Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

StarCitizen:Tractor beam: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add SC/ prefix
SyncBot (talk | contribs)
Sync: updated from Star Citizen
 
Line 1: Line 1:
{{For|a list of all cruisers in Star Citizen|:Category:Tractor beams}}
A '''tractor beam''' is a device that can attract one object to another from a distance when Collimated Beam projects a force field into the target object. It is employed to securing or retrieving [[StarCitizen:cargo]], passengers, shuttlecraft, etc.; as a means of preventing an enemy from escaping, analogous to grappling hooks and as a device to harness objects that can then be used as impromptu weapons.
A '''tractor beam''' is a device that can attract one object to another from a distance when Collimated Beam projects a force field into the target object. It is employed to securing or retrieving [[StarCitizen:cargo]], passengers, shuttlecraft, etc.; as a means of preventing an enemy from escaping, analogous to grappling hooks and as a device to harness objects that can then be used as impromptu weapons.


{{#ask:
{{Data table
[[Category:Tractor beams]]
| category = Tractor beams
[[StarCitizen::+]]
| columns =
|?Size
    Size ; filter
|?Maximum force=Max force
    Beam force ; label=Force
|?Optimal range
    Beam mode force ; label=Heavy-lift force
|?Maximum range=Max range
    Beam range ; label=Range
|?Maximum angle=Max angle
    Beam max angle ; label=Max angle
|?Maximum volume=Max volume
    Manufacturer ; filter
|?Manufacturer
|format=datatables
|limit=1000
|datatables-mark=true
|datatables-searchPanes=false
|datatables-searchPanes.initCollapsed=true
|datatables-searchPanes.columns=1,7
}}
}}


== Development ==
== Development ==
Vehicle tractor beam is introduced in [[StarCitizen:Star Citizen Alpha 3.21.1|Alpha 3.21.1]] as a part of Tractor Beam Tier 2 gameplay mechanics.<ref name="patchnotes-3211">{{SC/Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-21-1-live-patch-notes|text=Star Citizen Alpha 3.21.1 LIVE.8892745 Patch Notes|accessdate=2023-11-18}}</ref>
Vehicle tractor beam is introduced in [[StarCitizen:Star Citizen Alpha 3.21.1|Alpha 3.21.1]] as a part of Tractor Beam Tier 2 gameplay mechanics.<ref name="patchnotes-3211">{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-21-1-live-patch-notes|text=Star Citizen Alpha 3.21.1 LIVE.8892745 Patch Notes|accessdate=2023-11-18}}</ref>


== See also ==
== See also ==
Line 31: Line 22:


[[Category:Ship components]]
[[Category:Ship components]]
{{SC/Short description|Vehicle component that moves objects}}
{{Short description|Vehicle component that moves objects}}

Latest revision as of 11:41, 13 June 2026

A tractor beam is a device that can attract one object to another from a distance when Collimated Beam projects a force field into the target object. It is employed to securing or retrieving StarCitizen:cargo, passengers, shuttlecraft, etc.; as a means of preventing an enemy from escaping, analogous to grappling hooks and as a device to harness objects that can then be used as impromptu weapons.

Template:Data table

Development

Vehicle tractor beam is introduced in Alpha 3.21.1 as a part of Tractor Beam Tier 2 gameplay mechanics.<ref name="patchnotes-3211">Template:Cite RSI</ref>

See also

References

<references/> Template:Short description