Minecraft:Noise generator/Tables/Terrain: Difference between revisions
From SAS Gaming Wiki
More actions
Sync: new page from Minecraft |
Sync: updated from Minecraft |
||
| Line 77: | Line 77: | ||
| 1,004,065,924 | | 1,004,065,924 | ||
| colspan="2" | 42,949,673 | | colspan="2" | 42,949,673 | ||
|- | |||
! [[Minecraft:Far Lands|{{abbr|Expected 64-bit overflow distance|9223372036854775808/((2^(Octaves-1))*Frequency)}}]] | |||
| {{abbr|53.9 quadrillion|53,905,378,846,979,748}} | |||
| colspan="2" | {{abbr|108 quadrillion|107,810,757,693,959,496}} | |||
| {{abbr|53.9 quadrillion|53,905,378,846,979,748}} | |||
| {{abbr|4.31 quintillion|4,312,430,307,758,379,833}} | |||
| {{abbr|8.62 quintillion|8,624,860,615,516,759,667}} | |||
| {{abbr|4.31 quintillion|4,312,430,307,758,379,833}} | |||
| colspan="2" | {{abbr|184 quadrillion|184,467,440,737,095,516}} | |||
|}<noinclude> | |}<noinclude> | ||
Revision as of 11:17, 20 September 2026
| Fundamental terrain noise generators (Overworld) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Generator | Low noise | High noise | Selector noise | Depth noise | |||||
| Parameter | X | Y | Z | X | Y | Z | X | Z | |
| Offset | 0 | 0.5 | 0 | ||||||
| Factor | 1 | 12.75 | 1.024 | ||||||
| Octaves | 16 | 8 | 16 | ||||||
| Frequency | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | ||
| Template:Abbr | 191.51 | 383.02 | 191.51 | 59.85 | 119.69 | 59.85 | 655.36 | ||
| Template:Abbr | 171.103 | 85.5515 | 171.103 | 2.138 | 1.069 | 2.138 | 50 | ||
| Template:Abbr | 684.412 | 342.206 | 684.412 | 8.555 | 4.278 | 8.555 | 200 | ||
| [[Minecraft:Far Lands|Template:Abbr]] | 12,550,824 | 25,101,648 | 12,550,824 | 1,004,065,924 | 2,008,131,848 | 1,004,065,924 | 42,949,673 | ||
| [[Minecraft:Far Lands|Template:Abbr]] | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | Template:Abbr | ||