragonwilds:Burning]] to enemies with each [[Dragonwilds:Critical Strike|critical hit]]. This enchantment ''does not stack'' with other weapon enchantments, but ''does stack'' with [[Dragonwilds:Whetstone|whetstones]] and [[Dragonwilds:Lesser Attack Potion|lesser Attack potions]].


==Mechanics==
Currently, the [[Dragonwilds:Hitsplat]] is not registering every damage fast enough, causing one damage to stack over the other.


* This increases weapon damage by 33%, and will critically strike when attacks also critically strike.
== Mechanic ==
** If an attack were to deal 100 damage, this enchant will deal an additional 33 damage, for a total of 133, regardless of whether or not the 100 base damage was a critical strike.
* It will not stack with [[Dragonwilds:Enchant Weapon: Air]], but it will stack with other buffs such as a [[Dragonwilds:Whetstone]] and [[Dragonwilds:Lesser Attack Potion]].
* The weapon will produce light while on fire, similar to a [[Dragonwilds:Torch]].
** This will cause [[Dragonwilds:burning]] to enemies hit with critical strikes, dealing 15% of the base damage of the enchanted weapon for five seconds.


{{DW/Spells}}
* When active, your weapon will do an additional 33% fire damage based on your weapon damage.
{{DW/Attack}}
** Example, you do 116 damage, the enchantment will do 39 damage.
* The weapon will act as a [[Dragonwilds:Torch]], a lightsource.
* Every critical hit, the enchantment will cause burn damage to enemies who are not immune to burn damage.
 
==Gallery==
<gallery mode="packed" heights="250" style="text-align:left">
Enchant Weapon- Fire (video).mp4|A player casting the Enchant Weapon: Fire spell.
</gallery>
 
{{Spells}}
{{Attack}}

Latest revision as of 11:00, 31 August 2026

Template:Infobox Spell Enchant Weapon: Fire is a Dragonwilds:Attack Dragonwilds:spell that imbues a held Dragonwilds:melee weapon with a fire enchantment for two minutes. While this enchantment is applied, melee weapons will have a chance to apply Dragonwilds:Burning to enemies with each critical hit. This enchantment does not stack with other weapon enchantments, but does stack with whetstones and lesser Attack potions.

Currently, the Dragonwilds:Hitsplat is not registering every damage fast enough, causing one damage to stack over the other.

Mechanic

  • When active, your weapon will do an additional 33% fire damage based on your weapon damage.
    • Example, you do 116 damage, the enchantment will do 39 damage.
  • The weapon will act as a Dragonwilds:Torch, a lightsource.
  • Every critical hit, the enchantment will cause burn damage to enemies who are not immune to burn damage.

Gallery

Template:Spells Template:Attack