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Minecraft:Java Edition Classic 0.0.14a 03: Difference between revisions

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Sync: updated from Minecraft
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Sync: updated from Minecraft
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== Fixes ==
== Fixes ==
'''5 bugs fixed'''
'''4 bugs fixed'''
* Tried fixing a bug from 0.0.13a causing players to build through blocks at certain angles.<ref>[[#logs|IRC logs]]: "''[17:22] <vdgmprgrmr> That block-select bug is still there. The fix was not successful.'' [...] ''[17:22] <@notch> vdgmprgrmr: I tried to fix it!''" (May 27, 2009, 23:16 UTC)</ref>{{More info|Was the bug fixed or did it not work? Why does it say "tried"? From my testing, the bug is fixed by 0.0.14a_08, so it has to have been fixed in a 0.0.14a version.}}
* Tried fixing a bug from 0.0.13a causing players to build through blocks at certain angles.<ref>[[#logs|IRC logs]]: "''[17:22] <vdgmprgrmr> That block-select bug is still there. The fix was not successful.'' [...] ''[17:22] <@notch> vdgmprgrmr: I tried to fix it!''" (May 27, 2009, 23:16 UTC)</ref>{{More info|Was the bug fixed or did it not work? Why does it say "tried"? From my testing, the bug is fixed by 0.0.14a_08, so it has to have been fixed in a 0.0.14a version.}}
* Fixed a bug upon loading maps with the first couple of versions of [[Minecraft:Java Edition Classic 0.0.14a|0.0.14a]], which was caused by a bad combination of {{w|ProGuard}} and serialization.<ref name="_03"/><ref>{{link|url=https://forums.tigsource.com/index.php?topic=6273.msg205447#msg205447|title=Minecraft (alpha)|website=TIG Forums|author=[[Minecraft:Notch]]|date=May 28, 2009|quote=I had some problems loading maps with the first couple of versions of 0.0.14 (caused by a bad combination of proguard and serialization) that I seemed to fix for the _03 update.}}</ref>
* Fixed a bug upon loading maps with the first couple of versions of [[Minecraft:Java Edition Classic 0.0.14a|0.0.14a]], which was caused by a bad combination of {{w|ProGuard}} and serialization.<ref name="_03"/><ref>{{link|url=https://forums.tigsource.com/index.php?topic=6273.msg205447#msg205447|title=Minecraft (alpha)|website=TIG Forums|author=[[Minecraft:Notch]]|date=May 28, 2009|quote=I had some problems loading maps with the first couple of versions of 0.0.14 (caused by a bad combination of proguard and serialization) that I seemed to fix for the _03 update.}}</ref>
* Fixed bug that prevented players from spawning inside liquids.<ref name="new version">[[#logs|IRC logs]]: "''(01:02:24) <@notch> the new version shouldn't let you spawn in water any more''" (May 27, 2009, 23:02 UTC)</ref>
* Fixed a bug that prevented players from spawning inside liquids.<ref name="new version">[[#logs|IRC logs]]: "''(01:02:24) <@notch> the new version shouldn't let you spawn in water any more''" (May 27, 2009, 23:02 UTC)</ref>
* Fixed bug that prevented players from building inside liquids.<ref>[[#logs|IRC logs]]: "''[17:04] <Duke[B12]> Seems you cannot spawn blocks underwater [...] [17:05] <@notch> Duke[B12]: You can in _03''" (May 27, 2009, 23:04 UTC)</ref>
* Fixed a bug that prevented players from building inside liquids.<ref>[[#logs|IRC logs]]: "''[17:04] <Duke[B12]> Seems you cannot spawn blocks underwater [...] [17:05] <@notch> Duke[B12]: You can in _03''" (May 27, 2009, 23:04 UTC)</ref>
* Fixed a superspeed bug from 0.0.14a.<ref>[[#logs|IRC logs]]: "''[17:07] <Evil-Ville> Oh by the way the speed bug is fixed''" (May 27, 2009, 23:07 UTC)</ref>
* Fixed a superspeed bug from 0.0.14a.<ref>[[#logs|IRC logs]]: "''[17:07] <Evil-Ville> Oh by the way the speed bug is fixed''" (May 27, 2009, 23:07 UTC)</ref>


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Classic 0.0.14a_03 Screenshot 2.jpg|[[Minecraft:Coal ore]] blob in a cave<ref name="Facepunch"/>
Classic 0.0.14a_03 Screenshot 2.jpg|[[Minecraft:Coal ore]] blob in a cave<ref name="Facepunch"/>
Classic 0.0.14a 03.jpg|[[Minecraft:Gold ore]] blob in a cave
Classic 0.0.14a 03.jpg|[[Minecraft:Gold ore]] blob in a cave
Likely 0.0.14a 03 Screenshot.jpg|A likely screenshot of 0.0.14a_03 of a giant {{wikipedia|Menger sponge}}
Likely 0.0.14a 03 Screenshot.jpg|A screenshot likely from 0.0.14a_03 of a giant {{wikipedia|Menger sponge}}
</gallery>
</gallery>



Revision as of 11:11, 5 September 2026

Template:Underscore title Template:Lost version Template:Infobox version

0.0.14a_03<ref name="Facepunch">http://web.archive.org/web/20091214203443/http://www.facepunch.com:80/showthread.php?t=742672&page=11</ref><ref name="_03">IRC logs: "(01:04:14) <@notch> I'd appreciate it if you could reload so you get 14a_03, then try loading your levels" (May 27, 2009, 23:04 UTC)</ref> is a version of Minecraft:Java Edition Classic released on May 27, 2009 between 23:02<ref name="new version"/> and 23:04 UTC to fix bugs.<ref name="_03"/>

Information about 0.0.14a_02 is unknown.

Fixes

4 bugs fixed

  • Tried fixing a bug from 0.0.13a causing players to build through blocks at certain angles.<ref>IRC logs: "[17:22] <vdgmprgrmr> That block-select bug is still there. The fix was not successful. [...] [17:22] <@notch> vdgmprgrmr: I tried to fix it!" (May 27, 2009, 23:16 UTC)</ref>Template:More info
  • Fixed a bug upon loading maps with the first couple of versions of 0.0.14a, which was caused by a bad combination of Template:W and serialization.<ref name="_03"/><ref>Template:Link</ref>
  • Fixed a bug that prevented players from spawning inside liquids.<ref name="new version">IRC logs: "(01:02:24) <@notch> the new version shouldn't let you spawn in water any more" (May 27, 2009, 23:02 UTC)</ref>
  • Fixed a bug that prevented players from building inside liquids.<ref>IRC logs: "[17:04] <Duke[B12]> Seems you cannot spawn blocks underwater [...] [17:05] <@notch> Duke[B12]: You can in _03" (May 27, 2009, 23:04 UTC)</ref>
  • Fixed a superspeed bug from 0.0.14a.<ref>IRC logs: "[17:07] <Evil-Ville> Oh by the way the speed bug is fixed" (May 27, 2009, 23:07 UTC)</ref>

Gallery

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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