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Minecraft:Old Growth Spruce Taiga: Difference between revisions

From SAS Gaming Wiki
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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|{{HistoryLine|||dev=13w36a|Added mega spruce taiga and its variant, along with many other biomes.}}
|{{HistoryLine|||dev=13w36a|Added mega spruce taiga and its variant, along with many other biomes.}}
|{{HistoryLine||1.13|dev=18w19a|Renamed "Mega Spruce Taiga" to "Giant Spruce Taiga".}}
|{{HistoryLine||1.13|dev=18w19a|Renamed "Mega Spruce Taiga" to "Giant Spruce Taiga".}}
|{{HistoryLine|||dev=pre5|Changed ID {{code|mutated_redwood_taiga}} to {{code|giant_spruce_taiga}}.}}
|{{HistoryLine|||dev=pre5|Changed the ID {{code|mutated_redwood_taiga}} to {{code|giant_spruce_taiga}}.}}
|{{HistoryLine||1.15|dev=pre2|Foxes and berry bushes can now spawn in Giant Tree Taigas.}}
|{{HistoryLine||1.15|dev=pre2|Foxes and berry bushes can now spawn in Giant Tree Taigas.}}
|{{HistoryLine||1.18|dev=experimental snapshot 6|Giant Tree Taigas and their variants are no longer considered cold biomes in terms of biome placement.}}
|{{HistoryLine||1.18|dev=experimental snapshot 6|Giant Tree Taigas and their variants are no longer considered cold biomes in terms of biome placement.}}
|{{HistoryLine|||dev=21w40a|"Giant Spruce Taiga" has been renamed to to "Old Growth Spruce Taiga".}}
|{{HistoryLine|||dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 160.}}
|{{HistoryLine|||dev=21w40a|"Giant Spruce Taiga" has been renamed to to "Old Growth Spruce Taiga".|The ID {{code|giant_spruce_taiga}} has been changed to {{code|old_growth_spruce_taiga}}.}}
|{{HistoryLine|||dev=21w44a|Old growth spruce taiga is now required for the "Adventuring Time" [[Minecraft:advancement]].}}
|{{HistoryLine|||dev=21w44a|Old growth spruce taiga is now required for the "Adventuring Time" [[Minecraft:advancement]].}}
|{{HistoryLine||1.20|dev=23w12a|Added [[Minecraft:trail ruins]], which can generate in old growth spruce taigas.}}
|{{HistoryLine||1.20|dev=23w12a|Added [[Minecraft:trail ruins]], which can generate in old growth spruce taigas.}}
Line 203: Line 204:
|{{HistoryLine||0.1.0|Added mega taiga and variants, along with many other biomes.}}
|{{HistoryLine||0.1.0|Added mega taiga and variants, along with many other biomes.}}
|{{HistoryLine||1.5.25|Added [[Minecraft:coarse dirt]], which can generate in old growth spruce taiga biomes.}}
|{{HistoryLine||1.5.25|Added [[Minecraft:coarse dirt]], which can generate in old growth spruce taiga biomes.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre5|Changed the ID {{code|mutated_redwood_taiga}} to {{code|giant_spruce_taiga}}.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 160.}}
|{{HistoryLine|||dev=21w40a|The ID {{code|giant_spruce_taiga}} has been changed to {{code|old_growth_spruce_taiga}}.}}
}}
}}



Revision as of 11:10, 1 August 2026

Template:Infobox biome The old growth spruce taiga or redwood taiga mutated is a forested Minecraft:biome covered with tall 2×2 Minecraft:spruce trees that grow leaves all around the trunk. The ground is made of Minecraft:podzol and coarse dirt and covered by mossy cobblestone rocks.

Generation

Old growth spruce taigas generate at moderately low temperature, very high Minecraft:humidity and negative weirdness. They commonly border regular Minecraft:taigas and dark forests. They are often separated by rivers from old growth pine taigas, a variant with mega pine trees that only have some leaves at the top.

Old growth spruce taigas can generate in any type of terrain, near Minecraft:swamps and Minecraft:windswept forests, or near Minecraft:mountains with Minecraft:grove slopes and nearby Minecraft:pale gardens. Due to their very high humidity values, old growth spruce taigas are almost guaranteed to have Minecraft:lush caves generate beneath them.

Description

As the name implies, old growth spruce taigas include trees that have attained a great age, and therefore great height. These spruces grow all over the landscape, while most of them are tall with 2×2 trunks, regular pine and spruce trees can also generate.

Much of the grass blocks are replaced by large swaths of Minecraft:podzol and Minecraft:coarse dirt. Additionally, rocks made of Minecraft:mossy cobblestone frequently generate on the ground and dead bushes generate alongside the sweet berry bushes, ferns, and large ferns. Mushrooms are more common here than in most Overworld biomes.

Minecraft:Trail ruins may generate here, but Minecraft:villages and Minecraft:pillager outposts cannot. Chestnut Minecraft:wolves, Minecraft:foxes and Minecraft:rabbitsTemplate:Only may spawn here. The climate is cold and allows Minecraft:snowfall above layer Y=160±8, which is notably lower than in the old growth pine taiga.

Minecraft:Abandoned camps sometimes generate in old growth spruce taigas.Template:Upcoming

With Minecraft:Vibrant Visuals, old growth spruce taigas use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Old growth spruce taigas have coolish color grading which tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

The following mobs naturally spawn here:

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Sounds

Music

These music tracks play while the player is in the old growth spruce taiga:

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Data values

ID

Template:Edition: Template:ID table

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Achievements

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Advancements

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

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Gallery

Screenshots

Historical screenshots

Development images

See also

External links

Navigation

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Minecraft:de:Fichten-Urtaiga Minecraft:fr:Taïga ancienne de sapins Minecraft:pt:Taiga de abetos antigos Minecraft:uk:Одвічна смерекова тайга Minecraft:zh:原始云杉针叶林