ProjectGorgon:Armor Patching/Treasure Effects: Difference between revisions
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | ||
==[[ProjectGorgon:Armor Patching/Treasure Effects|Armor Patching Treasure Effects]]== | ==[[ProjectGorgon:Armor Patching/Treasure Effects|Armor Patching Treasure Effects]]== | ||
</includeonly>See also: [[ProjectGorgon:Armor Patching/Treasure Effects:By Slot]] | </includeonly>See also: [[ProjectGorgon:Armor Patching/Treasure Effects:By Slot|Armor Patching/Treasure Effects:By Slot]] | ||
See also: [[ProjectGorgon:Armor Patching/Treasure Effects:By Ability]] | See also: [[ProjectGorgon:Armor Patching/Treasure Effects:By Ability|Armor Patching/Treasure Effects:By Ability]] | ||
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Latest revision as of 21:41, 7 April 2026
See also: Armor Patching/Treasure Effects:By Slot
See also: Armor Patching/Treasure Effects:By Ability
| Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
|---|---|---|---|---|---|
| Level 100 - Max Armor +84 while Shield skill active | Uncommon | OffHand | Click Expand to reveal
| ||
| Level 100 - Max Armor +42 | Uncommon | OffHand | Click Expand to reveal
| ||
| Level 100 - Melee Attackers suffer 283 indirect Acid damage while Shield skill Active | Uncommon | OffHand | Click Expand to reveal
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