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Minecraft:Developer commands: Difference between revisions

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Fix template calls: add MC/ prefix
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Sync: updated from Minecraft
 
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{{Outdated}}
{{Outdated}}
{{MC/Exclusive|bedrock|education}}
{{exclusive|bedrock|education}}


'''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.
'''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.


However, these developer exclusive commands were accidentally left in the iOS release of [[Minecraft:Bedrock Edition 1.2.13]]. They were removed in [[Minecraft:Bedrock Edition 1.2.14]].<ref>https://twitter.com/MattGartzke/status/981691403716648960</ref><ref>https://feedback.minecraft.net/hc/en-us/articles/360004167311-Minecraft-1-2-14-iOS-Only-</ref>
However, these developer exclusive commands were accidentally left in the iOS release of [[Minecraft:Bedrock Edition 1.2.13]]. They were removed in [[Minecraft:Bedrock Edition 1.2.14]].<ref>{{tweet|MattGartzke|981691403716648960|archive=1|archiveid=20220412204951|iOS Minecraft players: You will start getting a new update (1.2.14) which introduces a fix for test commands appearing when they shouldn't this is the only fix in this update. For other platforms, this issue will be fixed via a service-side update soon.|April 4, 2018}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004167311-Minecraft-1-2-14-iOS-Only-|title=Minecraft - 1.2.14 (iOS Only)|website=feedback.minecraft.net}}</ref>


== List ==
== List ==
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! Command
! Command
! class="unsortable" | Description
! class="unsortable" | Description
! {{MC/Tooltip|OP level|Permission level required to perform the command}}
! {{Tooltip|OP level|Permission level required to perform the command}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|addrider}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|addrider}}</span>
| style="text-align:left;" | Adds a rider to an entity
| style="text-align:left;" | Adds a rider to an entity
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aicreate}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|aicreate}}</span>
| style="text-align:left;" | Creates AI goals for a mob
| style="text-align:left;" | Creates AI goals for a mob
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aigoals}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|aigoals}}</span>
| style="text-align:left;" | Enable/disable AI display of entities
| style="text-align:left;" | Enable/disable AI display of entities
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aistop}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|aistop}}</span>
| style="text-align:left;" | Stops AI goals for a mob
| style="text-align:left;" | Stops AI goals for a mob
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|anger}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|anger}}</span>
| style="text-align:left;" | Allows you to set or get the anger level of entities
| style="text-align:left;" | Allows you to set or get the anger level of entities
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|audioaction}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|audioaction}}</span>
| style="text-align:left;" | {{MC/Info needed}}
| style="text-align:left;" | {{info needed}}
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automate}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automate}}</span>
| style="text-align:left;" | Run a behavior tree
| style="text-align:left;" | Run a behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateactivetool}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automateactivetool}}</span>
| style="text-align:left;" | Run ActiveTool Behavior Tree
| style="text-align:left;" | Run ActiveTool Behavior Tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatebreakblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatebreakblock}}</span>
| style="text-align:left;" | Run BreakBlock behavior tree
| style="text-align:left;" | Run BreakBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefindblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatefindblock}}</span>
| style="text-align:left;" | Run FindBlock behavior tree
| style="text-align:left;" | Run FindBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefly}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatefly}}</span>
| style="text-align:left;" | Run Fly behavior tree
| style="text-align:left;" | Run Fly behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automategetinteractionpositionforblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automategetinteractionpositionforblock}}</span>
| style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree
| style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatelookat}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatelookat}}</span>
| style="text-align:left;" | Run the LookAt behavior tree
| style="text-align:left;" | Run the LookAt behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemove}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatemove}}</span>
| style="text-align:left;" | Run Move behavior tree
| style="text-align:left;" | Run Move behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemoveto}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automatemoveto}}</span>
| style="text-align:left;" | Run MoveTo behavior tree
| style="text-align:left;" | Run MoveTo behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateplaceblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|automateplaceblock}}</span>
| style="text-align:left;" | Run PlaceBlock behavior tree
| style="text-align:left;" | Run PlaceBlock behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bhave}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|bhave}}</span>
| style="text-align:left;" | Run a behavior tree
| style="text-align:left;" | Run a behavior tree
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bossbar|link=Commands/bossbar/Bedrock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|bossbar|link=Commands/bossbar/Bedrock}}</span>
| style="text-align:left;" | Creates and modifies boss bars
| style="text-align:left;" | Creates and modifies boss bars
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bounds}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|bounds}}</span>
| style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity
| style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|camera}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|camera}}</span>
| style="text-align:left;" | Modifies the player's camera view
| style="text-align:left;" | Modifies the player's camera view
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changedimension}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|changedimension}}</span>
| style="text-align:left;" | Teleports player's to a position in another dimension
| style="text-align:left;" | Teleports player's to a position in another dimension
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changename}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|changename}}</span>
| style="text-align:left;" | Changes the name of a mob
| style="text-align:left;" | Changes the name of a mob
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|chase}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|chase}}</span>
| style="text-align:left;" | Allows clients to follow each others movements
| style="text-align:left;" | Allows clients to follow each others movements
| {{MC/Info needed}}
| {{info needed}}
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|cleanroom}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|cleanroom}}</span>
| style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities
| style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearslot}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|clearslot}}</span>
| style="text-align:left;" | Clear the selected inventory
| style="text-align:left;" | Clear the selected inventory
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearinventory}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|clearinventory}}</span>
| style="text-align:left;" | Clear the player's inventory
| style="text-align:left;" | Clear the player's inventory
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crash}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|crash}}</span>
| style="text-align:left;" | Crash Minecraft immediately
| style="text-align:left;" | Crash Minecraft immediately
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashclient}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|crashclient}}</span>
| style="text-align:left;" | Crash the Minecraft client immediately
| style="text-align:left;" | Crash the Minecraft client immediately
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|crashserver}}</span>
| style="text-align:left;" | Instantly crash the Minecraft server
| style="text-align:left;" | Instantly crash the Minecraft server
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|createlocalworld}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|createlocalworld}}</span>
| style="text-align:left;" | Create a new world
| style="text-align:left;" | Create a new world
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|destroyblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|destroyblock}}</span>
| style="text-align:left;" | Destroy the block at the specified coordinates
| style="text-align:left;" | Destroy the block at the specified coordinates
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpblocknames}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpblocknames}}</span>
| style="text-align:left;" | Get the names of all blocks in a range and output them as strings
| style="text-align:left;" | Get the names of all blocks in a range and output them as strings
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesclient}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpentitiesclient}}</span>
| style="text-align:left;" | Get information about all entities in the current dimension
| style="text-align:left;" | Get information about all entities in the current dimension
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|dumpentitiesserver}}</span>
| style="text-align:left;" | Get information about all entities in the current dimension
| style="text-align:left;" | Get information about all entities in the current dimension
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|enchantrandom}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|enchantrandom}}</span>
| style="text-align:left;" | Give random enchantments to items held by the player
| style="text-align:left;" | Give random enchantments to items held by the player
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fillchestblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|fillchestblock}}</span>
| style="text-align:left;" | Fill the chest with items
| style="text-align:left;" | Fill the chest with items
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|filldrive}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|filldrive}}</span>
| style="text-align:left;" | Fills the player's drive with dummy files
| style="text-align:left;" | Fills the player's drive with dummy files
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findanchoredbuildpos}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|findanchoredbuildpos}}</span>
| style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate.
| style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findflatarea}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|findflatarea}}</span>
| style="text-align:left;" | Find a flat area for the player
| style="text-align:left;" | Find a flat area for the player
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findnearbypickups}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|findnearbypickups}}</span>
| style="text-align:left;" | Find nearby drops for the player
| style="text-align:left;" | Find nearby drops for the player
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fixbiomes}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|fixbiomes}}</span>
| style="text-align:left;" | Reload the biome of chunks around the player
| style="text-align:left;" | Reload the biome of chunks around the player
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fly}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|fly}}</span>
| style="text-align:left;" | Set the player's flight status
| style="text-align:left;" | Set the player's flight status
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getactivescreen}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getactivescreen}}</span>
| style="text-align:left;" | Get the name of the currently screen
| style="text-align:left;" | Get the name of the currently screen
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgendframerate}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgendframerate}}</span>
| style="text-align:left;" | Returns the average end frame time
| style="text-align:left;" | Returns the average end frame time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgremaindertimepercent}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgremaindertimepercent}}</span>
| style="text-align:left;" | Returns the average percentage of calculating time
| style="text-align:left;" | Returns the average percentage of calculating time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgrendertime}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgrendertime}}</span>
| style="text-align:left;" | Returns the average rendering time
| style="text-align:left;" | Returns the average rendering time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgticktime}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgticktime}}</span>
| style="text-align:left;" | Returns the average tick time
| style="text-align:left;" | Returns the average tick time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgunaccountedtimepercent}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getavgunaccountedtimepercent}}</span>
| style="text-align:left;" | Returns the average percentage of unaccounted time
| style="text-align:left;" | Returns the average percentage of unaccounted time
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getblockname}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getblockname}}</span>
| style="text-align:left;" | Get the name of the block with at specified coordinates
| style="text-align:left;" | Get the name of the block with at specified coordinates
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getbrightness}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getbrightness}}</span>
| style="text-align:left;" | Get current brightness
| style="text-align:left;" | Get current brightness
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchestcontents}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getchestcontents}}</span>
| style="text-align:left;" | Get a list of items in the chest
| style="text-align:left;" | Get a list of items in the chest
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkdirtycount}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunkdirtycount}}</span>
| style="text-align:left;" | Returns the number of dirty chunks
| style="text-align:left;" | Returns the number of dirty chunks
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkrebuildcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunkrebuildcount}}</span>
| style="text-align:left;" | Return the number of created chunks
| style="text-align:left;" | Return the number of created chunks
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunksortcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getchunksortcount}}</span>
| style="text-align:left;" | Return the number of chunks that have been sorted
| style="text-align:left;" | Return the number of chunks that have been sorted
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getcpu}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getcpu}}</span>
| style="text-align:left;" | Return CPU information
| style="text-align:left;" | Return CPU information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getdurability}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getdurability}}</span>
| style="text-align:left;" | Check the durability of the selected item
| style="text-align:left;" | Check the durability of the selected item
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getexperience}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getexperience}}</span>
| style="text-align:left;" | Returns the player's experience level
| style="text-align:left;" | Returns the player's experience level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getfps}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getfps}}</span>
| style="text-align:left;" | Returns the current frame rate of the game
| style="text-align:left;" | Returns the current frame rate of the game
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpu}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getgpu}}</span>
| style="text-align:left;" | Return GPU information
| style="text-align:left;" | Return GPU information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpumemory}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getgpumemory}}</span>
| style="text-align:left;" | Return video memory size
| style="text-align:left;" | Return video memory size
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getguiscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getguiscale}}</span>
| style="text-align:left;" | Returns the current GUI scale
| style="text-align:left;" | Returns the current GUI scale
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getmsaalevel}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getmsaalevel}}</span>
| style="text-align:left;" | Return anti-aliasing level
| style="text-align:left;" | Return anti-aliasing level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getos}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getos}}</span>
| style="text-align:left;" | Return operation system's version
| style="text-align:left;" | Return operation system's version
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerbiome}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getplayerbiome}}</span>
| style="text-align:left;" | Get the biome here
| style="text-align:left;" | Get the biome here
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerid}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getplayerid}}</span>
| style="text-align:left;" | Return player's ID
| style="text-align:left;" | Return player's ID
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpos}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getpos}}</span>
| style="text-align:left;" | Get the player's current coordinates
| style="text-align:left;" | Get the player's current coordinates
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpower}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getpower}}</span>
| style="text-align:left;" | Detect the redstone power level of the specified coordinate block
| style="text-align:left;" | Detect the redstone power level of the specified coordinate block
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getprofilersecondsperupdate}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getprofilersecondsperupdate}}</span>
| style="text-align:left;" | Return the time taken by profiler stat
| style="text-align:left;" | Return the time taken by profiler stat
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getresolution}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getresolution}}</span>
| style="text-align:left;" | Return screen resolution
| style="text-align:left;" | Return screen resolution
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getselecteditemcount}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getselecteditemcount}}</span>
| style="text-align:left;" | Detect hand-held items and its count
| style="text-align:left;" | Detect hand-held items and its count
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getskin}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getskin}}</span>
| style="text-align:left;" | Get the name of the player's current skin
| style="text-align:left;" | Get the name of the player's current skin
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getstructure}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getstructure}}</span>
| style="text-align:left;" | Detect the structure here
| style="text-align:left;" | Detect the structure here
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsysteminfo}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getsysteminfo}}</span>
| style="text-align:left;" | Return system related information
| style="text-align:left;" | Return system related information
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsystemmem}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getsystemmem}}</span>
| style="text-align:left;" | Return system memory size
| style="text-align:left;" | Return system memory size
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getviewdistance}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getviewdistance}}</span>
| style="text-align:left;" | Get the current visible distance
| style="text-align:left;" | Get the current visible distance
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getworldname}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|getworldname}}</span>
| style="text-align:left;" | Detect the name of the current world
| style="text-align:left;" | Detect the name of the current world
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|health}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|health}}</span>
| style="text-align:left;" | Change the player's health
| style="text-align:left;" | Change the player's health
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|hunger}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|hunger}}</span>
| style="text-align:left;" | Change the player's hunger value
| style="text-align:left;" | Change the player's hunger value
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|islargechestblock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|islargechestblock}}</span>
| style="text-align:left;" | Check if the target block is a large chest
| style="text-align:left;" | Check if the target block is a large chest
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayercrouching}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayercrouching}}</span>
| style="text-align:left;" | Check if the player is sneaking
| style="text-align:left;" | Check if the player is sneaking
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayerflying}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayerflying}}</span>
| style="text-align:left;" | Check if the player is flying
| style="text-align:left;" | Check if the player is flying
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayergrounded}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|isplayergrounded}}</span>
| style="text-align:left;" | Check if the player has landed
| style="text-align:left;" | Check if the player has landed
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isworldloaded}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|isworldloaded}}</span>
| style="text-align:left;" | Check if the client has loaded the world
| style="text-align:left;" | Check if the client has loaded the world
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|kit}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|kit}}</span>
| style="text-align:left;" | Give players preset kit
| style="text-align:left;" | Give players preset kit
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|leaveworld}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|leaveworld}}</span>
| style="text-align:left;" | Leave the world and return to the main screen
| style="text-align:left;" | Leave the world and return to the main screen
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|loadbehaviortreedefinitions}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|loadbehaviortreedefinitions}}</span>
| style="text-align:left;" | Load all automated behavior tree definitions
| style="text-align:left;" | Load all automated behavior tree definitions
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|log}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|log}}</span>
| style="text-align:left;" | Set and filter logs  
| style="text-align:left;" | Set and filter logs  
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|lookat}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|lookat}}</span>
| style="text-align:left;" | Force the player to look at a floating point coordinate
| style="text-align:left;" | Force the player to look at a floating point coordinate
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|memwarn}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|memwarn}}</span>
| style="text-align:left;" | Issue low memory warning
| style="text-align:left;" | Issue low memory warning
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|nearbyentityisbaby}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|nearbyentityisbaby}}</span>
| style="text-align:left;" | Check whether the nearest entity is baby type
| style="text-align:left;" | Check whether the nearest entity is baby type
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|networkstats}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|networkstats}}</span>
| style="text-align:left;" | {{MC/Info needed}}
| style="text-align:left;" | {{info needed}}
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|notifyprofiler}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|notifyprofiler}}</span>
| style="text-align:left;" | {{MC/Info needed}}
| style="text-align:left;" | {{info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|paths}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|paths}}</span>
| style="text-align:left;" | Enable/disable pathfinding display
| style="text-align:left;" | Enable/disable pathfinding display
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|pause}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|pause}}</span>
| style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen
| style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|placefromhand}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|placefromhand}}</span>
| style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates
| style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|playerstat}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|playerstat}}</span>
| style="text-align:left;" | Get player status
| style="text-align:left;" | Get player status
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|profile}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|profile}}</span>
| style="text-align:left;" | Get player profile
| style="text-align:left;" | Get player profile
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|redstonetest}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|redstonetest}}</span>
| style="text-align:left;" | Export redstone image to Visual Studio
| style="text-align:left;" | Export redstone image to Visual Studio
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|register3pserver}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|register3pserver}}</span>
| style="text-align:left;" | Register a third-party server in the third-party server's repository.
| style="text-align:left;" | Register a third-party server in the third-party server's repository.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|rot}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|rot}}</span>
| style="text-align:left;" | Set the player's current rotation angle
| style="text-align:left;" | Set the player's current rotation angle
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|selectinventoryitem}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|selectinventoryitem}}</span>
| style="text-align:left;" | Select specific items from the player's nine hotbar slots
| style="text-align:left;" | Select specific items from the player's nine hotbar slots
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendmodalform}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|sendmodalform}}</span>
| style="text-align:left;" | Make a request to the specified player to display the form to them
| style="text-align:left;" | Make a request to the specified player to display the form to them
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendshowstoreoffer}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|sendshowstoreoffer}}</span>
| style="text-align:left;" | Send a request to show players the store offer
| style="text-align:left;" | Send a request to show players the store offer
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setbrightness}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|setbrightness}}</span>
| style="text-align:left;" | Set the brightness level
| style="text-align:left;" | Set the brightness level
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setguiscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|setguiscale}}</span>
| style="text-align:left;" | Set GUI scale
| style="text-align:left;" | Set GUI scale
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setskin}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|setskin}}</span>
| style="text-align:left;" | Set player skin
| style="text-align:left;" | Set player skin
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setviewdistance}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|setviewdistance}}</span>
| style="text-align:left;" | Set view distance
| style="text-align:left;" | Set view distance
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showallitems}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|showallitems}}</span>
| style="text-align:left;" | {{MC/Info needed}}
| style="text-align:left;" | {{info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showfrustum}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|showfrustum}}</span>
| style="text-align:left;" | {{MC/Info needed}}
| style="text-align:left;" | {{info needed}}
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simlock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|simlock}}</span>
| style="text-align:left;" | Lock the simulation time.
| style="text-align:left;" | Lock the simulation time.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simscale}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|simscale}}</span>
| style="text-align:left;" | Scale the simulating passage.
| style="text-align:left;" | Scale the simulating passage.
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|skin}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|skin}}</span>
| style="text-align:left;" | Get the name of the player's current skin
| style="text-align:left;" | Get the name of the player's current skin
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnfeature}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnfeature}}</span>
| style="text-align:left;" | Generate relic structure
| style="text-align:left;" | Generate relic structure
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawning}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|spawning}}</span>
| style="text-align:left;" | Set whether the entity can spawn naturally
| style="text-align:left;" | Set whether the entity can spawn naturally
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnitem}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnitem}}</span>
| style="text-align:left;" | Generate an entity of the item at a specific coordinate
| style="text-align:left;" | Generate an entity of the item at a specific coordinate
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnmob}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|spawnmob}}</span>
| style="text-align:left;" | Generate an entity with/without specific components
| style="text-align:left;" | Generate an entity with/without specific components
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|stoptime}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|stoptime}}</span>
| style="text-align:left;" | Stop/continue time
| style="text-align:left;" | Stop/continue time
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|systemstat}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|systemstat}}</span>
| style="text-align:left;" | Return or set video settings and runtime statistics of the game.
| style="text-align:left;" | Return or set video settings and runtime statistics of the game.
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|test}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|test}}</span>
| style="text-align:left;" | Execute a test with Test Manager
| style="text-align:left;" | Execute a test with Test Manager
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|testassets}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|testassets}}</span>
| style="text-align:left;" | Upload/download a test resource through Test Manager
| style="text-align:left;" | Upload/download a test resource through Test Manager
|  
|  
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|timelock}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|timelock}}</span>
| style="text-align:left;" | Stop/continue time
| style="text-align:left;" | Stop/continue time
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tpb}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|tpb}}</span>
| style="text-align:left;" | Alias of {{MC/Cmd|tptobiome}}
| style="text-align:left;" | Alias of {{cmd|tptobiome}}
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptobiome}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|tptobiome}}</span>
| style="text-align:left;" | Teleport to specified biome
| style="text-align:left;" | Teleport to specified biome
| gamemasters
| gamemasters
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptosuitabletree}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|tptosuitabletree}}</span>
| style="text-align:left;" | Returns a position where the player can destroy a tree
| style="text-align:left;" | Returns a position where the player can destroy a tree
| admin
| admin
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|villages}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|villages}}</span>
| style="text-align:left;" | Enable/disable village debugging information display
| style="text-align:left;" | Enable/disable village debugging information display
| any
| any
|-
|-
| style="text-align:left;" | <span class="nowrap">{{MC/Cmd|wipeout}}</span>
| style="text-align:left;" | <span class="nowrap">{{cmd|wipeout}}</span>
| style="text-align:left;" | Clear all non-player entities in all dimensions
| style="text-align:left;" | Clear all non-player entities in all dimensions
| any
| any
Line 522: Line 522:


== References ==
== References ==
{{MC/Reflist}}
{{Reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition}}
{{Navbox Bedrock Edition}}


de:Entwickler-Befehle
[[Minecraft:de:Entwickler-Befehle]]
ja:開発者コマンド
[[Minecraft:ja:開発者コマンド]]
zh:基岩版开发者命令
[[Minecraft:zh:基岩版开发者命令]]

Latest revision as of 11:03, 5 June 2026

Template:Outdated Template:Exclusive

Developer commands are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.

However, these developer exclusive commands were accidentally left in the iOS release of Minecraft:Bedrock Edition 1.2.13. They were removed in Minecraft:Bedrock Edition 1.2.14.<ref>Template:Tweet</ref><ref>Template:Cite</ref>

List

Summary of commands
Command Description Template:Tooltip
Template:Cmd Adds a rider to an entity Template:Info needed
Template:Cmd Creates AI goals for a mob Template:Info needed
Template:Cmd Enable/disable AI display of entities any
Template:Cmd Stops AI goals for a mob Template:Info needed
Template:Cmd Allows you to set or get the anger level of entities Template:Info needed
Template:Cmd Template:Info needed Template:Info needed
Template:Cmd Run a behavior tree any
Template:Cmd Run ActiveTool Behavior Tree any
Template:Cmd Run BreakBlock behavior tree any
Template:Cmd Run FindBlock behavior tree any
Template:Cmd Run Fly behavior tree any
Template:Cmd Run GetInteractionPositionForBlock behavior tree any
Template:Cmd Run the LookAt behavior tree any
Template:Cmd Run Move behavior tree any
Template:Cmd Run MoveTo behavior tree any
Template:Cmd Run PlaceBlock behavior tree any
Template:Cmd Run a behavior tree any
Template:Cmd Creates and modifies boss bars Template:Info needed
Template:Cmd Enable/disable the collision box and volume drawing of the entity any
Template:Cmd Modifies the player's camera view Template:Info needed
Template:Cmd Teleports player's to a position in another dimension Template:Info needed
Template:Cmd Changes the name of a mob Template:Info needed
Template:Cmd Allows clients to follow each others movements Template:Info needed
Template:Cmd This is a combination of /spawning and /wipeout command, so that remove all non-player entities any
Template:Cmd Clear the selected inventory
Template:Cmd Clear the player's inventory any
Template:Cmd Crash Minecraft immediately admin
Template:Cmd Crash the Minecraft client immediately
Template:Cmd Instantly crash the Minecraft server
Template:Cmd Create a new world admin
Template:Cmd Destroy the block at the specified coordinates
Template:Cmd Get the names of all blocks in a range and output them as strings any
Template:Cmd Get information about all entities in the current dimension
Template:Cmd Get information about all entities in the current dimension
Template:Cmd Give random enchantments to items held by the player gamemasters
Template:Cmd Fill the chest with items any
Template:Cmd Fills the player's drive with dummy files admin
Template:Cmd Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. any
Template:Cmd Find a flat area for the player any
Template:Cmd Find nearby drops for the player any
Template:Cmd Reload the biome of chunks around the player admin
Template:Cmd Set the player's flight status any
Template:Cmd Get the name of the currently screen admin
Template:Cmd Returns the average end frame time any
Template:Cmd Returns the average percentage of calculating time any
Template:Cmd Returns the average rendering time any
Template:Cmd Returns the average tick time any
Template:Cmd Returns the average percentage of unaccounted time any
Template:Cmd Get the name of the block with at specified coordinates any
Template:Cmd Get current brightness any
Template:Cmd Get a list of items in the chest any
Template:Cmd Returns the number of dirty chunks any
Template:Cmd Return the number of created chunks any
Template:Cmd Return the number of chunks that have been sorted any
Template:Cmd Return CPU information any
Template:Cmd Check the durability of the selected item any
Template:Cmd Returns the player's experience level any
Template:Cmd Returns the current frame rate of the game any
Template:Cmd Return GPU information any
Template:Cmd Return video memory size any
Template:Cmd Returns the current GUI scale any
Template:Cmd Return anti-aliasing level any
Template:Cmd Return operation system's version any
Template:Cmd Get the biome here any
Template:Cmd Return player's ID any
Template:Cmd Get the player's current coordinates gamemasters
Template:Cmd Detect the redstone power level of the specified coordinate block any
Template:Cmd Return the time taken by profiler stat any
Template:Cmd Return screen resolution any
Template:Cmd Detect hand-held items and its count any
Template:Cmd Get the name of the player's current skin any
Template:Cmd Detect the structure here any
Template:Cmd Return system related information any
Template:Cmd Return system memory size any
Template:Cmd Get the current visible distance any
Template:Cmd Detect the name of the current world gamemasters
Template:Cmd Change the player's health gamemasters
Template:Cmd Change the player's hunger value gamemasters
Template:Cmd Check if the target block is a large chest any
Template:Cmd Check if the player is sneaking any
Template:Cmd Check if the player is flying any
Template:Cmd Check if the player has landed any
Template:Cmd Check if the client has loaded the world admin
Template:Cmd Give players preset kit gamemasters
Template:Cmd Leave the world and return to the main screen any
Template:Cmd Load all automated behavior tree definitions any
Template:Cmd Set and filter logs any
Template:Cmd Force the player to look at a floating point coordinate any
Template:Cmd Issue low memory warning any
Template:Cmd Check whether the nearest entity is baby type any
Template:Cmd Template:Info needed admin
Template:Cmd Template:Info needed
Template:Cmd Enable/disable pathfinding display any
Template:Cmd Simulate the action of the player pressing the pause button and enter the pause screen
Template:Cmd If possible, place the blocks in your hand to the specified coordinates
Template:Cmd Get player status
Template:Cmd Get player profile any
Template:Cmd Export redstone image to Visual Studio any
Template:Cmd Register a third-party server in the third-party server's repository. any
Template:Cmd Set the player's current rotation angle
Template:Cmd Select specific items from the player's nine hotbar slots any
Template:Cmd Make a request to the specified player to display the form to them
Template:Cmd Send a request to show players the store offer any
Template:Cmd Set the brightness level any
Template:Cmd Set GUI scale any
Template:Cmd Set player skin any
Template:Cmd Set view distance
Template:Cmd Template:Info needed
Template:Cmd Template:Info needed
Template:Cmd Lock the simulation time. any
Template:Cmd Scale the simulating passage. any
Template:Cmd Get the name of the player's current skin
Template:Cmd Generate relic structure any
Template:Cmd Set whether the entity can spawn naturally admin
Template:Cmd Generate an entity of the item at a specific coordinate
Template:Cmd Generate an entity with/without specific components
Template:Cmd Stop/continue time
Template:Cmd Return or set video settings and runtime statistics of the game. gamemasters
Template:Cmd Execute a test with Test Manager
Template:Cmd Upload/download a test resource through Test Manager
Template:Cmd Stop/continue time gamemasters
Template:Cmd Alias of Template:Cmd gamemasters
Template:Cmd Teleport to specified biome gamemasters
Template:Cmd Returns a position where the player can destroy a tree admin
Template:Cmd Enable/disable village debugging information display any
Template:Cmd Clear all non-player entities in all dimensions any

See also

References

Template:Reflist

Navigation

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