Minecraft:Shelf Mushroom: Difference between revisions
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|{{HistoryLine||26.3|dev=snap1|[[File:Shelf Mushroom (N) JE1.png|32px]][[File:Shelf Mushroom (E) JE1.png|32px]][[File:Shelf Mushroom (S) JE1.png|32px]][[File:Shelf Mushroom (W) JE1.png|32px]]<br>[[File:Big Shelf Mushroom (N) JE1.png|32px]][[File:Big Shelf Mushroom (E) JE1.png|32px]][[File:Big Shelf Mushroom (S) JE1.png|32px]][[File:Big Shelf Mushroom (W) JE1.png|32px]]<br>Added shelf mushrooms.}} | |{{HistoryLine||26.3|dev=snap1|[[File:Shelf Mushroom (N) JE1.png|32px]][[File:Shelf Mushroom (E) JE1.png|32px]][[File:Shelf Mushroom (S) JE1.png|32px]][[File:Shelf Mushroom (W) JE1.png|32px]]<br>[[File:Big Shelf Mushroom (N) JE1.png|32px]][[File:Big Shelf Mushroom (E) JE1.png|32px]][[File:Big Shelf Mushroom (S) JE1.png|32px]][[File:Big Shelf Mushroom (W) JE1.png|32px]]<br>Added shelf mushrooms.}} | ||
|{{HistoryLine|||dev=snap2|[[File:Shelf Mushroom (E) JE1.png|32px]] Shelf mushrooms now use the small model when viewed in the inventory.|The texture has been updated.|When placed on the player's head via commands, the shelf mushroom will now look like a duck bill instead of just being placed on top of the player's head.}} | |{{HistoryLine|||dev=snap2|[[File:Shelf Mushroom (E) JE1.png|32px]] Shelf mushrooms now use the small model when viewed in the inventory.|The texture has been updated.|When placed on the player's head via commands, the shelf mushroom will now look like a duck bill instead of just being placed on top of the player's head.}} | ||
|{{HistoryLine|||dev=snap3|Now has unique sounds.}} | |||
}} | }} | ||
Revision as of 11:12, 9 July 2026
Template:In development Template:Infobox block A shelf mushroom is a Minecraft:fungus that grows on Minecraft:poplar trees. It has two sizes and causes entities to bounce when they fall on it.
Obtaining
Breaking
Shelf mushrooms can be broken instantly with any tool or by hand. A shelf mushroom also breaks if:
- the block it is attached to is moved or destroyed.
- Minecraft:water or Minecraft:lava flows into its space.
- a Minecraft:piston tries to push it or moves a block into its space.
A shelf mushroom always drops itself when broken. If the shelf mushroom is large, 2 units are dropped. Template:Breaking row
Natural generation
Both small and large shelf mushrooms generate attached to poplar logs in Minecraft:dappled forests, on both standing and Minecraft:fallen trees.
Trading
Minecraft:Wandering traders may sell 3 shelf mushrooms for 1 Minecraft:emerald.
Post-generation
Minecraft:Poplar trees grown from Minecraft:poplar saplings can generate with shelf mushrooms attached to the logs.
Usage
Shelf mushrooms can be attached to any block with a full side surface. Unlike red and Minecraft:brown mushrooms, shelf mushrooms do not have any light level requirement for placement and survival.
Bouncing
Entities landing on shelf mushrooms bounce with 75% of the impact velocity; however, the entity still takes Minecraft:fall damage, similar to Minecraft:beds. The entity's fall distance is set to 50% of the actual distance fallen, which results in the entity taking slightly less than half of the normal fall damage.
Growing
Minecraft:Bone meal can be Template:Control on a small shelf mushroom to grow it into a large shelf mushroom. Shelf mushrooms do not grow on their own.
Crafting
Template:Crafting Template:Crafting
Composting
Placing a shelf mushroom into a Minecraft:composter has a 65% chance of raising the compost level by 1.
Sounds
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table2
Block states
History
Java Edition
Bedrock Edition
Gallery
Concept artwork
-
Previously unimplemented shelf mushrooms present in concept art for Minecraft:The Wild Update
Development screenshots
-
Shelf mushrooms on a fallen Minecraft:poplar tree
See also
References
Template:Navbox new content Template:Navbox blocks
Minecraft:de:Porling Minecraft:es:Políporo Minecraft:fr:Polypore Minecraft:it:Fungo a mensola Minecraft:ja:Shelf Mushroom Minecraft:ko:선반버섯 Minecraft:pt:Políporo Minecraft:ru:Трутовик Minecraft:zh:层孔菇