Minecraft:Terrain.png: Difference between revisions
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* 12w36a beacon item form texture: the interior cube | * 12w36a beacon item form texture: the interior cube | ||
* The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots? | * The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots? | ||
* How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay. | * How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay. | ||
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|{{HistoryLine|||dev=20091231-1856|[[File:200912251916 terrain.png|left|128px]] [[File:Torch JE2.png|32px]] [[File:Wall Torch (N) JE2.png|32px]] [[File:Wall Torch (E) JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] [[File:Wall Torch (W) JE2.png|32px]] The torch texture has changed.}} | |{{HistoryLine|||dev=20091231-1856|[[File:200912251916 terrain.png|left|128px]] [[File:Torch JE2.png|32px]] [[File:Wall Torch (N) JE2.png|32px]] [[File:Wall Torch (E) JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] [[File:Wall Torch (W) JE2.png|32px]] The torch texture has changed.}} | ||
|{{HistoryLine|||dev=20100109-1939|[[File:201001091853 terrain.png|left|128px]] [[File:Oak Sapling JE4.png|32px]] The texture for oak saplings has changed. | |{{HistoryLine|||dev=20100109-1939|[[File:201001091853 terrain.png|left|128px]] [[File:Oak Sapling JE4.png|32px]] The texture for oak saplings has changed. | ||
|[[File:Lava (placeholder texture) JE1 BE1.png|32px]] The old grass block top texture duplicate has been replaced by a copy of the old lava texture | |[[File:Lava (placeholder texture) JE1 BE1.png|32px]] The old grass block top texture duplicate has been replaced by a copy of the old lava texture, likely for the [[Minecraft:fire]] placeholder texture.}} | ||
|{{HistoryLine|||dev=20100124-2119|[[File:201001241646 terrain.png|left|128px]] [[File:Chest (N) JE1.png|32px]] [[File:Chest (E) JE1.png|32px]] [[File:Chest (S) JE1.png|32px]] [[File:Chest (W) JE1.png|32px]] [[File:Large Chest JE1.png|52px]] The textures for [[Minecraft:chest]]s have been added.}} | |{{HistoryLine|||dev=20100124-2119|[[File:201001241646 terrain.png|left|128px]] [[File:Chest (N) JE1.png|32px]] [[File:Chest (E) JE1.png|32px]] [[File:Chest (S) JE1.png|32px]] [[File:Chest (W) JE1.png|32px]] [[File:Large Chest JE1.png|52px]] The textures for [[Minecraft:chest]]s have been added.}} | ||
|{{HistoryLine|||dev=20100128-2200|[[File:201001281702 terrain.png|left|128px]] [[File:Diamond Ore JE1 BE1.png|32px]] [[File:Block of Diamond JE1.png|32px]] The textures for [[Minecraft:diamond ore]] and [[Minecraft:blocks of diamond]] have been added. | |{{HistoryLine|||dev=20100128-2200|[[File:201001281702 terrain.png|left|128px]] [[File:Diamond Ore JE1 BE1.png|32px]] [[File:Block of Diamond JE1.png|32px]] The textures for [[Minecraft:diamond ore]] and [[Minecraft:blocks of diamond]] have been added. | ||
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|[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture. | |[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture. | ||
|All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.}} | |All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.}} | ||
|{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] | |{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] The fire placeholder texture has been changed to no longer have the same texture as the lava placeholder.}} | ||
|{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added. | |{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added. | ||
|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]] [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened. | |[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]] [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened. | ||
Revision as of 11:28, 17 June 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Exclusive Template:Outdated feature
terrain.png was a Minecraft:texture atlas found inside Minecraft:minecraft.jar. It was used to store the game's Minecraft:block and Minecraft:fluid textures, the block Minecraft:breaking animation, and some Minecraft:items. It has been superseded with minecraft_textures_atlas_.pngs, obtainable in the screenshots folder upon doing Template:Key in modern versions.
Format
terrain.png is a fixed-width 256×256-pixel file that is split into different 16×16 squares which correspond to the texture for each block found in-game.
Usage
Before the introduction of Minecraft:texture packs, terrain.png had to be manually edited or replaced in order to change any textures found in-game. The file would have to be placed inside an edited minecraft.jar file in order to work.
Empty regions
Template:Main Unused sections of the texture are occupied by lilac squares, which distantly resemble the Minecraft:missing texture used from 13w16a onward. The paintings sheet also used this purple texture, however other atlases, like Minecraft:items.png and Minecraft:particles.png, did not.
These regions are solely intended to mark unused spaces on the sheet. Despite this, there are several cases of these texture regions unintentionally being used by blocks, items and other features. The following list names some significant examples where this texture was used (full lists for each edition are available with example screenshots and version ranges: Java, Bedrock, Console)
- File:Placeholder Block JE1 BE1.pngFile:Locked chest JE3.pngFile:Locked chest (S) JE4.png Minecraft:Locked chest (Java/Console)
- File:Placeholder Block JE1 BE1.png Minecraft:Invalid Data Value Wool items with nonzero integer multiple of 16 damage values (Java/Console)
- File:Placeholder Texture Wheat.png Wheat with a growth state over 7 (Java)
- File:Cake (15 bites) JE1.png Minecraft:Cake with more than 7 bites taken out of it (Java)
- File:Water JE5.png Minecraft:Water in a short version range during Minecraft:Survival Test (Java)
- File:Placeholder Block JE1 BE1.png Minecraft:Leaves as a held itemTemplate:Verify in a short version range (Bedrock)
- File:Leaves carried BE1.png Minecraft:leaves_carried (Bedrock)
History
Java Edition
Template:Info needed section Template:HistoryTable
Bedrock Edition
Template:More images Template:Info needed section Template:HistoryTable
Legacy Console Edition
Template:More images Template:Info needed section Template:HistoryTable
Pi Edition
Gallery
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A guide to the textures in terrain.png
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Most of the historically unused textures in terrain.png, excluding those whose positions would have coincided (e.g. fire placeholder textures).
References
See also
Template:Navbox texture atlases
Minecraft:es:Terrain.png Minecraft:fr:Terrain.png Minecraft:ja:Terrain.png Minecraft:lzh:Terrain.png Minecraft:pt:Terrain.png Minecraft:ru:Terrain.png Minecraft:zh:Terrain.png