ProjectGorgon:Elder Game: Sign Up For Pre-Alpha/Alpha/Beta: Difference between revisions
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'''This Blog Post was part of the Elder Game blog. It was posted by Citan on February 4, 2012.''' | '''This Blog Post was part of the Elder Game blog. It was posted by Citan on February 4, 2012.''' | ||
: Previous Post: [[ProjectGorgon:Elder Game: Project Gorgon’s Death Penalty]] | : Previous Post: [[ProjectGorgon:Elder Game: Project Gorgon’s Death Penalty|Elder Game: Project Gorgon’s Death Penalty]] | ||
: Next Post: [[ProjectGorgon:Elder Game: Expediency, Thy Name is Indie MMO]] | : Next Post: [[ProjectGorgon:Elder Game: Expediency, Thy Name is Indie MMO|Elder Game: Expediency, Thy Name is Indie MMO]] | ||
'''Additional Blog entries can be found on the [[ProjectGorgon:Developers]] page or in [[ProjectGorgon::Category:Game Blogs]] ''' | '''Additional Blog entries can be found on the [[ProjectGorgon:Developers|Developers]] page or in [[ProjectGorgon::Category:Game Blogs|:Category:Game Blogs]] ''' | ||
I realized that if I just publicly announce the pre-alpha login URL here, then I won’t be able to control how many people are in it. I need to let people in slowly enough that I can fix the server if it suddenly explodes when there’s 15 people online or something. So pre-alpha is going to be by invitation, at least to start. | I realized that if I just publicly announce the pre-alpha login URL here, then I won’t be able to control how many people are in it. I need to let people in slowly enough that I can fix the server if it suddenly explodes when there’s 15 people online or something. So pre-alpha is going to be by invitation, at least to start. | ||
Latest revision as of 22:18, 7 April 2026
This Blog Post was part of the Elder Game blog. It was posted by Citan on February 4, 2012.
- Previous Post: Elder Game: Project Gorgon’s Death Penalty
- Next Post: Elder Game: Expediency, Thy Name is Indie MMO
Additional Blog entries can be found on the Developers page or in [[ProjectGorgon::Category:Game Blogs|:Category:Game Blogs]]
I realized that if I just publicly announce the pre-alpha login URL here, then I won’t be able to control how many people are in it. I need to let people in slowly enough that I can fix the server if it suddenly explodes when there’s 15 people online or something. So pre-alpha is going to be by invitation, at least to start.
And I suck at keeping track of things. For a while I’ve had a piece of paper with the email addresses of volunteer testers. (Don’t ask why paper, it’s a stupid story.) Anyway I lost the paper and it wasn’t very complete anyway. I think a few dozen people have asked over the months, but now I don’t know who you are. (Unless it was in the past week or so.) I’m sorry. Please tell me again!
Please email [email protected] and mention these things:
- - Do you want in the PRE-alpha (happening this month, but is not much more than an engine and a few token quests and areas), ALPHA (happening in 4-6 months, with lots more content), or BETA (happening late this year, with final art)
- - If you want to help in the PRE-alpha, what day is best for you (and what time range, if you know it)? I’ll need to take the server up and down during testing and will want to figure out what the best day is for it to be live.
- - Your email address (if not the one you email me from)
Thank you!