Minecraft:Deep Warm Ocean: Difference between revisions
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Sync: updated from Minecraft |
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{{unobtainable|edition=bedrock}} | |||
{{Removed feature|edition=java}} | {{Removed feature|edition=java}} | ||
{{Infobox biome | {{Infobox biome | ||
| | | image = Deep Warm Ocean.png | ||
| imagesize = 500px | |||
| imagesize = | |||
| temperature = 0.5 | | temperature = 0.5 | ||
| downfall = 0.5 | | downfall = 0.5 | ||
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| watercolor = {{color|#43D5EE}}{{only|java|short=y}}<br>{{color|#02B0E5}}{{only|bedrock|short=y}} | | watercolor = {{color|#43D5EE}}{{only|java|short=y}}<br>{{color|#02B0E5}}{{only|bedrock|short=y}} | ||
| underwaterfogcolor = {{color|#041F33}}{{only|java|short=y}}<br>{{color|#0A74C4}}{{only|bedrock|short=y}} | | underwaterfogcolor = {{color|#041F33}}{{only|java|short=y}}<br>{{color|#0A74C4}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink | | features = {{EnvLink|Coral Reef}}{{only|be|short=1}} | ||
| structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Ocean Ruins}}<br>{{EnvLink|Shipwreck}}{{only|je|short=1}} | |||
|atmospherics = Default | | blocks = {{BlockLink|Sand}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Sea Pickle}}<br>{{BlockLink|Grass Block}} | ||
|lighting = Default | | atmospherics = Default | ||
|volumetric = Semi-humid | | lighting = Default | ||
|colorgrading = Default | | volumetric = Semi-humid | ||
| colorgrading = Default | |||
}} | }} | ||
The '''deep warm ocean''' is a deep variant of [[Minecraft:warm ocean]]s that does not generate naturally and was removed in ''Java Edition''. | |||
The | == Description == | ||
The deep warm ocean is similar to the regular warm ocean, with one layer [[Minecraft:sand]] over [[Minecraft:stone]] on the ocean floor, covered with [[Minecraft:seagrass]], [[Minecraft:coral reef]]s,{{only|be|short=1}} and [[Minecraft:sea pickle]]s.{{only|be|short=1}} | |||
[[Minecraft:Warm ocean ruin]]s generate here but [[Minecraft:shipwreck]]s do not.{{only|be|short=1}} Since they are a deep variant, [[Minecraft:ocean monument]]s can generate as well. | |||
[[ | |||
Land patches in deep warm oceans are covered by [[Minecraft:grass block]]s with the default vegetation. | |||
With [[Minecraft:Vibrant Visuals]], deep warm oceans use a coolish [[Minecraft:volumetric fog]] setting, which fades the distance in an orange tint. | With [[Minecraft:Vibrant Visuals]], deep warm oceans use a coolish [[Minecraft:volumetric fog]] setting, which fades the distance in an orange tint. | ||
This biome did not naturally generate in any non-snapshot or beta version. | This biome did not naturally generate in any non-snapshot or beta version. When it did generate, it generated like any other deep ocean biome, twice as deep as regular oceans, and often bordering [[Minecraft:mushroom fields]]. | ||
== Mobs == | == Mobs == | ||
Deep warm oceans use the same mob spawning chances as warm oceans,{{only|be|short=1}} or lack [[Minecraft:pufferfish]].{{only|je|short=1}} | |||
The following mobs naturally spawn here: | The following mobs naturally spawn here: | ||
| Line 60: | Line 62: | ||
{{Spawn table | {{Spawn table | ||
|edition=bedrock | |edition=bedrock | ||
| | |monster= | ||
{{Spawn row|Creeper|weight=100|size=1}} | {{Spawn row|Creeper|weight=100|size=1}} | ||
{{Spawn row|Drowned|weight=100|size=2-4|note=Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[Minecraft:coral zombie nautilus]].}} | |||
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | {{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | ||
{{Spawn row|Spider|weight=100|size=1}} | |||
{{Spawn row|Zombie|weight=95|size=2-4}} | |||
{{Spawn row|Skeleton|weight=80|size=1-2}} | |||
{{Spawn row|Enderman|weight=10|size=1-2}} | {{Spawn row|Enderman|weight=10|size=1-2}} | ||
{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
| | {{Spawn row|Zombie Villager|weight=5|size=2-4}} | ||
|creature= | |||
{{Spawn row|Glow Squid|weight=10|size=2-4}} | |||
{{Spawn row|Nautilus|weight=8|size=1-3}} | |||
{{Spawn row|Squid|weight=8|size=2-4}} | |||
{{Spawn row|Dolphin|weight=7|size=3-5}} | |||
|watercreature= | |||
{{Spawn row|Tropical Fish|weight=75|size=3-5|note=Tropical fish are spawned twice.}} | |||
{{Spawn row|Pufferfish|weight=25|size=3-5}} | |||
{{Spawn row|Tropical Fish|weight=25|size=1-3|notename=Tropical Fish}} | |||
}} | }} | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:1.18 deep warm ocean.png|The removed deep warm ocean biome | File:1.18 deep warm ocean.png|The removed deep warm ocean biome in ''Java Edition'' | ||
File:Deep Warm Ocean single biome.png|A deep warm ocean [[Minecraft:single biome]] world. | File:Deep Warm Ocean single biome.png|A deep warm ocean [[Minecraft:single biome]] world | ||
File:Deep warm ocean land.png|How land looks in a deep warm ocean single biome world | |||
</gallery> | </gallery> | ||
Revision as of 11:06, 7 May 2026
Template:Unobtainable Template:Removed feature Template:Infobox biome The deep warm ocean is a deep variant of Minecraft:warm oceans that does not generate naturally and was removed in Java Edition.
Description
The deep warm ocean is similar to the regular warm ocean, with one layer Minecraft:sand over Minecraft:stone on the ocean floor, covered with Minecraft:seagrass, Minecraft:coral reefs,Template:Only and Minecraft:sea pickles.Template:Only
Minecraft:Warm ocean ruins generate here but Minecraft:shipwrecks do not.Template:Only Since they are a deep variant, Minecraft:ocean monuments can generate as well.
Land patches in deep warm oceans are covered by Minecraft:grass blocks with the default vegetation.
With Minecraft:Vibrant Visuals, deep warm oceans use a coolish Minecraft:volumetric fog setting, which fades the distance in an orange tint.
This biome did not naturally generate in any non-snapshot or beta version. When it did generate, it generated like any other deep ocean biome, twice as deep as regular oceans, and often bordering Minecraft:mushroom fields.
Mobs
Deep warm oceans use the same mob spawning chances as warm oceans,Template:Only or lack Minecraft:pufferfish.Template:Only
The following mobs naturally spawn here:
Sounds
When in any ocean biome, unique ocean Minecraft:ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience
| Name | Sound | Group |
|---|---|---|
| Underwater Ambience | File:Underwater Ambience.ogg | Loop |
| Bubbles 1 | File:Bubbles1.ogg | Loop Additions |
| Bubbles 2 | File:Bubbles2.ogg | |
| Bubbles 3 | File:Bubbles3.ogg | |
| Bubbles 4 | File:Bubbles4.ogg | |
| Bubbles 5 | File:Bubbles5.ogg | |
| Bubbles 6 | File:Bubbles6.ogg | |
| Water 1 | File:Water1.ogg | |
| Water 2 | File:Water2.ogg | |
| Animal 1 | File:Animal1.ogg | Rare Loop Additions |
| Bass Whale 1 | File:Bass Whale1.ogg | |
| Bass Whale 2 | File:Bass Whale2.ogg | |
| Crackles 1 | File:Crackles1.ogg | |
| Crackles 2 | File:Crackles2.ogg | |
| Driplets 1 | File:Driplets1.ogg | |
| Driplets 2 | File:Driplets2.ogg | |
| Earth Crack | File:Earth Crack.ogg | |
| Animal 2 | File:Animal2.ogg | Ultra Rare Loop Additions |
| Dark 1 | File:Dark1.ogg | |
| Dark 2 | File:Dark2.ogg | |
| Dark 3 | File:Dark3.ogg | |
| Dark 4 | File:Dark4.ogg |
Music
| Filename in Minecraft |
Minecraft:Gameplay | Soundtrack Title | Soundtrack | Track preview |
|---|---|---|---|---|
| axolotl.ogg | Underwater | "Axolotl" | Template:Sort | File:Axolotl.ogg |
| dragon_fish.ogg | Underwater | "Minecraft:Dragon Fish" | Template:Sort | File:Dragon Fish.ogg |
| shuniji.ogg | Underwater | "Minecraft:Shuniji" | Template:Sort | File:Shuniji.ogg |
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Gallery
Screenshots
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The removed deep warm ocean biome in Java Edition
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A deep warm ocean Minecraft:single biome world
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How land looks in a deep warm ocean single biome world