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StarCitizen:Array Hack: Difference between revisions

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SyncBot (talk | contribs)
Fix template calls: add SC/ prefix
SyncBot (talk | contribs)
Sync: updated from Star Citizen
 
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{{Contract
{{Entity
| name = Array Hack
|uuid = 39fcd905-d82d-4aa5-b6db-096585a53fd8
| image =
|name = {{PAGENAME}}
| contractee = Unknown
| category = Unverified
| type = Mercenary
| pickup = Contract Manager
| shareable = Yes
| availability = Unavailable
| reward = 25,000
| requirement =
| takes place = [[StarCitizen:Stanton system]]
| orbit =
}}
}}
This mission tasks the player with shutting down a comm array around a planetary body, and keeping it offline for at least a few minutes. The comm array will be protected by defensive turrets and may have missile defenses as well. Hoverbikes can fit inside of the entrance to the comm array's interior. As soon as the player begins the hack, a [[StarCitizen:Network Intrusion]] ECN Alert will be sent out to all other players in the area. If the player obtains a fine for trespassing, it can be paid off at [[StarCitizen:Fines & Citations Payment System|various terminals]].
This mission tasks the player with shutting down a comm array around a planetary body, and keeping it offline for at least a few minutes. The comm array will be protected by defensive turrets and may have missile defenses as well. Hoverbikes can fit inside of the entrance to the comm array's interior. As soon as the player begins the hack, a [[StarCitizen:Network Intrusion]] ECN Alert will be sent out to all other players in the area. If the player obtains a fine for trespassing, it can be paid off at [[StarCitizen:Fines & Citations Payment System|various terminals]].<ref>{{Cite game|build=[[StarCitizen:Update:Star Citizen Alpha 4.10.0|Alpha 4.10.0]]|text=Datamine|accessdate=2026-09-14}}</ref>


== Dynamic Name ==
== Name ==
The game titles this contract from the contractor's own set, so it is offered under any of these names.
* Array Hack
* Array Hack
* Lights Out
* Lights Out
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* Privacy Screen
* Privacy Screen


==Dynamic Description==
== Description ==
The API carries no text for this contract, so the briefings below are transcribed from the game.
 
{{Spoiler box
{{Spoiler box
| content = {{Quote|Comm Array <code>array id</code> around <code>moon/planet</code> being online's going to be a problem for some Nine Tails working the area.
| content = {{Quote|Comm Array <code>array id</code> around <code>moon/planet</code> being online's going to be a problem for some Nine Tails working the area.
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}}
}}


==Possible Targets ==
== Possible Targets ==
*[[StarCitizen:Comm Array ST1-02]] around [[StarCitizen:Ita]]
*[[StarCitizen:Comm Array ST1-02]] around [[StarCitizen:Ita]]
*[[StarCitizen:Comm Array ST1-13]] around [[StarCitizen:Arial]]
*[[StarCitizen:Comm Array ST1-13]] around [[StarCitizen:Arial]]
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*[[StarCitizen:Comm Array ST4-59]] around [[StarCitizen:Clio]]
*[[StarCitizen:Comm Array ST4-59]] around [[StarCitizen:Clio]]
*[[StarCitizen:Comm Array ST4-64]] around [[StarCitizen:Euterpe]]
*[[StarCitizen:Comm Array ST4-64]] around [[StarCitizen:Euterpe]]
== Orders ==
{{Entity/Orders}}
== Rewards ==
{{Entity/Rewards}}
== Combat ==
{{Entity/Combat}}


== References ==
== References ==
<references/>
<references />
 
{{SC/Stub}}

Latest revision as of 11:21, 15 September 2026

Template:Entity This mission tasks the player with shutting down a comm array around a planetary body, and keeping it offline for at least a few minutes. The comm array will be protected by defensive turrets and may have missile defenses as well. Hoverbikes can fit inside of the entrance to the comm array's interior. As soon as the player begins the hack, a StarCitizen:Network Intrusion ECN Alert will be sent out to all other players in the area. If the player obtains a fine for trespassing, it can be paid off at various terminals.<ref>Template:Cite game</ref>

Name

The game titles this contract from the contractor's own set, so it is offered under any of these names.

  • Array Hack
  • Lights Out
  • Dis-Array
  • Privacy Screen

Description

The API carries no text for this contract, so the briefings below are transcribed from the game.

Template:Spoiler box

Template:Spoiler box

Template:Spoiler box

Possible Targets

Orders

Template:Entity/Orders

Rewards

Template:Entity/Rewards

Combat

Template:Entity/Combat

References

<references />