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Minecraft:Java Edition Indev 20100211-2327: Difference between revisions

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| [[File:Sheep1.ogg]] [[File:Sheep2.ogg]] [[File:Sheep3.ogg]]
| [[File:Sheep1.ogg]] [[File:Sheep2.ogg]] [[File:Sheep3.ogg]]
| When a sheep is damaged
| When a sheep is damaged
| 1.0
| 16
|-
| Block broken
| [[File:Grass dig1.ogg]] [[File:Grass dig2.ogg]] [[File:Grass dig3.ogg]] [[File:Grass dig4.ogg]]
| When a sheep grazes grass
| 1.0
| 1.0
| 16
| 16

Latest revision as of 11:09, 2 June 2026

Template:Version conjecture Template:Lost version Template:Infobox version

A version of Minecraft:Minecraft Indev was released on February 11, 2010, at 23:27 UTC<ref>IRC logs: "(18:27:56) <Miclee> Day/night is in indev."..."(18:28:32) <Notch> oh, yeah, it's updated"</ref>. It was announced on TWoN at 23:37 UTC,<ref>Template:TWON</ref> by which time the next version had already been released.

Additions

Gameplay

Minecraft:Daylight cycle

  • Each cycle lasts about 15 minutes each.
    • 7.5 minutes of sun and 7.5 minutes of moon each cycle.
  • Dictates when certain mobs spawn.

Changes

Mobs

Minecraft:Pigs

  • Added sounds.
Sounds 
Name Sound Description Volume Attenuation
distance
Pig oinks File:Pig idle1.ogg File:Pig idle2.ogg File:Pig idle3.ogg Randomly 1.0 16
Pig dies File:Pig death.ogg When a pig dies 1.0 16
Pig hurts File:Pig idle1.ogg File:Pig idle2.ogg File:Pig idle3.ogg When a pig is damaged 1.0 16

File:White Sheep JE1.png Minecraft:Sheep

  • Sheep now spawn with cloth again.<ref>Template:Ytl</ref>
    • They now drop 1–3 cloth when punched, each piece being either white, light gray, or gray.
  • Added sounds.<ref>IRC logs: "(18:32:10) <rcfighter> And now I can hear the sheep outside my farm"</ref>
Sounds 
Name Sound Description Volume Attenuation
distance
Sheep baahs File:Sheep1.ogg File:Sheep2.ogg File:Sheep3.ogg Randomly 1.0 16
Sheep dies File:Sheep1.ogg File:Sheep2.ogg File:Sheep3.ogg When a sheep dies 1.0 16
Sheep hurts File:Sheep1.ogg File:Sheep2.ogg File:Sheep3.ogg When a sheep is damaged 1.0 16

Bugs

3 bugs reported

  • The light level often would not match the time of day.
  • In some instances, performance would deteriorate and the game would become near-unplayable as a result.
  • Due to the addition of daylight cycle, there is now a bug where during sunset and sunrise changes of the light level can cause extreme amount of chunk updates and temporary game lags. This bug remained in the game until Beta 1.8.

Trivia

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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