Minecraft:Terrain-atlas.tga: Difference between revisions
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{{for|a comprehensive history of block texture changes, including after terrain-atlas.tga's decommission|Bedrock Edition history of textures/Blocks}} | {{for|a comprehensive history of block texture changes, including after terrain-atlas.tga's decommission|Bedrock Edition history of textures/Blocks}} | ||
{{Outdated feature|edition=bedrock}} | {{Outdated feature|edition=bedrock}} | ||
[[File:terrain-atlas.tga|thumb|<samp>terrain-atlas.tga</samp> in [[Pocket Edition v0.14.3 alpha|v0.14.3]], the last version to actually use this file | [[File:terrain-atlas.tga|thumb|<samp>terrain-atlas.tga</samp> in [[Pocket Edition v0.14.3 alpha|v0.14.3]], the last version to actually use this file]] | ||
<samp>'''terrain-atlas.tga'''</samp> and the mipmap variants <samp>'''terrain-atlas_mip0.tga'''</samp>, <samp>'''terrain-atlas_mip1.tga'''</samp>, <samp>'''terrain-atlas_mip2.tga'''</samp> and <samp>'''terrain-atlas_mip3.tga'''</samp> were [[Minecraft:texture atlas]]es found inside <samp>minecraft.apk</samp> that were used to load the game's block textures. | <samp>'''terrain-atlas.tga'''</samp> and the mipmap variants <samp>'''terrain-atlas_mip0.tga'''</samp>, <samp>'''terrain-atlas_mip1.tga'''</samp>, <samp>'''terrain-atlas_mip2.tga'''</samp> and <samp>'''terrain-atlas_mip3.tga'''</samp> were [[Minecraft:texture atlas]]es found inside <samp>minecraft.apk</samp> that were used to load the game's block textures. | ||
Latest revision as of 11:22, 19 September 2026
Template:For Template:Outdated feature
terrain-atlas.tga and the mipmap variants terrain-atlas_mip0.tga, terrain-atlas_mip1.tga, terrain-atlas_mip2.tga and terrain-atlas_mip3.tga were Minecraft:texture atlases found inside minecraft.apk that were used to load the game's block textures.
Format
terrain-atlas.tga is a fixed-width 512×256-pixel file that is split into different 16×16 squares which correspond to the texture of each block found in-game.
terrain-atlas_mip0.tga is a 256×128-pixel, terrain-atlas_mip1.tga 128×64-pixel, terrain-atlas_mip2.tga 64×32-pixel and terrain-atlas_mip3.tga 32×16-pixel files that is split into different 8×8, 4×4, 2×2 and 1×1 squares which correspond to the mipmap texture of each block found in-game.
History
See also
Template:Navbox texture atlases
Minecraft:ja:Terrain-atlas.tga Minecraft:zh:Terrain-atlas.tga