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ProjectGorgon:Pathology: Difference between revisions

From SAS Gaming Wiki
imported>Viloe
Added level 90 unlock info and synergy levels section
 
Strip ProjectGorgon: prefix from link display text
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|maxlevel        = 80 <!-- List without bonus levels -->
|maxlevel        = 80 <!-- List without bonus levels -->
|req              =  <!-- Any other skills needed to gain this skill -->
|req              =  <!-- Any other skills needed to gain this skill -->
|skilltrainers    = [[ProjectGorgon:Ashk]], [[ProjectGorgon:Noita the Green]] <!-- List skill trainers, 3 max -->
|skilltrainers    = [[ProjectGorgon:Ashk|Ashk]], [[ProjectGorgon:Noita the Green|Noita the Green]] <!-- List skill trainers, 3 max -->
}}
}}


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== {{msg:BASEPAGENAME}} Overview==
== {{msg:BASEPAGENAME}} Overview==
'''Pathology''' lets you see how a creature died. If you have an autopsy kit, examine corpses to see the player who killed it and the cause of death. Better autopsy kits can be created through [[ProjectGorgon:Toolcrafting]].
'''Pathology''' lets you see how a creature died. If you have an autopsy kit, examine corpses to see the player who killed it and the cause of death. Better autopsy kits can be created through [[ProjectGorgon:Toolcrafting|Toolcrafting]].


If an adventurer focuses too much on a single sub-skill of [[ProjectGorgon:Anatomy]], they will find themselves unable to level it further unless they focus on improving their [[ProjectGorgon:Pathology]].
If an adventurer focuses too much on a single sub-skill of [[ProjectGorgon:Anatomy|Anatomy]], they will find themselves unable to level it further unless they focus on improving their [[ProjectGorgon:Pathology|Pathology]].


=== In-Game Description ===
=== In-Game Description ===
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=== Training {{msg:BASEPAGENAME}} ===
=== Training {{msg:BASEPAGENAME}} ===
<!-- A list of methods to learn and level the skill -->
<!-- A list of methods to learn and level the skill -->
* [[ProjectGorgon:Ashk]] will unlock Pathology 51-60 and 61-70.
* [[ProjectGorgon:Ashk|Ashk]] will unlock Pathology 51-60 and 61-70.
* [[ProjectGorgon:Noita the Green]] unlocks 71-80.
* [[ProjectGorgon:Noita the Green|Noita the Green]] unlocks 71-80.
* Levels 81-90 are unlocked by [[ProjectGorgon:Dunahain Broadarm]] deep beneath [[ProjectGorgon:Povus]].
* Levels 81-90 are unlocked by [[ProjectGorgon:Dunahain Broadarm|Dunahain Broadarm]] deep beneath [[ProjectGorgon:Povus|Povus]].


== Connected Skills ==
== Connected Skills ==
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* None
* None
=====Related Skills:=====
=====Related Skills:=====
* [[ProjectGorgon:Anatomy]] - your Anatomy subskill for the type of mob you're autopsying helps determine success rates.
* [[ProjectGorgon:Anatomy|Anatomy]] - your Anatomy subskill for the type of mob you're autopsying helps determine success rates.
===== Synergy Levels: =====
===== Synergy Levels: =====
Bonus [[ProjectGorgon:Synergy Levels]] for [[ProjectGorgon:Pathology]] can be obtained from the following skills and levels:
Bonus [[ProjectGorgon:Synergy Levels|Synergy Levels]] for [[ProjectGorgon:Pathology|Pathology]] can be obtained from the following skills and levels:
:; [[ProjectGorgon:Necromancy]]
:; [[ProjectGorgon:Necromancy|Necromancy]]
:: Level 11
:: Level 11



Revision as of 00:35, 8 April 2026

Pathology

Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined.
Skill Type:
Other Skill
Max Level:
80
Skill Trainers:


"

Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined.

Pathology Overview

Pathology lets you see how a creature died. If you have an autopsy kit, examine corpses to see the player who killed it and the cause of death. Better autopsy kits can be created through Toolcrafting.

If an adventurer focuses too much on a single sub-skill of Anatomy, they will find themselves unable to level it further unless they focus on improving their Pathology.

In-Game Description

Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined.

Training Pathology

Connected Skills

Sub-Skills:
  • None
Secondary Skills:
  • None
Related Skills:
  • Anatomy - your Anatomy subskill for the type of mob you're autopsying helps determine success rates.
Synergy Levels:

Bonus Synergy Levels for Pathology can be obtained from the following skills and levels:

Necromancy
Level 11

Pathology Mechanics

Equipment

A simple autopsy kit for beginning pathologists. (Keep it in your inventory and you'll be given the option to autopsy corpses.)
A very complicated device that can help with tricky pathology inquiries. (+10 to your effective skill when autopsying a corpse.)
An autopsy kit made of ice and fairy dust. (Keep it in your inventory and you'll be given the option to autopsy corpses.)
A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)

Pathology/Level Up Rewards

Pathology Experience Table

Click Expand to view the Experience Table for Pathology


Trivia

Write a little about this history of the skill, or things that don't belong in above areas

Gallery