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Minecraft:Bedrock Edition beta 1.18.0.21: Difference between revisions

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=== Mobs ===
=== Mobs ===
'''[[Minecraft:Axolotl]]s'''
'''Axolotls'''
* Now only spawn in water above [[Minecraft:Clay|clay blocks]] in [[Minecraft:Lush Caves|lush caves]].
* Now only spawn in water above [[Minecraft:Clay|clay blocks]] in [[Minecraft:Lush Caves|lush caves]].


'''[[Minecraft:Cod]], [[Minecraft:salmon]], [[Minecraft:pufferfish]], [[Minecraft:Tropical Fish|tropical fish]], [[Minecraft:squid]], and [[Minecraft:dolphin]]s'''
'''Cod, salmon, pufferfish, [[Minecraft:Tropical Fish|tropical fish]], squid, and dolphins'''
* Now only spawn in water from Y=50 to Y=64.
* Now only spawn in water from Y=50 to Y=64.
* Additionally, tropical fishes now also spawn in lush caves at any height.
* Additionally, tropical fishes now also spawn in lush caves at any height.


'''[[Minecraft:Glow Squid|Glow squid]]'''
'''Glow squid'''
* Now only spawn in water blocks under Y=30.
* Now only spawn in water blocks under Y=30.


'''[[Minecraft:Goat]]s'''
'''Goats'''
* No longer spawn in [[Minecraft:Stony Peaks|stony peaks]].
* No longer spawn in stony peaks.


=== World generation ===
=== World generation ===
'''[[Minecraft:Amethyst Geode|Amethyst geodes]]'''
'''Amethyst geodes'''
* Now only generate up to Y=30.
* Now only generate up to Y=30.
* Rarity has been increased to match 1.17 levels.
* Rarity has been increased to match 1.17 levels.


'''[[Minecraft:Biome]]s'''
'''[[Minecraft:Biome]]s'''
* Non-cave biomes (e.g. [[Minecraft:savanna]]s) no longer change with height.
* Non-cave biomes (e.g. savannas) no longer change with height.
* Tweaked the relative size of some biomes, to match 1.17 a bit closer.
* Tweaked the relative size of some biomes, to match 1.17 a bit closer.
* Increased the average size of most biomes.
* Increased the average size of most biomes.
* Tweaked the blending of frozen biomes.
* Tweaked the blending of frozen biomes.


'''[[Minecraft:Canyon]]s'''
'''Canyons'''
* Canyons are now placed on the same height as on pre-1.18 world generation.
* Canyons are now placed on the same height as on pre-1.18 world generation.


'''[[Minecraft:Dungeon]]s'''
'''Dungeons'''
* Increased the amount of dungeons, especially below Y=0.
* Increased the amount of dungeons, especially below Y=0.


'''[[Minecraft:Gravel]]'''
'''[[Minecraft:Gravel]]'''
* Increased the number of [[Minecraft:Ore (feature)|ore blob]]s.
* Increased the number of ore blobs.


'''[[Minecraft:Lake]]s'''
'''Lakes'''
* Water lakes were removed, because [[Minecraft:aquifer]]s could provide local water levels.
* Water lakes were removed, because aquifers could provide local water levels.


[[File:21w40a approximate ore distribution.jpg|thumb|450px|Ore distribution changes.]]
[[File:21w40a approximate ore distribution.jpg|thumb|450px|Ore distribution changes.]]
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* Decreased minimum generation height of the upper range of [[Minecraft:Iron Ore|iron ore]] from Y=112 to Y=80, and increased the number of ore blobs.
* Decreased minimum generation height of the upper range of [[Minecraft:Iron Ore|iron ore]] from Y=112 to Y=80, and increased the number of ore blobs.


'''[[Minecraft:Village]]s'''
'''Villages'''
* Now slightly more spread out.
* Now slightly more spread out.


=== General ===
=== General ===
'''[[Minecraft:Title Screen|Title screen]]'''
'''Title screen'''
* Main menu background is changed to reflect [[Minecraft:Caves & Cliffs]]: Part II.
* Main menu background is changed to reflect Caves & Cliffs: Part II.
** The new background, however, is not visible due to the beta resource packs being applied in all beta versions.
** The new background, however, is not visible due to the beta resource packs being applied in all beta versions.


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{{Navbox Bedrock Edition versions|1.1x}}
{{Navbox Bedrock Edition versions|1.1x}}


[[Minecraft:de:Bedrock Edition beta 1.18.0.21]]
de:Bedrock Edition beta 1.18.0.21
[[Minecraft:es:Bedrock Edition beta 1.18.0.21]]
es:Bedrock Edition beta 1.18.0.21
[[Minecraft:ja:Bedrock Edition beta 1.18.0.21]]
ja:Bedrock Edition beta 1.18.0.21
[[Minecraft:pt:Edição Bedrock beta 1.18.0.21]]
pt:Edição Bedrock beta 1.18.0.21
[[Minecraft:ru:Beta 1.18.0.21 (Bedrock Edition)]]
ru:Beta 1.18.0.21 (Bedrock Edition)
[[Minecraft:zh:基岩版1.18.0.21]]
zh:基岩版1.18.0.21

Revision as of 15:28, 9 April 2026

Template:Infobox version

Beta 1.18.0.21 is the second beta version for Minecraft:Bedrock Edition 1.18.0, released on October 14, 2021,<ref>Template:Cite</ref> which makes tweaks to world generation and fixes bugs.

Additions

Command format

Template:Cmd

Changes

Blocks

Copper ore

  • Now drops 2–5 units of raw copper when mining instead of 2–3.

Minecraft:Stonecutter

Mobs

Axolotls

Cod, salmon, pufferfish, tropical fish, squid, and dolphins

  • Now only spawn in water from Y=50 to Y=64.
  • Additionally, tropical fishes now also spawn in lush caves at any height.

Glow squid

  • Now only spawn in water blocks under Y=30.

Goats

  • No longer spawn in stony peaks.

World generation

Amethyst geodes

  • Now only generate up to Y=30.
  • Rarity has been increased to match 1.17 levels.

Minecraft:Biomes

  • Non-cave biomes (e.g. savannas) no longer change with height.
  • Tweaked the relative size of some biomes, to match 1.17 a bit closer.
  • Increased the average size of most biomes.
  • Tweaked the blending of frozen biomes.

Canyons

  • Canyons are now placed on the same height as on pre-1.18 world generation.

Dungeons

  • Increased the amount of dungeons, especially below Y=0.

Minecraft:Gravel

  • Increased the number of ore blobs.

Lakes

  • Water lakes were removed, because aquifers could provide local water levels.
File:21w40a approximate ore distribution.jpg
Ore distribution changes.

Minecraft:Ore distribution

  • Copper ore now generates between Y=-16 and Y=112, generating the most at Y=48, and the number of ore blobs has been increased.
  • Added more unexposed Minecraft:diamonds.
  • Extra gold generates below Y=-48.
  • Decreased minimum generation height of the upper range of iron ore from Y=112 to Y=80, and increased the number of ore blobs.

Villages

  • Now slightly more spread out.

General

Title screen

  • Main menu background is changed to reflect Caves & Cliffs: Part II.
    • The new background, however, is not visible due to the beta resource packs being applied in all beta versions.

Experimental

These additions and changes are accessible by enabling the "Enable GameTest Framework" experimental toggle.

Technical

GameTest framework

  • deltaTime
    • Added deltaTime read-only property to TickEvent which represents the time between the last Level tick in seconds.

Fixes

Caves & Cliffs

  • Fixed shifted sub-chunks on Caves & Cliffs flat worlds (Template:Bug).
  • Hoodoos now generate in eroded badlands again (Template:Bug).
  • Strange pillars no longer generate below eroded badlands (Template:Bug).
  • Water and lava springs now correctly generate at the expected frequency.
  • Fixed issue with copper ore hanging mid-air in ravines (Template:Bug).

Actors

  • Lightning bolts do not have a shadow anymore (Template:Bug).

Blocks

  • Snowy grass blocks and all types of snow blocks now use similar colors (Template:Bug).

Bone meal

  • Nether sprouts once again generate when using bone meal on warped nylium (Template:Bug).

Gameplay

  • Re-entering a Caves & Cliffs world when in a danger zone at a valid negative Y position no longer teleports player to positive Y (Template:Bug).
  • Copper ore now drops 2–5 (increased from 2–3) units of raw copper (Template:Bug).
  • In the stonecutter, a block of copper can be converted to four cut copper (Template:Bug).

Player

  • Fixed player hitbox not resetting after gliding with elytra (Template:Bug).
  • Fixed player flight with elytra being cancelled when hitting a wall and taking damage (Template:Bug).

Items

  • Ender pearls no longer generate as glow sticks in woodland mansion chests (Template:Bug).

Mobs

  • Fixed an issue preventing tropical fish from spawning in lush caves (Template:Bug).

Particles

  • Water drips now trigger splash effects.

Technical

  • Fixed caching support for subchunk requests where it would sometimes not use the cache.
  • Fixed a versioning error with animation controllers that was causing the wrong schema to be utilized on marketplace worlds with an animation controller version 1.8.0.

User interface

  • Renamed some occurrences of "level" in the user interface to the more accurate "world".
  • When a value for a stepped slider does not correspond to a step, it will display at the closest step.
  • Fixed the "Always Day" option missing from world settings (Template:Bug).

Vanilla parity

  • Shield blocking animation now plays smoothly (Template:Bug).

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

de:Bedrock Edition beta 1.18.0.21 es:Bedrock Edition beta 1.18.0.21 ja:Bedrock Edition beta 1.18.0.21 pt:Edição Bedrock beta 1.18.0.21 ru:Beta 1.18.0.21 (Bedrock Edition) zh:基岩版1.18.0.21