Minecraft:World generation/History: Difference between revisions
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|{{HistoryLine|||dev=20100122-2251|New lighting pass, preventing stack overflows on huge deep floating maps. | |{{HistoryLine|||dev=20100122-2251|New lighting pass, preventing stack overflows on huge deep floating maps. | ||
|Flowers added back to world generation.}} | |Flowers added back to world generation.}} | ||
|{{HistoryLine|||dev=20100124-2119|Added the moss stone Starting House for players to spawn in.<ref group=note name=Starting_house>See [[Minecraft: | |{{HistoryLine|||dev=20100124-2119|Added the moss stone Starting House for players to spawn in.<ref group=note name=Starting_house>See [[Minecraft:Starting House#History]] for detailed information about Starting House history.</ref>}} | ||
|{{HistoryLine|||dev=20100124-2310|All air directly above bedrock layer is turned into lava.{{verify|Could be as early as in-111-1}}}} | |{{HistoryLine|||dev=20100124-2310|All air directly above bedrock layer is turned into lava.{{verify|Could be as early as in-111-1}}}} | ||
|{{HistoryLine|||dev=20100128-2200|Added Diamond Ore, which gets generated in the world.}} | |{{HistoryLine|||dev=20100128-2200|Added Diamond Ore, which gets generated in the world.}} | ||
| Line 143: | Line 143: | ||
|{{HistoryLine||v1.0.6|Added [[Minecraft:cactus]] to world generation. | |{{HistoryLine||v1.0.6|Added [[Minecraft:cactus]] to world generation. | ||
|Readded large trees to world generation.}} | |Readded large trees to world generation.}} | ||
|{{HistoryLine||v1.0.11|Added [[Minecraft:clay | |{{HistoryLine||v1.0.11|Added [[Minecraft:clay blob]]s and [[Minecraft:sugar cane]] random patches to world generation.}} | ||
|{{HistoryLine||v1.1.0|Clay generation is apparently more common.}}}} | |{{HistoryLine||v1.1.0|Clay generation is apparently more common.}}}} | ||
| Line 193: | Line 193: | ||
|Reduced the size of islands and oceans.<ref group=note name=Citation>This can be observed by using a program like MCA selector.</ref> | |Reduced the size of islands and oceans.<ref group=note name=Citation>This can be observed by using a program like MCA selector.</ref> | ||
|Added [[Minecraft:mushroom island]], [[Minecraft:mushroom island shore]], [[Minecraft:ice plains]], [[Minecraft:ice mountains]], [[Minecraft:frozen river]], and [[Minecraft:frozen ocean]] biomes. | |Added [[Minecraft:mushroom island]], [[Minecraft:mushroom island shore]], [[Minecraft:ice plains]], [[Minecraft:ice mountains]], [[Minecraft:frozen river]], and [[Minecraft:frozen ocean]] biomes. | ||
|Added [[Minecraft: | |Added [[Minecraft:Nether fortress]]es and added an (empty) portal room to [[Minecraft:stronghold]]s. | ||
|Readded roses to world generation.}} | |Readded roses to world generation.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Added a glass tower to strongholds. | |{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Added a glass tower to strongholds. | ||
| Line 201: | Line 201: | ||
Grass and flowers can now generate in snowy biomes - previously they could generate only under shade, for example from trees. When the previous behavior started is unknown.}} | Grass and flowers can now generate in snowy biomes - previously they could generate only under shade, for example from trees. When the previous behavior started is unknown.}} | ||
|{{HistoryLine||1.1|dev=11w48a|Changed temperature value of [[Minecraft:taiga]]s from 0.3 to 0.05, making them generate with snow again.}} | |{{HistoryLine||1.1|dev=11w48a|Changed temperature value of [[Minecraft:taiga]]s from 0.3 to 0.05, making them generate with snow again.}} | ||
|{{HistoryLine|||dev=12w01a|Added more biomes, these are: [[Minecraft:beach]]es, and biome variants such as [[Minecraft:desert hills]], [[Minecraft:Mountain edge|extreme hills edge]], [[Minecraft:Wooded hills| | |{{HistoryLine|||dev=12w01a|Added more biomes, these are: [[Minecraft:beach]]es, and biome variants such as [[Minecraft:desert hills]], [[Minecraft:Mountain edge|extreme hills edge]], [[Minecraft:Wooded hills|forest hills]], and [[Minecraft:taiga hills]]. | ||
|Reduced the height of [[Minecraft:Windswept hills|extreme hills]] ever so slightly. | |Reduced the height of [[Minecraft:Windswept hills|extreme hills]] ever so slightly. | ||
|Added [[Minecraft:superflat]] [[Minecraft:world type]]. | |Added [[Minecraft:superflat]] [[Minecraft:world type]]. | ||
| Line 212: | Line 212: | ||
|{{HistoryLine|||dev=12w08a|Caves generate once more.}} | |{{HistoryLine|||dev=12w08a|Caves generate once more.}} | ||
|{{HistoryLine||1.3.1|dev=12w16a|Added an optional [[Minecraft:bonus chest]].}} | |{{HistoryLine||1.3.1|dev=12w16a|Added an optional [[Minecraft:bonus chest]].}} | ||
|{{HistoryLine|||dev=12w19a|Changed height scale and height depth of [[Minecraft:desert hills]], [[Minecraft:wooded hills|forest hills]], [[Minecraft: | |{{HistoryLine|||dev=12w19a|Changed height scale and height depth of [[Minecraft:desert hills]], [[Minecraft:wooded hills|forest hills]], [[Minecraft:Mountain Edge|extreme hills edge]], [[Minecraft:ice mountains]], [[Minecraft:jungle hills]] and [[Minecraft:taiga hills]] to make these hill biomes slightly taller.}} | ||
|{{HistoryLine|||dev=12w21a|Added [[Minecraft:desert pyramid]]s to deserts. | |{{HistoryLine|||dev=12w21a|Added [[Minecraft:desert pyramid]]s to deserts. | ||
|Added [[Minecraft:emerald ore]], which generates on blobs of up 10 blocks in [[Minecraft:extreme hills]] biome and variants. | |Added [[Minecraft:emerald ore]], which generates on blobs of up 10 blocks in [[Minecraft:extreme hills]] biome and variants. | ||
| Line 218: | Line 218: | ||
|{{HistoryLine|||dev=12w22a|Added [[Minecraft:jungle pyramid]]s to jungles. | |{{HistoryLine|||dev=12w22a|Added [[Minecraft:jungle pyramid]]s to jungles. | ||
|Changed emerald ore blob size to 1 block.}} | |Changed emerald ore blob size to 1 block.}} | ||
|{{HistoryLine||1.4.2|dev=12w36a|Added [[Minecraft:carrot]]s and [[Minecraft: | |{{HistoryLine||1.4.2|dev=12w36a|Added [[Minecraft:carrot]]s and [[Minecraft:potato]]es to villages.}} | ||
|{{HistoryLine|||dev=12w38a|[[Minecraft:Infested Block|Stone monster eggs]] now rarely generate in Extreme Hills biomes and variants.}} | |{{HistoryLine|||dev=12w38a|[[Minecraft:Infested Block|Stone monster eggs]] now rarely generate in Extreme Hills biomes and variants.}} | ||
|{{HistoryLine|||dev=12w40a|Added [[Minecraft:swamp hut]]s to [[Minecraft:swamp]]s.}} | |{{HistoryLine|||dev=12w40a|Added [[Minecraft:swamp hut]]s to [[Minecraft:swamp]]s.}} | ||
| Line 225: | Line 225: | ||
==== The Update that Changed the World terrain generator ==== | ==== The Update that Changed the World terrain generator ==== | ||
{{info needed section|a large amount of unaccounted for changes in this era | {{info needed section|a large amount of unaccounted-for changes in this era.}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
| Line 240: | Line 240: | ||
|Added [[Minecraft:extreme hills+]] as a [[Minecraft:extreme hills]] variant. | |Added [[Minecraft:extreme hills+]] as a [[Minecraft:extreme hills]] variant. | ||
|[[Minecraft:Taiga]] now normally generates without snow, similar to [[Minecraft:taiga]] from [[Minecraft:Java Edition Beta 1.8|Beta 1.8]] to [[Minecraft:Java Edition 1.1|1.1]]. | |[[Minecraft:Taiga]] now normally generates without snow, similar to [[Minecraft:taiga]] from [[Minecraft:Java Edition Beta 1.8|Beta 1.8]] to [[Minecraft:Java Edition 1.1|1.1]]. | ||
|The previous Taiga has become its own biome, [[Minecraft:cold taiga]] | |The previous Taiga has become its own biome, [[Minecraft:cold taiga]]. | ||
|Added [[Minecraft:mega taiga]] and its variants. | |Added [[Minecraft:mega taiga]] and its variants. | ||
|Added [[Minecraft:deep ocean]] as a [[Minecraft:ocean]] variant. | |Added [[Minecraft:deep ocean]] as a [[Minecraft:ocean]] variant. | ||
|Added several [[Minecraft:biome]] variants. | |Added several [[Minecraft:biome]] variants. | ||
|Added [[Minecraft:Amplified]] [[Minecraft:world type]]. | |Added [[Minecraft:Amplified]] [[Minecraft:world type]]. | ||
|[[Minecraft:Jungle]] is now | |[[Minecraft:Jungle]] is now significantly rarer. | ||
|Several changes to [[Minecraft:swampland]], [[Minecraft:plains]], and [[Minecraft:extreme hills]]. | |Several changes to [[Minecraft:swampland]], [[Minecraft:plains]], and [[Minecraft:extreme hills]]. | ||
|[[Minecraft:Extreme hills edge]] no longer generates naturally. | |[[Minecraft:Extreme hills edge]] no longer generates naturally. | ||
| Line 292: | Line 292: | ||
|The World has been extended 64 blocks up and 64 blocks down, which means that it is possible to build from -64 to 319 in the overworld. | |The World has been extended 64 blocks up and 64 blocks down, which means that it is possible to build from -64 to 319 in the overworld. | ||
|Ore generation has been tweaked to match the new world height. | |Ore generation has been tweaked to match the new world height. | ||
|Added | |Added aquifers. | ||
|Added | |Added spaghetti and cheese [[Minecraft:cave]]s. | ||
|Removed | |Removed underwater [[Minecraft:canyon]]s and underwater caves.}} | ||
|{{HistoryLine|||dev=21w07a|Added [[Minecraft:grimstone]], which generates below Y=0.}} | |{{HistoryLine|||dev=21w07a|Added [[Minecraft:grimstone]], which generates below Y=0.}} | ||
|{{HistoryLine|||dev=21w08a|Added [[Minecraft:smooth basalt]], which generates as part of [[Minecraft:amethyst geode]]s. | |{{HistoryLine|||dev=21w08a|Added [[Minecraft:smooth basalt]], which generates as part of [[Minecraft:amethyst geode]]s. | ||
|Added [[Minecraft:deepslate ore]]s, which now generates when an ore replaces [[Minecraft:deepslate]]. | |Added [[Minecraft:deepslate ore]]s, which now generates when an ore replaces [[Minecraft:deepslate]]. | ||
|Added [[Minecraft:Cave|crack | |Added [[Minecraft:Cave|crack carvers]], which are like [[Minecraft:canyon]]s but deeper.}} | ||
|{{HistoryLine|||dev=21w10a|Added [[Minecraft:lush caves]], which is accessible only through the [[Minecraft:Buffet]] or [[Minecraft:Custom]] world types.}} | |{{HistoryLine|||dev=21w10a|Added [[Minecraft:lush caves]], which is accessible only through the [[Minecraft:Buffet]] or [[Minecraft:Custom]] world types.}} | ||
|{{HistoryLine|||dev=21w15a|Reverted most of the changes from [[Minecraft:21w06a]] back to the original, as the changes have moved to [[Minecraft:Java Edition 1.18]]. This can be bypassed by using the official [[Minecraft:Caves and Cliffs]] datapack. | |{{HistoryLine|||dev=21w15a|Reverted most of the changes from [[Minecraft:21w06a]] back to the original, as the changes have moved to [[Minecraft:Java Edition 1.18]]. This can be bypassed by using the official [[Minecraft:Caves and Cliffs]] datapack. | ||
| Line 341: | Line 341: | ||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added [[Minecraft:pale gardens]]. | |{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added [[Minecraft:pale gardens]]. | ||
|Initially, they only generate with positive weirdness.}}|{{HistoryLine||1.21.5|dev=25w02a|Pale gardens can now also generate in areas with negative weirdness. | |Initially, they only generate with positive weirdness.}}|{{HistoryLine||1.21.5|dev=25w02a|Pale gardens can now also generate in areas with negative weirdness. | ||
|[[Minecraft:Woodland | |[[Minecraft:Woodland mansion]]s now generate in pale gardens.}}}} | ||
=== The Nether === | === The Nether === | ||
| Line 358: | Line 358: | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||?|Mushrooms now generate on top of the Nether.}} | |{{HistoryLine||?|Mushrooms now generate on top of the Nether.}} | ||
|{{HistoryLine||1.5|dev=13w01a|Added [[Minecraft: | |{{HistoryLine||1.5|dev=13w01a|Added [[Minecraft:Nether quartz ore]], which generates in the Nether.}} | ||
|{{HistoryLine|||dev=13w02a|Added [[Minecraft:spring|hidden lava]], which generates in the Nether.}} | |{{HistoryLine|||dev=13w02a|Added [[Minecraft:spring|hidden lava]], which generates in the Nether.}} | ||
|{{HistoryLine||1.6.1|dev=13w18a|Added loot chests to | |{{HistoryLine||1.6.1|dev=13w18a|Added loot chests to Nether fortresses.}} | ||
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:magma block]]s, which generates in the Nether.}} | |{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:magma block]]s, which generates in the Nether.}} | ||
|{{HistoryLine||1.13|dev=18w07a|[[Minecraft:Ravine]]s now generate in the Nether.}} | |{{HistoryLine||1.13|dev=18w07a|[[Minecraft:Ravine]]s now generate in the Nether.}} | ||
| Line 367: | Line 367: | ||
|Added [[Minecraft:warped forest]]s to the Nether. | |Added [[Minecraft:warped forest]]s to the Nether. | ||
|Added [[Minecraft:soul sand valley]]s to the Nether. | |Added [[Minecraft:soul sand valley]]s to the Nether. | ||
|The original Nether biome has been renamed to the [[Minecraft: | |The original Nether biome has been renamed to the [[Minecraft:Nether wastes]]. | ||
|Added [[Minecraft:ancient debris]], a rare ore in the Nether.}} | |Added [[Minecraft:ancient debris]], a rare ore in the Nether.}} | ||
|{{HistoryLine|||dev=20w11a|Added [[Minecraft: | |{{HistoryLine|||dev=20w11a|Added [[Minecraft:Nether gold ore]] to the Nether.}} | ||
|{{HistoryLine|||dev=20w15a|Added [[Minecraft:basalt deltas]] to the Nether.}} | |{{HistoryLine|||dev=20w15a|Added [[Minecraft:basalt deltas]] to the Nether.}} | ||
|{{HistoryLine|||dev=20w16a|Added [[Minecraft:bastion remnant]]s, which generates in the Nether.}} | |{{HistoryLine|||dev=20w16a|Added [[Minecraft:bastion remnant]]s, which generates in the Nether.}} | ||
| Line 383: | Line 383: | ||
|{{HistoryLine|||dev=12w08a|The End now generates once again.}} | |{{HistoryLine|||dev=12w08a|The End now generates once again.}} | ||
|{{HistoryLine||1.9|dev=15w31a|Terrain generation in [[Minecraft:the End]] has been completely changed. | |{{HistoryLine||1.9|dev=15w31a|Terrain generation in [[Minecraft:the End]] has been completely changed. | ||
|Added [[Minecraft:End]] | |Added [[Minecraft:End]] islands, which generates hundreds of blocks from the main island. | ||
|Added [[Minecraft:End | |Added [[Minecraft:End cities]], which generates at the [[Minecraft:End]] Islands. | ||
|Added [[Minecraft:End | |Added [[Minecraft:End ship]]s, which sometimes generates at [[Minecraft:End cities]].}} | ||
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:End gateway|return portal]]s, which generates randomly in [[Minecraft:End]] | |{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:End gateway|return portal]]s, which generates randomly in [[Minecraft:End]] islands.}} | ||
|{{HistoryLine||1.13|dev=?|The End now uses dedicated biomes for generating outer islands.}} | |{{HistoryLine||1.13|dev=?|The End now uses dedicated biomes for generating outer islands.}} | ||
|{{HistoryLine||1.17|dev=21w13a|The End now generates using the full 256 blocks of world height rather than the 128 used previously.}} | |{{HistoryLine||1.17|dev=21w13a|The End now generates using the full 256 blocks of world height rather than the 128 used previously.}} | ||
| Line 440: | Line 440: | ||
|Added [[Minecraft:savanna]] and [[Minecraft:taiga]] village variants. | |Added [[Minecraft:savanna]] and [[Minecraft:taiga]] village variants. | ||
|Villages can now generate in [[Minecraft:snowy taiga]] and [[Minecraft:snowy tundra]] biomes, where village buildings are constructed with spruce wood like in taiga villages. | |Villages can now generate in [[Minecraft:snowy taiga]] and [[Minecraft:snowy tundra]] biomes, where village buildings are constructed with spruce wood like in taiga villages. | ||
|Villages have a slim chance to generate as [[Minecraft: | |Villages have a slim chance to generate as [[Minecraft:abandoned village]]s, which spawn [[Minecraft:zombified villager]]s. Cobwebs and moss stone replace some blocks in the buildings of such villages.}} | ||
|{{HistoryLine||v0.16.0|dev=build 1|Added [[Minecraft:ocean monument]]s.}} | |{{HistoryLine||v0.16.0|dev=build 1|Added [[Minecraft:ocean monument]]s.}} | ||
|{{HistoryLine|Pocket Edition}} | |{{HistoryLine|Pocket Edition}} | ||
| Line 463: | Line 463: | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Mesa plateau f biomes now properly generate.<ref group=note name=mesa2/>}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Mesa plateau f biomes now properly generate.<ref group=note name=mesa2/>}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.16.220.50|'''''World generation is equivalent to [[Minecraft:Java Edition 1.17]]'''''<br>Added the new [[Minecraft:mountain]] biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay. | |{{HistoryLine||1.17.0|dev=beta 1.16.220.50|'''''World generation is equivalent to [[Minecraft:Java Edition 1.17]]'''''<br>Added the new [[Minecraft:mountain]] biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay. | ||
|Added [[Minecraft: | |Added [[Minecraft:dripstone caves]].}} | ||
|{{HistoryLine|||dev=beta 1.16.220.52|Added [[Minecraft:lush caves]]. | |{{HistoryLine|||dev=beta 1.16.220.52|Added [[Minecraft:lush caves]]. | ||
|Extended [[Minecraft:altitude]].}} | |Extended [[Minecraft:altitude]].}} | ||
| Line 471: | Line 471: | ||
|{{HistoryLine|||dev=beta 1.16.230.54|Added dripstone clusters.}} | |{{HistoryLine|||dev=beta 1.16.230.54|Added dripstone clusters.}} | ||
|{{HistoryLine|||dev=beta 1.16.230.56|Added noise, cheese, and spaghetti [[Minecraft:cave]]s. | |{{HistoryLine|||dev=beta 1.16.230.56|Added noise, cheese, and spaghetti [[Minecraft:cave]]s. | ||
|Added [[Minecraft: | |Added [[Minecraft:aquifers]].}} | ||
|{{HistoryLine|||dev=beta 1.17.0.50|Added [[Minecraft:amethyst geode]]s. | |{{HistoryLine|||dev=beta 1.17.0.50|Added [[Minecraft:amethyst geode]]s. | ||
|Lush and dripstone caves generate rarely underground.}} | |Lush and dripstone caves generate rarely underground.}} | ||
|{{HistoryLine|||dev=release|Mountain biomes are unavailable in release.}} | |{{HistoryLine|||dev=release|Mountain biomes are unavailable in release.}} | ||
|{{HistoryLine||1.17.10|Re-added | |{{HistoryLine||1.17.10|Re-added mountain biomes behind experimental gameplay.}} | ||
}} | }} | ||
| Line 490: | Line 490: | ||
|{{HistoryLine|||dev=beta 1.18.0.22|The old world type has been removed from the world creation screen. Existing old worlds are still playable, but do not receive new features anymore.}} | |{{HistoryLine|||dev=beta 1.18.0.22|The old world type has been removed from the world creation screen. Existing old worlds are still playable, but do not receive new features anymore.}} | ||
|{{HistoryLine||1.18.30|exp=Wild Update|link=Bedrock Edition 1.19.0|dev=beta 1.18.30.28|Added the [[Minecraft:deep dark]] behind experimental gameplay.}} | |{{HistoryLine||1.18.30|exp=Wild Update|link=Bedrock Edition 1.19.0|dev=beta 1.18.30.28|Added the [[Minecraft:deep dark]] behind experimental gameplay.}} | ||
|{{HistoryLine|||dev=beta 1.18.30.32|Added [[Minecraft: | |{{HistoryLine|||dev=beta 1.18.30.32|Added [[Minecraft:ancient cities]] behind experimental gameplay.}} | ||
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Added [[Minecraft:mangrove swamp]]s. | |{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Added [[Minecraft:mangrove swamp]]s. | ||
|Deep Dark and Mangrove Swamp are available outside experimental gameplay.}} | |Deep Dark and Mangrove Swamp are available outside experimental gameplay.}} | ||
| Line 520: | Line 520: | ||
|{{HistoryLine|Pocket Edition}} | |{{HistoryLine|Pocket Edition}} | ||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added the [[Minecraft:End]] biome. | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added the [[Minecraft:End]] biome. | ||
|Added [[Minecraft: | |Added [[Minecraft:End cities]].}} | ||
}} | }} | ||
Revision as of 11:14, 26 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Java Edition
Overworld
Pre-Classic to early Infdev
Mid-Infdev to mid-Alpha
Halloween Update terrain generator
Adventure Update terrain generator
The Update that Changed the World terrain generator
Template:Info needed section Template:HistoryTable
Caves & Cliffs terrain generator
The Nether
Template:Info needed section Template:HistoryTable
The End
Bedrock Edition
Overworld
Early Alpha terrain generator
Pre-Caves & Cliffs terrain generator
The terrain generator was made infinite in mid-2014 with the addition of biomes from the then Java 1.7 generator. This world generator lasted until Caves and Cliffs Part 2, which was fully released in late 2021.
Caves & Cliffs terrain generator
The Nether
The End
Legacy Console Edition
Template:Incomplete section Legacy Console Edition was historically updated roughly following Java Edition major releases, and as such, mirrored Java Edition changes for much of its update history.
Overworld
Halloween Update terrain generator
Xbox 360 edition was released with features roughly equivalent to Java Edition Beta 1.6, and therefore matched its terrain generation identically. Template:HistoryTable
Adventure Update terrain generator
Xbox 360 version TU5 released features identical to Java Edition Beta 1.8, and therefore, all seeds have changed. The addition of Jungle biomes in TU12 shuffled positions of all major land biomes, changing a decent portion of world seeds again on Xbox 360. All other console editions except for Nintento Switch edition were initially released with the latter world generation. Template:HistoryTable
The Update that Changed the World terrain generator
Nintendo Switch edition was the only Legacy Console Edition to be initially released during this world generation's stage. Template:HistoryTable
The Nether
The End
New Nintendo 3DS Edition
Overworld
The Nether
The End
Glacier seed comparison
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The seed Glacier in Alpha v1.1.2_01.
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The seed Glacier in Beta 1.7.3.
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The seed Glacier in Beta 1.8.
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The seed Glacier in 1.0.0.
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The seed Glacier in 1.2.5.
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The seed Glacier in 1.6.4. Minor differences.
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The seed Glacier in 1.7.2.
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The seed Glacier in 1.15.2.
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The seed Glacier in 1.18 Experimental Snapshot 1, the first Glacier seed to actually generates glaciers at spawn.
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The seed Glacier in 1.18 experimental snapshot 2.
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The seed Glacier in 1.18 experimental snapshot 5.
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The seed Glacier in 1.20.
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The seed Glacier in 1.12.2 with the "Neo-Beta" Minecraft:Old Customized preset.
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The seed Glacier in Alpha v1.1.2_01, at exactly 0,0.
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The seed Glacier in Beta 1.7.3, at exactly 0,0.
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The seed Glacier in Beta 1.8, at exactly 0,0.
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The seed Glacier in 1.0.0, at exactly 0,0.
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The seed Glacier in 1.1, at exactly 0,0.
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The seed Glacier in 1.2.5, at exactly 0,0.
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The seed Glacier in 1.6.4, at exactly 0,0.
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The seed Glacier in 1.15.2, at exactly 0,0.
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The seed Glacier in 1.18 Experimental Snapshot 1, at exactly 0,0.
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The seed Glacier in 1.18 experimental snapshot 2, at exactly 0,0.
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The seed Glacier in 1.18 experimental snapshot 3, at exactly 0,0.
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The seed Glacier in 1.18 experimental snapshot 4, at exactly 0,0.
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The seed Glacier in 1.20, at exactly 0,0.
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The seed Glacier in 1.12.2 with the "Neo-Beta" preset, at exactly 0,0.
Notes
Map sizes (width × length × height) Square Long Deep Small 128×128×64 256×64×64 64×64×256 Normal 256×256×64 512×128×64 128×128×256 Huge 512×512×64 1024×256×64 256×256×256
Indev world types
- Island: World spawns as a large island surrounded with water, smaller island off the coast are comon too. Border block is water as well, sand generates.
- Floating: World generates in rings of floating islands high in the air. Border block is water. Sand is common although caves often lead into the void.
- Flat: world is a perfectly flat plane with trees growing. Border block is grass. Sand does not generate.
- Original: Resembles classic 0.30 terrain generation
- Inland: