ProjectGorgon:Ruminant Anatomy: Difference between revisions
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== {{ | == {{FULLPAGENAME}} Overview== | ||
'''Ruminant Anatomy''' is a sub-skill of [[ProjectGorgon:Anatomy|Anatomy]] that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | '''Ruminant Anatomy''' is a sub-skill of [[ProjectGorgon:Anatomy|Anatomy]] that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels. | ||
=== In-Game Description === | === In-Game Description === | ||
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== {{ | == {{FULLPAGENAME}} Mechanics == | ||
=== Maximum Level to Earn XP by Foe === | === Maximum Level to Earn XP by Foe === | ||
If the player exceeds this Level of {{ | If the player exceeds this Level of {{FULLPAGENAME}}, the foe in question will stop rewarding XP in {{FULLPAGENAME}}. This list is a work in progress. | ||
* [[ProjectGorgon:Mountain Sheep|Mountain Sheep]] ([[ProjectGorgon:Kur|Kur]]): 40 | * [[ProjectGorgon:Mountain Sheep|Mountain Sheep]] ([[ProjectGorgon:Kur|Kur]]): 40 | ||
{{:{{ | {{:{{FULLPAGENAME}}/Level Up Rewards}} | ||
== {{ | == {{FULLPAGENAME}} Experience Table == | ||
{{Spoiler|Click Expand to view the Experience Table for {{ | {{Spoiler|Click Expand to view the Experience Table for {{FULLPAGENAME}}| | ||
{{:Xptables/CorpseActionSkill}} | {{:Xptables/CorpseActionSkill}} | ||
}} | }} | ||
[[Category:Skills]][[Category:Anatomy Skills]] | [[Category:Skills]][[Category:Anatomy Skills]] | ||
Latest revision as of 06:34, 8 April 2026
| Ruminant Anatomy
| |
|---|---|
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
| |
| Skill Type: | Anatomy Skill
|
| Max Level: | 50
|
| Requirements: | Anatomy
|
| Skill Trainers: | None
|
"It's pasture bedtime.
— A mother cow
ProjectGorgon:Ruminant Anatomy Overview
Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
In-Game Description
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Known Creatures
Friends
Bosses
Foes
- ProjectGorgon:Angry Guard-Goat
- ProjectGorgon:Anomalous Sheep
- ProjectGorgon:Blue Scapegoat
- ProjectGorgon:Buck Deer
- ProjectGorgon:Buck Snowdeer
- ProjectGorgon:Doe Deer
- ProjectGorgon:Doe Snowdeer
- ProjectGorgon:Drug-Test Animal (Cow)
- ProjectGorgon:Drug-Test Animal (Deer)
- ProjectGorgon:Elite Scapegoat
- ProjectGorgon:Feral Bull
- ProjectGorgon:Feral Cow
- ProjectGorgon:Fire Sheep
- ProjectGorgon:Green Scapegoat
- ProjectGorgon:Grizzled Milk-Goat
- ProjectGorgon:Infernal Buck
- ProjectGorgon:Island Deer
- ProjectGorgon:Misery Gazelle
- ProjectGorgon:Misery Yak
- ProjectGorgon:Mountain Sheep
- ProjectGorgon:Mutated Test Subject (Cow)
- ProjectGorgon:Mutated Test Subject (Deer)
- ProjectGorgon:Rabid Deer
- ProjectGorgon:Rabid Island Deer
- ProjectGorgon:Red Scapegoat
- ProjectGorgon:Scapegoat
- ProjectGorgon:Snow Ox
- ProjectGorgon:Valley Sheep
- ProjectGorgon:Vidarian Buck
- ProjectGorgon:Vidarian Doe
- ProjectGorgon:Vidarian Mountain Goat
- ProjectGorgon:Vulnerable Scapegoat
- ProjectGorgon:Wooly Admirer
- ProjectGorgon:Wooly Mountain Goat
ProjectGorgon:Ruminant Anatomy Mechanics
Maximum Level to Earn XP by Foe
If the player exceeds this Level of ProjectGorgon:Ruminant Anatomy, the foe in question will stop rewarding XP in ProjectGorgon:Ruminant Anatomy. This list is a work in progress.
- Mountain Sheep (Kur): 40
Ruminant Anatomy Level Up Rewards
| Level | Reward |
|---|---|
| 1 | +1 to Anatomy Basic Combat Info Shown |
| 5 | More Combat Info Shown |
| 6 | Butchering yields extra bones: +2% |
| 7 | Skinning yields exotic items: +2% |
| 8 | Archery/Crossbow chance of critical hit: +1% |
| 9 | Butchery yields rare meat or organs: +3% |
| 10 | Skinning yields a trophy skin: +1% |
| 12 | Butchering yields extra bones: +2% (total 4%) |
| 14 | Skinning yields exotic items: +2% (total 4%) |
| 15 | +1 to Anatomy |
| 16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
| 17 | +1 to Deer |
| 18 | Butchery yields rare meat or organs: +3% (total 6%) Butchery yields extra bones: +2% (total 6%) |
| 20 | Skinning yields a trophy skin: +1% (total 2%) |
| 21 | Skinning yields exotic items: +2% (total 6%) |
| 24 | Archery/Crossbow chance of critical hit: +1% (total 3%) Butchery yields extra bones: +2% (total 8%) |
| 25 | +1 to Anatomy More Combat Info Shown |
| 27 | Butchery yields rare meat or organs: +3% (total 9%) |
| 28 | Skinning yields exotic items: +2% (total 8%) |
| 30 | Skinning yields a trophy skin: +1% (total 3%) Butchery yields extra bones: +2% (total 10%) |
| 32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
| 35 | Skinning yields exotic items: +2% (total 10%) |
| 36 | Butchery yields rare meat or organs: +3% (total 12%) Butchery yields extra bones: +2% (total 12%) |
| 40 | Skinning yields a trophy skin: +1% (total 4%) Archery/Crossbow chance of critical hit: +1% (total 5%) |
| 42 | Skinning yields exotic items: +2% (total 12%) Butchery yields extra bones: +2% (total 14%) |
| 45 | +1 to Anatomy Butchery yields rare meat or organs: +3% (total 15%) |
| 48 | Archery/Crossbow chance of critical hit: +1% (total 6%) Butchery yields extra bones: +2% (total 16%) |
| 49 | Skinning yields exotic items: +2% (total 14%) |
| 50 | More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%) |
ProjectGorgon:Ruminant Anatomy Experience Table
Click Expand to view the Experience Table for ProjectGorgon:Ruminant Anatomy