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Minecraft:Door/BS: Difference between revisions

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{{el|be}}:<br>
{{el|be}}:<br>
Lower Door Block:
Lower Door Block:
{{bst|showaux=1|bits=0x1,0x2|direction|0|0,1,2,3|The direction the door's "inside" is facing.<br>The direction the player faces while placing the door.<br>For example, a door facing east occupies the west part of its block when closed.
{{bst|showaux=1|minecraft:cardinal_direction|south|east,north,south,west|The direction the door's "inside" is facing.<br>The direction the player faces while placing the door.<br>For example, a door facing east occupies the west part of its block when closed.|Not Supported}}
*0: Facing east
*1: Facing south
*2: Facing west
*3: Facing north}}
{{bst|bits=—<sup>{{sic}}</sup>|door_hinge_bit|false|false,true|Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right.<br>Lower door block has the same aux value when it is opened and closed.|0,0<sup>{{sic}}</sup>}}
{{bst|bits=—<sup>{{sic}}</sup>|door_hinge_bit|false|false,true|Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right.<br>Lower door block has the same aux value when it is opened and closed.|0,0<sup>{{sic}}</sup>}}
{{bst|bits=0x4|open_bit|false|false,true|True if the door is currently open.|0,1}}
{{bst|bits=0x4|open_bit|false|false,true|True if the door is currently open.|0,1}}
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Upper Door Block:
Upper Door Block:
{{bst|showaux=1|bits=—<sup>{{sic}}</sup>|direction|0|0,1,2,3|The direction the door's "inside" is facing.<br>The direction the player faces while placing the door.<br>For example, a door facing east occupies the west part of its block when closed.
{{bst|showaux=1|minecraft:cardinal_direction|south|east,north,south,west|The direction the door's "inside" is facing.<br>The direction the player faces while placing the door.<br>For example, a door facing east occupies the west part of its block when closed.|Not Supported}}
*0: Facing east
*1: Facing south
*2: Facing west
*3: Facing north
Upper door block has the same aux value no matter what it faces.|0,0,0,0<sup>{{sic}}</sup>}}
{{bst|bits=—<sup>{{sic}}</sup>|door_hinge_bit|false|false,true|Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right.<br>Upper door block doesn't support aux value when its hinge is on the '''right'''.|0,Unsupported}}
{{bst|bits=—<sup>{{sic}}</sup>|door_hinge_bit|false|false,true|Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right.<br>Upper door block doesn't support aux value when its hinge is on the '''right'''.|0,Unsupported}}
{{bst|bits=—<sup>{{sic}}</sup>|open_bit|false|false,true|True if the door is currently open.<br>Lower door block has the same aux value when it is opened and closed.|0,0<sup>{{sic}}</sup>}}
{{bst|bits=—<sup>{{sic}}</sup>|open_bit|false|false,true|True if the door is currently open.<br>Lower door block has the same aux value when it is opened and closed.|0,0<sup>{{sic}}</sup>}}

Revision as of 11:11, 27 August 2026