Minecraft:Deep Warm Ocean: Difference between revisions
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Sync: updated from Minecraft |
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| underwaterfogcolor = {{color|#041F33}}{{only|java|short=y}}<br>{{color|#0A74C4}}{{only|bedrock|short=y}} | | underwaterfogcolor = {{color|#041F33}}{{only|java|short=y}}<br>{{color|#0A74C4}}{{only|bedrock|short=y}} | ||
| features = {{EnvLink|Coral Reef}}{{only|be|short=1}} | | features = {{EnvLink|Coral Reef}}{{only|be|short=1}} | ||
| structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Ocean Ruins}}<br>{{EnvLink|Shipwreck}}{{only|je|short=1}} | | structures = {{EnvLink|Ocean Monument}}<br>{{EnvLink|Warm Ocean Ruins}}<br>{{EnvLink|Shipwreck}}{{only|je|short=1}} | ||
| blocks = {{BlockLink|Sand}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Sea Pickle}}<br>{{BlockLink|Grass Block}} | | blocks = {{BlockLink|Sand}}<br>{{BlockLink|Seagrass}}<br>{{BlockLink|Sea Pickle}}<br>{{BlockLink|Grass Block}} | ||
| atmospherics = Default | | atmospherics = Default | ||
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|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Deep warm ocean biomes now naturally generate.}} | |{{HistoryLine||1.18|dev=Experimental Snapshot 1|Deep warm ocean biomes now naturally generate.}} | ||
|{{HistoryLine|||dev=21w37a|[[Minecraft:Drowned]] are now able to spawn in warm oceans.<ref>{{bug|MC-159025||Drowned do not spawn in warm ocean biomes|Fixed}}</ref>}} | |{{HistoryLine|||dev=21w37a|[[Minecraft:Drowned]] are now able to spawn in warm oceans.<ref>{{bug|MC-159025||Drowned do not spawn in warm ocean biomes|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=21w43a|Deep warm | |{{HistoryLine|||dev=21w43a|Deep warm oceans have been removed.}} | ||
}} | }} | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added deep warm oceans. | |{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added deep warm oceans. | ||
|Added [[Minecraft:shipwreck]]s | |Added [[Minecraft:shipwreck]]s, which generate in deep warm oceans}} | ||
|{{HistoryLine|||dev=beta 1.2.20.1|Added [[Minecraft:underwater ruin]]s | |{{HistoryLine|||dev=beta 1.2.20.1|Added [[Minecraft:underwater ruin]]s, which generate in deep warm oceans}} | ||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.56|Deep warm oceans generate with a stone floor below Y{{=}}51 instead of a sand floor behind the Caves & Cliffs [[Minecraft:experimental gameplay]] toggle.<ref>{{bug|MCPE-125235||Ocean floors are generated with stone floors}}</ref> This does not occur in the [[Minecraft:Old]] world type.}} | |{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.56|Deep warm oceans generate with a stone floor below Y{{=}}51 instead of a sand floor behind the Caves & Cliffs [[Minecraft:experimental gameplay]] toggle.<ref>{{bug|MCPE-125235||Ocean floors are generated with stone floors}}</ref> This does not occur in the [[Minecraft:Old]] world type.}} | ||
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Deep warm oceans generate with a sand floor once again. | |{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|Deep warm oceans generate with a sand floor once again. | ||
|Deep warm ocean biome now naturally generate.}} | |Deep warm ocean biome now naturally generate.}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Deep warm ocean | |{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Deep warm ocean biomes now naturally generate by default without enabling experimental gameplay.}} | ||
|{{HistoryLine|||dev=beta 1.18.0.25|The deep warm ocean biome no longer generate naturally.}} | |{{HistoryLine|||dev=beta 1.18.0.25|The deep warm ocean biome no longer generate naturally.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog to deep warm oceans with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog to deep warm oceans with [[Minecraft:Vibrant Visuals]].}} | ||
Revision as of 11:03, 12 September 2026
Template:Unobtainable Template:Removed feature Template:Infobox biome The deep warm ocean is a deep variant of Minecraft:warm oceans that does not generate naturally and was removed in Java Edition.
Description
The deep warm ocean is similar to the regular warm ocean, with one layer Minecraft:sand over Minecraft:stone on the ocean floor, covered with Minecraft:seagrass, Minecraft:coral reefs,Template:Only and Minecraft:sea pickles.Template:Only
Minecraft:Warm ocean ruins generate here but Minecraft:shipwrecks do not.Template:Only Since they are a deep variant, Minecraft:ocean monuments can generate as well.
Land patches in deep warm oceans are covered by Minecraft:grass blocks with the default vegetation.
With Minecraft:Vibrant Visuals, deep warm oceans use a coolish Minecraft:volumetric fog setting, which fades the distance in an orange tint.
This biome did not naturally generate in any non-snapshot or beta version. When it did generate, it generated like any other deep ocean biome, twice as deep as regular oceans, and often bordering Minecraft:mushroom fields.
Mobs
Deep warm oceans use the same mob spawning chances as warm oceans,Template:Only or lack Minecraft:pufferfish.Template:Only
The following mobs naturally spawn here:
Sounds
Music
Normal Overworld tracks play in deep warm oceans, in addition to the following tracks when the player is underwater.
| Filename in Minecraft |
Minecraft:Gameplay | Soundtrack title | Soundtrack | Artist | Length | Track preview |
|---|---|---|---|---|---|---|
| axolotl.ogg | Underwater in Minecraft:oceans or Minecraft:rivers | "Axolotl" | Template:Sort | C418 | 5:03 | File:Axolotl.ogg |
| dragon_fish.ogg | Underwater in Minecraft:oceans or Minecraft:rivers | "Minecraft:Dragon Fish" | Template:Sort | C418 | 6:13 | File:Dragon Fish.ogg |
| shuniji.ogg | Underwater in Minecraft:oceans or Minecraft:rivers | "Minecraft:Shuniji" | Template:Sort | C418 | 4:04 | File:Shuniji.ogg |
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Gallery
Screenshots
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The removed deep warm ocean biome in Java Edition
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A deep warm ocean Minecraft:single biome world
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How land looks in a deep warm ocean single biome world