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Minecraft:Renewability: Difference between revisions

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'''Renewability''' refers to the possibility of an [[Minecraft:item]] or [[Minecraft:block]] to be obtained continuously without exploring new areas or having additional players join. There exist 2 pages with an explanation of it:
'''Renewability''' refers to the possibility of an [[Minecraft:item]] or [[Minecraft:block]] or [[Minecraft:entity]] to be obtained continuously without exploring new areas or having additional players join. There exist 2 pages with an explanation of it:


* [[Minecraft:Renewable resource]]: Resources that can be renewed in [[Minecraft:Survival]], without the use of cheats or duplication exploits.
* [[Minecraft:Renewable resource]]: Resources that can be renewed in [[Minecraft:Survival]], without the use of cheats or duplication exploits.

Latest revision as of 11:19, 12 July 2026

Template:Stub Renewability refers to the possibility of an Minecraft:item or Minecraft:block or Minecraft:entity to be obtained continuously without exploring new areas or having additional players join. There exist 2 pages with an explanation of it:

The renewability of an Minecraft:item or Minecraft:block includes the use of farms (including Minecraft:automatic farms) and factors in elements such as technically limited but abundant resources. For example, Minecraft:deepslate is abundant, but not actually renewable, as it cannot be obtained beyond its natural generation.

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Minecraft:ja:再生可能性 Minecraft:pt:Renovabilidade