Dragonwilds:Lodestone: Difference between revisions
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|description = A powerful plinth for teleportation. | |description = A powerful plinth for teleportation. | ||
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A ''' | A '''lodestone''' is a platform that allows the player to travel if another lodestone is placed elsewhere. When the first lodestone is built, the [[Dragonwilds:Lodestone (Inactive)|inactive lodestone]] in the [[Dragonwilds:Temple Woods|Temple]] starting area becomes active as well. Teleporting between two lodestones costs a varied amount of [[Dragonwilds:Law Rune|Law Runes]], depending on the distance of the target lodestone and the weight of the player. | ||
==Teleportation costs== | ==Teleportation costs== | ||
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==Update history== | ==Update history== | ||
{{UH| | {{UH| | ||
{{UL | |||
|type=update | |||
|date=[[Dragonwilds:19 May]] [[Dragonwilds:2026]] | |||
|ver = Eye on Ashenfall - 0.11.2 | |||
|update = Teleportation now costs less law runes to travel across the map from the furthest edge of Fellhollow to the Temple Woods. | |||
}} | |||
{{UL | {{UL | ||
|type=update | |type=update | ||
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== Trivia == | == Trivia == | ||
* Unlike ''{{RSL|RuneScape}}'s (RS3)'' lodestone network, which requires no runes to activate or use, the lodestones of [[Dragonwilds:Ashenfall]] demand the use of [[Dragonwilds:Law Runes]] to function | * Unlike ''{{RSL|RuneScape}}'s (RS3)'' lodestone network, which requires no runes to activate or use, the lodestones of [[Dragonwilds:Ashenfall]] demand the use of [[Dragonwilds:Law Runes]] to function. | ||
** In ''RuneScape'', players can teleport to any unlocked lodestone from anywhere in the world, | ** In ''RuneScape'', players can teleport to any unlocked lodestone from anywhere in the world, although at a slower pace compared to traditional teleportation spells. In ''RuneScape: Dragonwilds'', however, players must physically interact with a lodestone to teleport to another. | ||
{{Base building}} | {{Base building}} | ||
Latest revision as of 11:00, 22 May 2026
Template:External Template:Otheruses Template:Infobox Build A lodestone is a platform that allows the player to travel if another lodestone is placed elsewhere. When the first lodestone is built, the inactive lodestone in the Temple starting area becomes active as well. Teleporting between two lodestones costs a varied amount of Law Runes, depending on the distance of the target lodestone and the weight of the player.
Teleportation costs
Teleporting between two lodestones costs an amount of law runes based on the distance between them and the amount of weight carried, with a minimum cost of one law rune. Note that the number shown on the lodestone map is calculated by the following:
<math>Law\, Runes = Length\, of\, target\, lodestone\, (cm) \times total\, weight\, (g)</math>
Since the displayed weight and distance in the game are in kilograms and metres, respectively, players will need to divide both measurements by 1,000 to calculate the runes required to teleport.
Recipe
Recipe: {{{1}}}
Recipe tree
Update history
Trivia
- Unlike Template:RSL's (RS3) lodestone network, which requires no runes to activate or use, the lodestones of Dragonwilds:Ashenfall demand the use of Dragonwilds:Law Runes to function.
- In RuneScape, players can teleport to any unlocked lodestone from anywhere in the world, although at a slower pace compared to traditional teleportation spells. In RuneScape: Dragonwilds, however, players must physically interact with a lodestone to teleport to another.