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ProjectGorgon:Animal Husbandry: Difference between revisions

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Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat
 
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|skilltype        = Trade Skill
|skilltype        = Trade Skill
|maxlevel        = 80
|maxlevel        = 80
|req              = [[ProjectGorgon:Animal Handling]] 50
|req              = [[ProjectGorgon:Animal Handling|Animal Handling]] 50
|skilltrainers    = [[ProjectGorgon:Leah Bowman]]
|skilltrainers    = [[ProjectGorgon:Leah Bowman|Leah Bowman]]
}}
}}


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}}
}}


== {{msg:BASEPAGENAME}} Overview==
== {{FULLPAGENAME}} Overview==
'''Animal Husbandry''' is a skill introduced at 2021. This skill requires [[ProjectGorgon:Animal Handling]] of 50 to learn.  
'''Animal Husbandry''' is a skill introduced at 2021. This skill requires [[ProjectGorgon:Animal Handling|Animal Handling]] of 50 to learn.  


=== In-Game Description ===
=== In-Game Description ===
The science of breeding pets.
The science of breeding pets.


=== Training {{msg:BASEPAGENAME}} ===
=== Training {{FULLPAGENAME}} ===
* [[ProjectGorgon:Leah Bowman]] in Povus will teach Animal Husbandry at {{Favor|Friends}}.
* [[ProjectGorgon:Leah Bowman|Leah Bowman]] in Povus will teach Animal Husbandry at {{Favor|Friends}}.
* [[ProjectGorgon:Leah Bowman]] in Povus unlocks Levels 51-60 at ''TODO'' and 61-70 at ''TODO"
* [[ProjectGorgon:Leah Bowman|Leah Bowman]] in Povus unlocks Levels 51-60 at ''TODO'' and 61-70 at ''TODO"
* [[ProjectGorgon:Crelpin]] in the Fae Realm unlocks Levels 71-80 at ''TODO''.
* [[ProjectGorgon:Crelpin|Crelpin]] in the Fae Realm unlocks Levels 71-80 at ''TODO''.


== Connected Skills ==
== Connected Skills ==
====Parent Skill: ====
====Parent Skill: ====
[[ProjectGorgon:Animal Handling]]
[[ProjectGorgon:Animal Handling|Animal Handling]]
===== Related Skills: =====
===== Related Skills: =====
*[[ProjectGorgon:Candle Making]] - Production of {{ItemCategory|Wax}} to increase chance of mating success for bees and wasps.
*[[ProjectGorgon:Candle Making|Candle Making]] - Production of {{ItemCategory|Wax}} to increase chance of mating success for bees and wasps.
*[[ProjectGorgon:Gadgeteering]] - Production of other {{ItemCategory|HusbandryRelated}} like incubators, cages, and kennels.
*[[ProjectGorgon:Gadgeteering|Gadgeteering]] - Production of other {{ItemCategory|HusbandryRelated}} like incubators, cages, and kennels.
==== Synergy Levels: ====
==== Synergy Levels: ====
None.
None.
== {{msg:BASEPAGENAME}} Mechanics ==
== {{FULLPAGENAME}} Mechanics ==
Two lorebooks describe many of the underlying mechanics of Animal Husbandry:
Two lorebooks describe many of the underlying mechanics of Animal Husbandry:
*[[ProjectGorgon:Basics of Animal Husbandry]]
*[[ProjectGorgon:Basics of Animal Husbandry|Basics of Animal Husbandry]]
*[[ProjectGorgon:The Traits of a Pet]]
*[[ProjectGorgon:The Traits of a Pet|The Traits of a Pet]]


There's an upper limit on the number of pets you can breed at once, and this limit is per-account, not per-player, similar to limit on player workorders. (The limit increases as you raise Animal Husbandry, but the total across all your characters can't exceed this character's current limit.) The per-account breeding maximum is five at a time.
There's an upper limit on the number of pets you can breed at once, and this limit is per-account, not per-player, similar to limit on player workorders. (The limit increases as you raise Animal Husbandry, but the total across all your characters can't exceed this character's current limit.) The per-account breeding maximum is five at a time.
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But there are caveats! First, only pets that were born in your stables can be sold. Pets that you capture in the wild can never be sold to others. (This means, for instance, that you can't capture and resell Hissy.) Second, you'll need to obtain a Pet Cage item -- and this will require a gadgeteer player who knows the recipe. And lastly, pet cages can't contain a pet forever! Each type of pet cage has a maximum lifespan. If the pet isn't taken out of the cage (and put into somebody's stable) before that time runs out, the pet escapes and is lost forever. (In other words, the cage item self-destructs.)
But there are caveats! First, only pets that were born in your stables can be sold. Pets that you capture in the wild can never be sold to others. (This means, for instance, that you can't capture and resell Hissy.) Second, you'll need to obtain a Pet Cage item -- and this will require a gadgeteer player who knows the recipe. And lastly, pet cages can't contain a pet forever! Each type of pet cage has a maximum lifespan. If the pet isn't taken out of the cage (and put into somebody's stable) before that time runs out, the pet escapes and is lost forever. (In other words, the cage item self-destructs.)


{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
{{:{{FULLPAGENAME}}/Level Up Rewards}}


== {{msg:BASEPAGENAME}} Experience Table ==
== {{FULLPAGENAME}} Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|
{{Spoiler|Click Expand to view the Experience Table for {{FULLPAGENAME}}|
{{:Xptables/AnimalHusbandry}}
{{:Xptables/AnimalHusbandry}}
}}
}}


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 06:23, 8 April 2026

Animal Husbandry

The science of breeding pets.
Skill Type:
Trade Skill
Max Level:
80
Requirements:
Skill Trainers:


"

The science of breeding pets.

ProjectGorgon:Animal Husbandry Overview

Animal Husbandry is a skill introduced at 2021. This skill requires Animal Handling of 50 to learn.

In-Game Description

The science of breeding pets.

Training ProjectGorgon:Animal Husbandry

Connected Skills

Parent Skill:

Animal Handling

Related Skills:

Synergy Levels:

None.

ProjectGorgon:Animal Husbandry Mechanics

Two lorebooks describe many of the underlying mechanics of Animal Husbandry:

There's an upper limit on the number of pets you can breed at once, and this limit is per-account, not per-player, similar to limit on player workorders. (The limit increases as you raise Animal Husbandry, but the total across all your characters can't exceed this character's current limit.) The per-account breeding maximum is five at a time.

For example, suppose you have a maximum level Animal Husbandry breeder character. The maximum that character can breed simultaneously is four, after all the bonuses earned at levels 15, 35, and 65. But then you have an alternate character on the same account also pick up Animal Husbandry. Initially, you can only breed one pet at a time on that alternate, so the maximum your first character can breed simultaneously remains four. Then, at Animal Husbandry Level 15, that second character can breed a second simultaneous attempt. When that alternate breeds two pets at once, the first higher-level character is then temporarily limited to three. The same thing happens when you have a third or more Animal Husbandry-enabled characters on your account: The maximum number of breeding attempts/gestations across all of them remains five total.

One of the fun things about breeding pets is selling or giving away the babies to interested parties. Pets can be "stored", turning them into items which can be given to other players. These players can then use the item to add that pet to their stable.

But there are caveats! First, only pets that were born in your stables can be sold. Pets that you capture in the wild can never be sold to others. (This means, for instance, that you can't capture and resell Hissy.) Second, you'll need to obtain a Pet Cage item -- and this will require a gadgeteer player who knows the recipe. And lastly, pet cages can't contain a pet forever! Each type of pet cage has a maximum lifespan. If the pet isn't taken out of the cage (and put into somebody's stable) before that time runs out, the pet escapes and is lost forever. (In other words, the cage item self-destructs.)


Animal Husbandry Level Up Rewards

Level Reward
10 +1 Stable Slot
12 Can Preview Gestation Duration
15 +1 Simultaneous Breeding Attempt
17 Can Preview Recovery Duration
20 +1 Stable Slot
23 Can See Chance of Offspring's Species
25 +1 to Animal Handling
28 Can Preview Mating Duration
30 +1 Stable Slot
35 +1 Simultaneous Breeding Attempt
37 Can See Chance of Mating Success
40 +1 Stable Slot
45 Can See Chance of Offspring's Sex
50 +1 to Animal Handling
+1 Stable Slot
60 +1 Stable Slot
65 +1 Simultaneous Breeding Attempt
70 +1 Stable Slot
75 +1 to Animal Handling
80 +1 Stable Slot

ProjectGorgon:Animal Husbandry Experience Table

Click Expand to view the Experience Table for ProjectGorgon:Animal Husbandry