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ProjectGorgon:Ilmari: Difference between revisions

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Strip ProjectGorgon: prefix from link display text
Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat
 
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In the southern area of the map (middle;  neither west nor east)
In the southern area of the map (middle;  neither west nor east)
==== Teleportation Circles ====
==== Teleportation Circles ====
There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region.
There are 2 Council constructed Teleportation Circles in the {{FULLPAGENAME}} region.
* At the north end of [[ProjectGorgon:Amulna|Amulna]].
* At the north end of [[ProjectGorgon:Amulna|Amulna]].
* Found in the Ruined Village south of [[ProjectGorgon:Amulna|Amulna]].  
* Found in the Ruined Village south of [[ProjectGorgon:Amulna|Amulna]].  

Latest revision as of 06:29, 8 April 2026

Ilmari Desert

Map of Ilmari (click for larger size)
Connects to
Temperature:
Hot
Area Level
50-60

It's a long trek to the desert.


Ilmari is a harsh desert region in the Council's Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.

Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different.

Neighboring Regions

Kur Mountains
A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north.
Rahu
The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast.

Environmental Effects

Environmental Effects/Dry Mechanics

Points of Interest

Amulna

Amulna is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.

Bonnie & Arlan's Shop

This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...

Ruined Village

Once a habitable village, this decrepit place has been taken over by packs of Rakshasa Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten Labyrinth.

Manticore Fields

This area of the Ilmari Desert is home to the mighty Manticores. Situated just outside of the town of Amulna, travelers and Prodigies searching for a challenge will find it here.

Healing Lattice
These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.

Vagabond Outpost

Another once habitable village now taken over by Rakshasa Bandits . This one is in ruins! A Candle Station can be found inside one of the remaining structures.

Makara's Retreat

A first-generation Rakshasa named Makara can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in Transmutation to a select few.

Portal to Rahu

Travelers often use these small ruins as a marker, for the great Rakshasa City of Rahu lies beyond.

Portal to Kur Mountain

In the southern area of the map (middle; neither west nor east)

Teleportation Circles

There are 2 Council constructed Teleportation Circles in the ProjectGorgon:Ilmari region.

  • At the north end of Amulna.
  • Found in the Ruined Village south of Amulna.

Meditation Pillars

There are 2 Meditation Pillars in the Ilmari region. The provided Meditation Combos are:

  • Sapping Vigor - In the town of Amulna.
  • Heartstopper - On the edge of the southern oasis.

Dungeons

Labyrinth

The Ilmari Labyrinth is a vast structure created long ago by the Crone Hegemony. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface.

War Caches

As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These War Caches contain a variety of treasure and opponents.

Ilmari Inhabitants

Friendly NPCs

Event NPCs

Foes

Special Foes

Harvestables

Plants

(at night only) (Desert Rose)
(from Desert Cotton)

Sand, metal, pots (may contain

, or other things?)

Wood

(from lemon trees)

Broken Barrel

Pot (An old clay pot)

Error: Item not found
 

Adventurer's Pack

Chemical Bottles

Quality Sand

Expert Metal Node

Events

Activity Quests

Gallery