Minecraft:Lever: Difference between revisions
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{{ | {{Distinguish|Level}} | ||
{{Infobox block | {{Infobox block | ||
|image=Lever.png | |image=Lever.png | ||
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|transparent=Yes | |transparent=Yes | ||
|light=No | |light=No | ||
| waterloggable = {{ | | waterloggable = {{jebe|No|Yes}} | ||
|tool=any | |tool=any | ||
|renewable=Yes | |renewable=Yes | ||
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|flammable=No | |flammable=No | ||
|lavasusceptible=No}} | |lavasusceptible=No}} | ||
The '''lever''' is a non-solid [[Minecraft:block]] that can be [[Minecraft:Redstone components|switched]] to provide redstone power. | The '''lever''' is a non-solid [[Minecraft:block]] that can be [[Minecraft:Redstone components|switched]] to provide [[Minecraft:Redstone circuit|redstone power]]. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
No tool can accelerate the breaking process of levers. | No tool can accelerate the breaking process of levers. | ||
{{ | {{breaking row|horizontal=1|Lever}} | ||
Levers drop themselves when destroyed, and when their attachment block is moved or removed. | Levers drop themselves when destroyed, and when their attachment block is moved or removed. | ||
=== Natural generation === | === Natural generation === | ||
Three levers generate naturally in each jungle temple. They also generate in woodland | Three levers generate naturally in each [[Minecraft:jungle temple]]. They also generate in [[Minecraft:woodland mansion]]s and [[Minecraft:ancient cities]]. | ||
=== Crafting === | === Crafting === | ||
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== Usage == | == Usage == | ||
{{ | {{See also|Redstone circuits}} | ||
{{ | {{IN|java}}, lever can be destroyed by [[Minecraft:fluid]]s. | ||
[[File:Lever positions.png|thumb|Five of the eight possible orientations, levers off.]] | [[File:Lever positions.png|thumb|Five of the eight possible orientations, levers off.]] | ||
A lever can be used as a player-switchable redstone [[Minecraft:Redstone components#Power components|power source]]. | A lever can be used as a player-switchable redstone [[Minecraft:Redstone components#Power components|power source]]. | ||
=== Placement === | === Placement === | ||
A lever can be attached to the '''top''', '''side''', or '''bottom''' of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the '''top''' of an upside-down [[Minecraft:slab]] or upside-down [[Minecraft:stairs]] (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player. | A lever can be attached to the '''top''', '''side''', or '''bottom''' of any full solid [[Minecraft:opaque]] block (stone, dirt, blocks of gold, etc.), or to the '''top''' of an upside-down [[Minecraft:slab]] or upside-down [[Minecraft:stairs]] (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player. | ||
{{ | {{IN|bedrock}}, it can additionally be placed on the top of a fence, stone wall or hopper, and can be [[Minecraft:waterlogging|placed underwater]]. | ||
When placed on the side of blocks, down is ''on'' and up is ''off''. On the top or bottom of blocks, ''off'' is north or west, ''on'' is south or east. | When placed on the side of blocks, down is ''on'' and up is ''off''. On the top or bottom of blocks, ''off'' is north or west, ''on'' is south or east. | ||
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To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked. | To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked. | ||
[[Minecraft:Mob]]s cannot turn a lever on or off, except accidentally by a wind charge shot from a breeze. | [[Minecraft:Mob]]s cannot turn a lever on or off, except accidentally by a [[Minecraft:wind charge]] shot from a [[Minecraft:breeze]]. | ||
=== Behavior === | === Behavior === | ||
While active, a lever: | While active, a lever: | ||
* powers any adjacent redstone dust (including beneath the lever) to power level 15 | * powers any adjacent [[Minecraft:redstone dust]] (including beneath the lever) to [[Minecraft:Redstone circuit#Power|power level]] 15 | ||
* powers any adjacent redstone comparator or redstone repeater facing away from the lever to power level 15 | * powers any adjacent [[Minecraft:redstone comparator]] or [[Minecraft:redstone repeater]] facing away from the lever to power level 15 | ||
* strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block) | * strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block) | ||
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, redstone | * activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, [[Minecraft:redstone lamp]]s, etc. | ||
* emits redstone particles to indicate that it is active ({{ | * emits redstone particles to indicate that it is active ({{in|java}}). | ||
=== Piston interactivity === | === Piston interactivity === | ||
Lever is destroyed when the [[Minecraft:piston]] tries to push it. It can't be pulled by the sticky piston. | Lever is destroyed when the [[Minecraft:piston]] tries to push it. It can't be pulled by the [[Minecraft:sticky piston]]. | ||
== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{ | {{Sound table/Block/Lever}} | ||
=== Unique === | === Unique === | ||
{{ | {{el|je}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
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}} | }} | ||
{{ | {{edition|bedrock}} | ||
{{SoundTable | {{SoundTable | ||
|type=bedrock | |type=bedrock | ||
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== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
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|foot=1}} | |foot=1}} | ||
{{ | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
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=== Block states === | === Block states === | ||
{{ | {{see also|Block states}} | ||
{{ | {{edition|java}}: | ||
{{bst|face|wall|ceiling,floor,wall|The face of the block the lever placed on.<br>Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.}} | {{bst|face|wall|ceiling,floor,wall|The face of the block the lever placed on.<br>Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.}} | ||
{{bst|facing|north|east,north,south,west|The direction the lever is facing.<br>Opposite to the direction the player is facing if placed on the side of a block.}} | {{bst|facing|north|east,north,south,west|The direction the lever is facing.<br>Opposite to the direction the player is facing if placed on the side of a block.}} | ||
{{bst|powered|false|false,true|If true, the lever is currently activated.|foot=1}} | {{bst|powered|false|false,true|If true, the lever is currently activated.|foot=1}} | ||
{{ | {{edition|bedrock}}: | ||
{{bst|showaux=1|bits=0x8|open_bit|false|false,true|If the lever is currently activated.|0,1}} | {{bst|showaux=1|bits=0x8|open_bit|false|false,true|If the lever is currently activated.|0,1}} | ||
{{bst|bits=0x1,0x2,0x4|lever_direction|down_east_west | {{bst|bits=0x1,0x2,0x4|lever_direction|down_east_west | ||
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== Videos == | == Videos == | ||
<div style="text-align:center">{{ | <div style="text-align:center">{{yt|sw2IV7nL5nk}}{{yt|aMit1sra8VY}}</div> | ||
== History == | == History == | ||
{{ | {{more sounds|section=1|type=old|Sounds before 23w33a}} | ||
{{ | {{See asset history|type=block}} | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Minecraft:Notch]] shows interest in adding levers.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java alpha}} | ||
|{{ | |{{HistoryLine||v1.0.1|[[File:Wall Lever (S) JE1.png|32px]] [[File:Powered Wall Lever (S) JE1.png|32px]] Added levers. | ||
|[[File:Ceiling Lever (N) JE1.png|32px]] [[File:Powered Ceiling Lever (N) JE1.png|32px]] The data values which would in future be used for ceiling levers had a large cobblestone cuboid in the middle, and floor and "ceiling" levers only existed in north- and west-facing forms.}} | |[[File:Ceiling Lever (N) JE1.png|32px]] [[File:Powered Ceiling Lever (N) JE1.png|32px]] The data values which would in future be used for ceiling levers had a large cobblestone cuboid in the middle, and floor and "ceiling" levers only existed in north- and west-facing forms.}} | ||
|{{ | |{{HistoryLine|java beta}} | ||
|{{ | |{{HistoryLine||1.7|[[File:Wall Lever (S) JE2-L1.png|32px]] [[File:Powered Wall Lever (S) JE2-L1.png|32px]] Due to the change of the [[Minecraft:cobblestone]] texture, the texture of levers has been updated.}} | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.3.1|dev=12w22a|Levers now generate in [[Minecraft:jungle temple]]s.}} | ||
|{{ | |{{HistoryLine|||dev=12w24a|[[File:Ceiling Lever (N) JE3.png|32px]] [[File:Ceiling Lever (W) JE3.png|32px]] [[File:Powered Ceiling Lever (N) JE3.png|32px]] [[File:Powered Ceiling Lever (W) JE3.png|32px]] Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.}} | ||
|{{ | |{{HistoryLine||1.5|dev=13w03a|Lever orientation is no longer random.}} | ||
|{{ | |{{HistoryLine||1.8|dev=14w04a|[[File:Lever (in minecart) 14w04a.png|32px]] If a lever is set to render as the block inside of a [[Minecraft:minecart]] via commands or map editing, it now appears as this (previously it would be entirely invisible).}} | ||
|{{ | |{{HistoryLine|||dev=14w10a|[[File:Wall Lever (S) JE3.png|32px]] [[File:Powered Wall Lever (S) JE3.png|32px]] Lever models have changed - the UV is now different.}} | ||
|{{ | |{{HistoryLine||1.9|dev=15w46a|Mobs no longer spawn on levers.}} | ||
|{{ | |{{HistoryLine||1.11|dev=16w39a|Levers now generate in [[Minecraft:woodland mansion]]s.}} | ||
|{{ | |{{HistoryLine||1.13|dev=17w47a|[[File:Floor Lever (E) JE1.png|32px]] [[File:Floor Lever (S) JE1.png|32px]] [[File:Ceiling Lever (E) JE1.png|32px]] [[File:Ceiling Lever (S) JE1.png|32px]] [[File:Powered Floor Lever (E) JE1.png|32px]] [[File:Powered Floor Lever (S) JE1.png|32px]] [[File:Powered Ceiling Lever (E) JE1.png|32px]] [[File:Powered Ceiling Lever (S) JE1.png|32px]] Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation. | ||
|Flicking a lever on now displays redstone particles. | |Flicking a lever on now displays redstone [[Minecraft:particles]]. | ||
|Levers can no longer be placed on top of [[Minecraft:piston]]s.}} | |Levers can no longer be placed on top of [[Minecraft:piston]]s.}} | ||
|{{ | |{{HistoryLine|||dev=pre2|The hitbox height of levers placed on the ceiling or floor has been decreased.}} | ||
|{{ | |{{HistoryLine||1.14|dev=18w43a|[[File:Wall Lever (S) JE4.png|32px]] [[File:Powered Wall Lever (S) JE4.png|32px]] The textures used by levers have changed.}} | ||
|{{ | |{{HistoryLine|||dev=18w50a|[[File:Wall Lever (S) JE5-L1.png|32px]] [[File:Powered Wall Lever (S) JE5-L1.png|32px]] The cobblestone texture has changed, changing levers as well.}} | ||
|{{ | |{{HistoryLine|||dev=19w03c|Levers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.}} | ||
|{{ | |{{HistoryLine||1.19|dev=22w13a|Levers now generate in [[Minecraft:ancient cities]].}} | ||
|{{HistoryLine||1.20.2|dev=23w33a|Levers now use stone sounds instead of wood sounds.<ref>{{bug|MC-217628||Levers use wood sounds rather than stone|Fixed}}</ref>}} | |{{HistoryLine||1.20.2|dev=23w33a|Levers now use stone sounds instead of wood sounds.<ref>{{bug|MC-217628||Levers use wood sounds rather than stone|Fixed}}</ref>}} | ||
}} | }} | ||
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=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{ | |{{HistoryLine||v0.13.0|dev=build 1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}} | ||
|{{ | |{{HistoryLine||v0.15.0|dev=build 1|Levers now generate in [[Minecraft:jungle temple]]s.}} | ||
|{{ | |{{HistoryLine|pocket}} | ||
|{{ | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Levers now generate in [[Minecraft:woodland mansion]]s.}} | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wall Lever (S) JE5-L3.png|32px]]{{ | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Is this exact model used?}} The texture of levers has been changed.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{ | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}} | ||
|{{ | |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Levers can now be placed upside down (on the underside of a [[Minecraft:block]]).}} | ||
|{{ | |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Levers now generate in [[Minecraft:woodland mansion]]s.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Wall Lever (S) JE5-L3.png|32px]]{{ | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Was this exact model used?}} The texture of levers has been changed.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|new 3ds}} | ||
|{{HistoryLine||0.1.0|[[File:Wall Lever (S) JE2-L2.png|32px]]{{ | |{{HistoryLine||0.1.0|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}} | ||
|{{ | |{{HistoryLine||1.9.19|Levers now generate in [[Minecraft:woodland mansion]]s.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 69.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{Issue list}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Alex pulls a lever.png|Alex pulling a lever. | File:Alex pulls a lever.png|[[Minecraft:Alex]] pulling a lever. | ||
File:AYIB Lever.jpeg|Kai pulling a lever. | File:AYIB Lever.jpeg|[[Minecraft:Kai]] pulling a lever. | ||
Henry lever.png|A lever in {{ | Henry lever.png|A lever in {{amcm}}. | ||
</gallery> | </gallery> | ||
== References == | == References == | ||
{{ | {{Reflist}} | ||
== External links == | == External links == | ||
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== Navigation == | == Navigation == | ||
{{ | {{Navbox redstone|components}} | ||
{{ | {{Navbox blocks|Utility}} | ||
[[Category:Mechanisms]] | [[Category:Mechanisms]] | ||
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[[Category:Non-solid blocks]] | [[Category:Non-solid blocks]] | ||
cs:Páka | [[Minecraft:cs:Páka]] | ||
de:Hebel | [[Minecraft:de:Hebel]] | ||
es:Palanca | [[Minecraft:es:Palanca]] | ||
fr:Levier | [[Minecraft:fr:Levier]] | ||
hu:Kar | [[Minecraft:hu:Kar]] | ||
it:Leva | [[Minecraft:it:Leva]] | ||
ja:レバー | [[Minecraft:ja:レバー]] | ||
ko:레버 | [[Minecraft:ko:레버]] | ||
nl:Hendel | [[Minecraft:nl:Hendel]] | ||
pl:Dźwignia | [[Minecraft:pl:Dźwignia]] | ||
pt:Alavanca | [[Minecraft:pt:Alavanca]] | ||
ru:Рычаг | [[Minecraft:ru:Рычаг]] | ||
th:คันโยก | [[Minecraft:th:คันโยก]] | ||
uk:Важіль | [[Minecraft:uk:Важіль]] | ||
zh:拉杆 | [[Minecraft:zh:拉杆]] | ||
Latest revision as of 11:11, 2 July 2026
Template:Distinguish Template:Infobox block The lever is a non-solid Minecraft:block that can be switched to provide redstone power.
Obtaining
Breaking
No tool can accelerate the breaking process of levers. Template:Breaking row Levers drop themselves when destroyed, and when their attachment block is moved or removed.
Natural generation
Three levers generate naturally in each Minecraft:jungle temple. They also generate in Minecraft:woodland mansions and Minecraft:ancient cities.
Crafting
Usage
Template:See also Template:IN, lever can be destroyed by Minecraft:fluids.
A lever can be used as a player-switchable redstone power source.
Placement
A lever can be attached to the top, side, or bottom of any full solid Minecraft:opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down Minecraft:slab or upside-down Minecraft:stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.
Template:IN, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.
When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, off is north or west, on is south or east.
Activation
To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.
Minecraft:Mobs cannot turn a lever on or off, except accidentally by a Minecraft:wind charge shot from a Minecraft:breeze.
Behavior
While active, a lever:
- powers any adjacent Minecraft:redstone dust (including beneath the lever) to power level 15
- powers any adjacent Minecraft:redstone comparator or Minecraft:redstone repeater facing away from the lever to power level 15
- strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
- activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, Minecraft:redstone lamps, etc.
- emits redstone particles to indicate that it is active (Template:In).
Piston interactivity
Lever is destroyed when the Minecraft:piston tries to push it. It can't be pulled by the Minecraft:sticky piston.
Sounds
Generic
Template:Sound table/Block/Lever
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
Videos
History
Template:More sounds Template:See asset history
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
-
Minecraft:Alex pulling a lever.
-
Minecraft:Kai pulling a lever.
-
A lever in Template:Amcm.
References
External links
Template:Navbox redstone Template:Navbox blocks
Minecraft:cs:Páka Minecraft:de:Hebel Minecraft:es:Palanca Minecraft:fr:Levier Minecraft:hu:Kar Minecraft:it:Leva Minecraft:ja:レバー Minecraft:ko:레버 Minecraft:nl:Hendel Minecraft:pl:Dźwignia Minecraft:pt:Alavanca Minecraft:ru:Рычаг Minecraft:th:คันโยก Minecraft:uk:Важіль Minecraft:zh:拉杆