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Dragonwilds:Durability: Difference between revisions

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Fix template calls: add DW/ prefix
 
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{{External|rs=Degradation|os=Degradation}}
{{DW/External|rs=Degradation|os=Degradation}}
[[File:Durability.png|thumb|right|The armour durability icon when wearing a head, torso, and leg armour, shown at the bottom of the item hotbar.]]
[[File:Durability.png|thumb|right|The armour durability icon when wearing a head, torso, and leg armour, shown at the bottom of the item hotbar.]]
'''Durability''' is a property of equippable items in ''RuneScape: Dragonwilds'' - the durability of [[Dragonwilds:Tools]], [[Dragonwilds:Weapons]], [[Dragonwilds:Armour]], and [[Dragonwilds:Shields]] will decrease as they are used in combat. There is no loss of effectiveness associated with loss of durability, but an object will break when it reaches zero. Durability can be repaired either at the facility where the object was made, such as a [[Dragonwilds:Smithing Anvil]] or [[Dragonwilds:Crafting Table]], or by the use of the [[Dragonwilds:Magical Mending]] Spell. It should be noted that repairing at a facility requires raw materials, while the Magical Mending spell consumes only [[Dragonwilds:Runes]], and as such is likely to be the economical option. However, Magical Mending will only restore half of the tool's maximum durability. For example, if a [[Dragonwilds:Logging Axes|logging axe]] is at 234/1200, using Magical Mending on the item will add 600, leaving the durability at 834/1200.   
'''Durability''' is a property of equippable items in ''RuneScape: Dragonwilds'' - the durability of [[Dragonwilds:Tools]], [[Dragonwilds:Weapons]], [[Dragonwilds:Armour]], and [[Dragonwilds:Shields]] will decrease as they are used in combat. There is no loss of effectiveness associated with loss of durability, but an object will break when it reaches zero. Durability can be repaired either at the facility where the object was made, such as a [[Dragonwilds:Smithing Anvil]] or [[Dragonwilds:Crafting Table]], or by the use of the [[Dragonwilds:Magical Mending]] Spell. It should be noted that repairing at a facility requires raw materials, while the Magical Mending spell consumes only [[Dragonwilds:Runes]], and as such is likely to be the economical option. However, Magical Mending will only restore half of the tool's maximum durability. For example, if a [[Dragonwilds:Logging Axes|logging axe]] is at 234/1200, using Magical Mending on the item will add 600, leaving the durability at 834/1200.   
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!Max durability
!Max durability
|-
|-
|{{plink|Stone Pickaxe}}
|{{DW/Plink|Stone Pickaxe}}
|1200
|1200
|-
|-
|{{plink|Bone Pickaxe}}
|{{DW/Plink|Bone Pickaxe}}
|1350
|1350
|-
|-
|{{plink|Bronze Pickaxe}}
|{{DW/Plink|Bronze Pickaxe}}
|1800
|1800
|-
|-
|{{plink|Iron Pickaxe}}
|{{DW/Plink|Iron Pickaxe}}
|2100
|2100
|}
|}
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!Max durability
!Max durability
|-
|-
|{{plink|Stone Logging Axe}}
|{{DW/Plink|Stone Logging Axe}}
|1200
|1200
|-
|-
|{{plink|Bronze Logging Axe}}
|{{DW/Plink|Bronze Logging Axe}}
|1800
|1800
|-
|-
|{{plink|Iron Logging Axe}}
|{{DW/Plink|Iron Logging Axe}}
|2100
|2100
|}
|}
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!Max Durability
!Max Durability
|-
|-
|{{plink|Reinforced Helmet}}
|{{DW/Plink|Reinforced Helmet}}
|1000
|1000
|-
|-
|{{plink|Reinforced Body}}
|{{DW/Plink|Reinforced Body}}
|1000
|1000
|-
|-
|{{plink|Reinforced Legs}}
|{{DW/Plink|Reinforced Legs}}
|1000
|1000
|-
|-
|{{plink|Bronze Helmet}}
|{{DW/Plink|Bronze Helmet}}
|1250
|1250
|-
|-
|{{plink|Bronze Platebody}}
|{{DW/Plink|Bronze Platebody}}
|1250
|1250
|-
|-
|{{plink|Bronze Platelegs}}
|{{DW/Plink|Bronze Platelegs}}
|1250
|1250
|-
|-
|{{plink|Iron Helmet}}
|{{DW/Plink|Iron Helmet}}
|1500
|1500
|-
|-
|{{plink|Iron Platebody}}
|{{DW/Plink|Iron Platebody}}
|1500
|1500
|-
|-
|{{plink|Iron Platelegs}}
|{{DW/Plink|Iron Platelegs}}
|1500
|1500
|-
|-
|{{plink|Paladin's Helm}}
|{{DW/Plink|Paladin's Helm}}
|1400
|1400
|-
|-
|{{plink|Paladin's Platebody}}
|{{DW/Plink|Paladin's Platebody}}
|1500
|1500
|-
|-
|{{plink|Paladin Platelegs}}
|{{DW/Plink|Paladin Platelegs}}
|1400
|1400
|}
|}
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!Max durability
!Max durability
|-
|-
|{{plink|Pioneer's Scarf}}
|{{DW/Plink|Pioneer's Scarf}}
|1000
|1000
|-
|-
|{{plink|Leather Cowl}}
|{{DW/Plink|Leather Cowl}}
|1000
|1000
|-
|-
|{{plink|Leather Body}}
|{{DW/Plink|Leather Body}}
|1000
|1000
|-
|-
|{{plink|Leather Chaps}}
|{{DW/Plink|Leather Chaps}}
|1000
|1000
|-
|-
|{{plink|Hard Leather Cowl}}
|{{DW/Plink|Hard Leather Cowl}}
|1250
|1250
|-
|-
|{{plink|Hard Leather Body}}
|{{DW/Plink|Hard Leather Body}}
|1250
|1250
|-
|-
|{{plink|Hard Leather Chaps}}
|{{DW/Plink|Hard Leather Chaps}}
|1250
|1250
|-
|-
|{{plink|Studded Leather Cowl}}
|{{DW/Plink|Studded Leather Cowl}}
|1500
|1500
|-
|-
|{{plink|Studded Leather Body}}
|{{DW/Plink|Studded Leather Body}}
|1500
|1500
|-
|-
|{{plink|Studded Leather Chaps}}
|{{DW/Plink|Studded Leather Chaps}}
|1500
|1500
|-
|-
|{{plink|Wild Archer Cowl}}
|{{DW/Plink|Wild Archer Cowl}}
|1400
|1400
|-
|-
|{{plink|Wild Archer Body}}
|{{DW/Plink|Wild Archer Body}}
|1400
|1400
|-
|-
|{{plink|Wild Archer Chaps}}
|{{DW/Plink|Wild Archer Chaps}}
|1400
|1400
|}
|}
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!Max durability
!Max durability
|-
|-
|{{plink|Apprentice Hat}}
|{{DW/Plink|Apprentice Hat}}
|1000
|1000
|-
|-
|{{plink|Apprentice Robe}}
|{{DW/Plink|Apprentice Robe}}
|1000
|1000
|-
|-
|{{plink|Apprentice Leggings}}
|{{DW/Plink|Apprentice Leggings}}
|1000
|1000
|-
|-
|{{plink|Wizard Hat}}
|{{DW/Plink|Wizard Hat}}
|1250
|1250
|-
|-
|{{plink|Wizard Robes}}
|{{DW/Plink|Wizard Robes}}
|1250
|1250
|-
|-
|{{plink|Wizard Robe Legs}}
|{{DW/Plink|Wizard Robe Legs}}
|1250
|1250
|-
|-
|{{plink|Dark Mage Hood}}
|{{DW/Plink|Dark Mage Hood}}
|1500
|1500
|-
|-
|{{plink|Dark Mage Robes}}
|{{DW/Plink|Dark Mage Robes}}
|1500
|1500
|-
|-
|{{plink|Dark Mage Robe Legs}}
|{{DW/Plink|Dark Mage Robe Legs}}
|1500
|1500
|-
|-
|{{plink|Dragonkin Mage Hood}}
|{{DW/Plink|Dragonkin Mage Hood}}
|1400
|1400
|-
|-
|{{plink|Dragonkin Mage Robes}}
|{{DW/Plink|Dragonkin Mage Robes}}
|1400
|1400
|-
|-
|{{plink|Dragonkin Mage Robe Legs}}
|{{DW/Plink|Dragonkin Mage Robe Legs}}
|1400
|1400
|}
|}
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!Max durability
!Max durability
|-
|-
|{{plink|Torch}}
|{{DW/Plink|Torch}}
|1800
|1800
|-
|-
|{{plink|Wooden Shield}}
|{{DW/Plink|Wooden Shield}}
|500
|500
|-
|-
|{{plink|Leather Shield}}
|{{DW/Plink|Leather Shield}}
|900
|900
|-
|-
|{{plink|Bronze Shield}}
|{{DW/Plink|Bronze Shield}}
|1050
|1050
|-
|-
|{{plink|Anti-Dragon Shield}}
|{{DW/Plink|Anti-Dragon Shield}}
|1050
|1050
|-
|-
|{{plink|Iron Shield}}
|{{DW/Plink|Iron Shield}}
|1300
|1300
|-
|-
|{{plink|Dragonblight Shield}}
|{{DW/Plink|Dragonblight Shield}}
|1300
|1300
|}
|}
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!Max durability
!Max durability
|-
|-
|{{plink|Adventurer's Tunic}}
|{{DW/Plink|Adventurer's Tunic}}
|500
|500
|-
|-
|{{plink|Adventurer's Leggings}}
|{{DW/Plink|Adventurer's Leggings}}
|500
|500
|-
|-
|{{plink|Bag of Noggin'}}
|{{DW/Plink|Bag of Noggin'}}
|500
|500
|-
|-
|{{plink|Chef's Hat}}
|{{DW/Plink|Chef's Hat}}
|1250
|1250
|-
|-
|{{plink|Leggings Of Lightness}}
|{{DW/Plink|Leggings Of Lightness}}
|500
|500
|}
|}


{{Armour}}
{{DW/Armour}}


[[Category:Items]]
[[Category:Items]]
[[Category:Armour]]
[[Category:Armour]]

Latest revision as of 18:36, 9 April 2026

Script error: No such module "Top icons".

File:Durability.png
The armour durability icon when wearing a head, torso, and leg armour, shown at the bottom of the item hotbar.

Durability is a property of equippable items in RuneScape: Dragonwilds - the durability of Dragonwilds:Tools, Dragonwilds:Weapons, Dragonwilds:Armour, and Dragonwilds:Shields will decrease as they are used in combat. There is no loss of effectiveness associated with loss of durability, but an object will break when it reaches zero. Durability can be repaired either at the facility where the object was made, such as a Dragonwilds:Smithing Anvil or Dragonwilds:Crafting Table, or by the use of the Dragonwilds:Magical Mending Spell. It should be noted that repairing at a facility requires raw materials, while the Magical Mending spell consumes only Dragonwilds:Runes, and as such is likely to be the economical option. However, Magical Mending will only restore half of the tool's maximum durability. For example, if a logging axe is at 234/1200, using Magical Mending on the item will add 600, leaving the durability at 834/1200.

Shown below is a list of durabilities for every tool and equipment:

Tools

Pickaxes

Tool Max durability
  1. REDIRECT Template:Pic link
1200
  1. REDIRECT Template:Pic link
1350
  1. REDIRECT Template:Pic link
1800
  1. REDIRECT Template:Pic link
2100

Logging Axes

Tool Max durability
  1. REDIRECT Template:Pic link
1200
  1. REDIRECT Template:Pic link
1800
  1. REDIRECT Template:Pic link
2100

Armour

Melee Armour

Name Max Durability
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1400
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1400

Ranged Armour

Name Max durability
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1400
  1. REDIRECT Template:Pic link
1400
  1. REDIRECT Template:Pic link
1400

Magic Armour

Name Max durability
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1000
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1500
  1. REDIRECT Template:Pic link
1400
  1. REDIRECT Template:Pic link
1400
  1. REDIRECT Template:Pic link
1400

Shields

Name Max durability
  1. REDIRECT Template:Pic link
1800
  1. REDIRECT Template:Pic link
500
  1. REDIRECT Template:Pic link
900
  1. REDIRECT Template:Pic link
1050
  1. REDIRECT Template:Pic link
1050
  1. REDIRECT Template:Pic link
1300
  1. REDIRECT Template:Pic link
1300

Miscellaneous Armour

Name Max durability
  1. REDIRECT Template:Pic link
500
  1. REDIRECT Template:Pic link
500
  1. REDIRECT Template:Pic link
500
  1. REDIRECT Template:Pic link
1250
  1. REDIRECT Template:Pic link
500

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