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ProjectGorgon:Droach: Difference between revisions

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| vineffective = Fire
| vineffective = Fire
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[[ProjectGorgon:Droach]] are large, feral creatures found in the [[ProjectGorgon:Dark Chapel]], from the very entrance to the dark corridors until the chapel room itself. As soon as their armor is depleted, they'll be enraged, dealing a fearsome extra damage to their enemies. They seem to be some sort of dinosaur, or maybe even dragon-like creatures. Perhaps close family to them?
[[ProjectGorgon:Droach|Droach]] are large, feral creatures found in the [[ProjectGorgon:Dark Chapel|Dark Chapel]], from the very entrance to the dark corridors until the chapel room itself. As soon as their armor is depleted, they'll be enraged, dealing a fearsome extra damage to their enemies. They seem to be some sort of dinosaur, or maybe even dragon-like creatures. Perhaps close family to them?
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
| area = Dark Chapel
| area = Dark Chapel
| location = Guarding the stone corridors before [[ProjectGorgon:Lord Sedgewick]].
| location = Guarding the stone corridors before [[ProjectGorgon:Lord Sedgewick|Lord Sedgewick]].
| health = 7851
| health = 7851
| armor = 1270
| armor = 1270

Latest revision as of 22:15, 7 April 2026

Droach

Health7851Armor1270Rage1651
Anatomy:
Effective:
Psychic, Nature, Trauma
Very Ineffective:
Fire


Droach are large, feral creatures found in the Dark Chapel, from the very entrance to the dark corridors until the chapel room itself. As soon as their armor is depleted, they'll be enraged, dealing a fearsome extra damage to their enemies. They seem to be some sort of dinosaur, or maybe even dragon-like creatures. Perhaps close family to them?

Locations

Dark Chapel
Vitals: Health 7851 Armor 1270 Rage 1651
Location: Guarding the stone corridors before Lord Sedgewick.

Combat Abilities

Extra Damage After Armor Depleted AIP:FireDroach

Miscellaneous

Skin:
Meat: ???
Skull:

Reported Loot

Level 40-45 Equipment

General Loot

Augments