Minecraft:VR goggles: Difference between revisions
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== Properties == | == Properties == | ||
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Upon being worn, the goggles can transport the user into virtual reality, giving them control over a [[Minecraft:player]]. Unlike in traditional {{MC}} and real world virtual reality versions, players have full control over their avatars, as if they were physically inside the game. They can bend their limbs, move their faces, and even feel some degree of touch. While in this state, players lose physical stimulation in favor of digital interaction,<ref>{{WSC|5|1}}</ref> though still appear to physically move to some extent.<ref>{{ | Upon being worn, the goggles can transport the user into virtual reality, giving them control over a [[Minecraft:player]]. Unlike in traditional {{MC}} and real world virtual reality versions, players have full control over their avatars, as if they were physically inside the game. They can bend their limbs, move their faces, and even feel some degree of touch. As a result, on multiple occasions characters liken it to a portal.<ref>{{Cite book|chapter=9, Mining! Crafting! This is What it's All About|page=74|lastname=[[Minecraft:Nick Eliopulos|Eliopulos]]|initials=[[Minecraft:Nick Eliopulos|N.]]|year=2019|title=[[Minecraft:Into the Game!]]|publisher={{w|Random House Worlds}}}}</ref> While in this state, players lose physical stimulation in favor of digital interaction,<ref>{{WSC|5|1}}</ref> though still appear to physically move to some extent.<ref>{{Cite book|chapter=5, Minecraft—Live in 3…2…1…!!!|page=41|lastname=[[Minecraft:Nick Eliopulos|Eliopulos]]|initials=[[Minecraft:Nick Eliopulos|N.]]|year=2019|title=[[Minecraft:Into the Game!]]|publisher={{w|Random House Worlds}}}}</ref><ref>{{Cite book|chapter=3, When Adventure Calls, Answer! Adventure Won’t Leave You a Voice Mail.|page=26|lastname=[[Minecraft:Nick Eliopulos|Eliopulos]]|initials=[[Minecraft:Nick Eliopulos|N.]]|year=2019|title=[[Minecraft:Into the Game!]]|publisher={{w|Random House Worlds}}}}</ref> These goggles can also double as an access key, making their worlds impossible to access without.<ref>{{Woodsword Chronicle|6|2}}<!-- Cite exact chapter and page this information is established --></ref> | ||
Upon coming into contact with the [[Minecraft:Foundation Stone]], VR users are able to perceive a [[Minecraft:world]] from a fourth dimensional-like perspective. This appears to cause physical stimulation. | Upon coming into contact with the [[Minecraft:Foundation Stone]], VR users are able to perceive a [[Minecraft:world]] from a fourth dimensional-like perspective. This appears to cause physical stimulation. | ||
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== History == | == History == | ||
=== ''The Crash'' === | |||
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=== ''Woodsword Chronicles'' === | |||
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=== ''Stonesword Saga'' === | |||
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=== ''Ironsword Academy'' === | |||
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[[Category:Objects]] | [[Category:Objects]] | ||
[[Category:Machines]] | [[Category:Machines]] | ||
[[Category:Portals]] | |||
Latest revision as of 11:17, 29 August 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Missing informationTemplate:Wip Template:Infobox object
VR goggles are a device capable of transporting users into a virtual reality, typically one resembling Template:MC. Throughout the franchise, at least two separate iterations of the object have appeared, one utilized in Minecraft: The Crash and another in Template:WSC.
Appearance
The goggles in Minecraft: Woodsword Chronicles resemble rectangular shades, as opposed to bulkier VR headsets of the time. The design is rather simple and streamlined, with a near-flat lens with a triangular bridge and what appears to be a leather or rubberTemplate:Verify strap. At the top is a metalic brow decorated with a diamond shaped object and the phrase "team work" engraved in the Minecraft:Standard Galactic Alphabet.
Properties
Template:Expand section Upon being worn, the goggles can transport the user into virtual reality, giving them control over a Minecraft:player. Unlike in traditional Template:MC and real world virtual reality versions, players have full control over their avatars, as if they were physically inside the game. They can bend their limbs, move their faces, and even feel some degree of touch. As a result, on multiple occasions characters liken it to a portal.<ref>Template:Cite book</ref> While in this state, players lose physical stimulation in favor of digital interaction,<ref>Template:WSC</ref> though still appear to physically move to some extent.<ref>Template:Cite book</ref><ref>Template:Cite book</ref> These goggles can also double as an access key, making their worlds impossible to access without.<ref>Template:Woodsword Chronicle</ref>
Upon coming into contact with the Minecraft:Foundation Stone, VR users are able to perceive a Minecraft:world from a fourth dimensional-like perspective. This appears to cause physical stimulation.
Known users
History
The Crash
Woodsword Chronicles
Stonesword Saga
Ironsword Academy
Appearances
Trivia
- The Minecraft:Ever Realm from the Minecraft:Dark Horse Comics series similarly features players with autonomy; however, that series depicts the characters playing with controllers and stylized identically to their real selves.
Gallery
-
A character disconnecting.
References
<references />
Template:Navbox meta novels Template:Navbox Nick Eliopulos novels Template:Navbox Caleb Zane Huett novels