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Dragonwilds:Necromancer's Staff: Difference between revisions

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== Recipe ==
== Recipe ==
The recipe can be obtained by entering a spectral door and interacting with a [[Dragonwilds:Dragonkin Effigy|dragonkin effigy]] in the [[Dragonwilds:Vekchenven Kara]] [[Dragonwilds:Dragonkin Vault|Vault]]{{Recipe|facility=Smithing Anvil|skill=Artisan|skillxp=250|mat1=Undead Bone|mat1qty=24|mat2=Sacred Oil|mat2qty=6|mat3=Fine Thread|mat3qty=4|mat4=Vault Shard|mat4qty=6|output1=Necromancer's Staff|output1qty=1}}
The recipe can be obtained by entering a spectral door and interacting with a [[Dragonwilds:Dragonkin Effigy|dragonkin effigy]] in the [[Dragonwilds:Vekchenven Kara]] [[Dragonwilds:Dragonkin Vault|Vault]]{{DW/Recipe|facility=Smithing Anvil|skill=Artisan|skillxp=250|mat1=Undead Bone|mat1qty=24|mat2=Sacred Oil|mat2qty=6|mat3=Fine Thread|mat3qty=4|mat4=Vault Shard|mat4qty=6|output1=Necromancer's Staff|output1qty=1}}


=== Recipe tree ===
=== Recipe tree ===
{{Crafting Tree|Necromancer's Staff}}
{{DW/Crafting Tree|Necromancer's Staff}}


== Journal ==
== Journal ==
{{journal entry|Necromancy isn’t inherently evil, despite what some of the scriptures might say. Whilst some cruelly force the dead into service, others make bargains and pacts with spirits, offering them a chance to influence the mortal world again, rather than simply watch events unfold.
{{DW/Journal entry|Necromancy isn’t inherently evil, despite what some of the scriptures might say. Whilst some cruelly force the dead into service, others make bargains and pacts with spirits, offering them a chance to influence the mortal world again, rather than simply watch events unfold.


In Fellhollow a small group of mages encountered a smoking fissure in the earth. From it they heard strange whispering voices in the darkness, promising them power and knowledge. Greedily they listened, making pacts with the whispering in exchange for the ability to bind the dead to their service.
In Fellhollow a small group of mages encountered a smoking fissure in the earth. From it they heard strange whispering voices in the darkness, promising them power and knowledge. Greedily they listened, making pacts with the whispering in exchange for the ability to bind the dead to their service.
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|update=
|update=
* Added to game.
* Added to game.
}}}}{{Staves}}{{Weapons}}
}}}}{{DW/Staves}}{{DW/Weapons}}

Latest revision as of 18:46, 9 April 2026

Template:Infobox ItemNecromancer's Staff is a Dragonwilds:Power level 5 two-handed staff that can be crafted with a Dragonwilds:Smithing Anvil.

Stats

Template:Infobox Weapon

Recipe

The recipe can be obtained by entering a spectral door and interacting with a dragonkin effigy in the Dragonwilds:Vekchenven Kara VaultScript error: No such module "Recipe".

Recipe tree

Script error: No such module "Crafting Tree".

Journal

The following text is transcribed from the Journal.
Necromancy isn’t inherently evil, despite what some of the scriptures might say. Whilst some cruelly force the dead into service, others make bargains and pacts with spirits, offering them a chance to influence the mortal world again, rather than simply watch events unfold.

In Fellhollow a small group of mages encountered a smoking fissure in the earth. From it they heard strange whispering voices in the darkness, promising them power and knowledge. Greedily they listened, making pacts with the whispering in exchange for the ability to bind the dead to their service.

In life they performed their arts in secret, raising corpses none would miss, or binding ghosts no one even knew were haunting them. Yet in death, that’s where their true power lay.

With their souls withered away and consumed by the dread Imaru, the necromancers were no longer limited by the last vestiges of morality, and with the new powers at their command, turned a struggling defence against the undead, into a horror-filled nightmare where each fallen ally would rise as a foe.

Update history

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