Minecraft:Bedrock Edition guides/1.13 releases: Difference between revisions
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{| {{Simple Guide table|New Mobs}} | {| {{Simple Guide table|New Mobs}} | ||
|- | |- | ||
| | | Brown mooshroom | ||
| [[File:Brown Mooshroom.png|128px|center]] | | [[File:Brown Mooshroom.png|128px|center]] | ||
| | | | ||
* Red mooshrooms will turn into brown mooshrooms when struck by | * Red mooshrooms will turn into brown mooshrooms when struck by lightning. | ||
* Breeding two red | * Breeding two red mooshrooms has <sup>1</sup>⁄<sub>1024</sub> chance to spawn a brown baby variant, and vice versa. | ||
| | | | ||
{{Drop|Item|Leather|0|2}} | {{Drop|Item|Leather|0|2}} | ||
{{Drop|Item|Raw Beef|1|3}} | {{Drop|Item|Raw Beef|1|3}} | ||
{{Drop|Item|Steak|1|3}} (If killed by fire) | {{Drop|Item|Steak|1|3}} (If killed by fire) | ||
| Brown mooshrooms will give the player | | Brown mooshrooms will give the player suspicious stew when fed a flower and milked with a bowl. | ||
|- | |- | ||
| | | Fox | ||
| {{animate|Fox.png;Snow Fox.png;Sitting Fox.png;Sitting Snow Fox.png;Sleeping Fox.png;Sleeping Snow Fox.png|128px|center}}{{animate|Baby Fox.png;Baby Snow Fox.png;Sitting Baby Fox.png;Sitting Baby Snow Fox.png;Sleeping Baby Fox.png;Sleeping Baby Snow Fox.png|84px|center}} | | {{animate|Fox.png;Snow Fox.png;Sitting Fox.png;Sitting Snow Fox.png;Sleeping Fox.png;Sleeping Snow Fox.png|128px|center}}{{animate|Baby Fox.png;Baby Snow Fox.png;Sitting Baby Fox.png;Sitting Baby Snow Fox.png;Sleeping Baby Fox.png;Sleeping Baby Snow Fox.png|84px|center}} | ||
| | | | ||
* Foxes can spawn in | * Foxes can spawn in taiga and snowy taiga biomes. | ||
* Foxes can also spawn in taiga villages in groups of 1–3. | * Foxes can also spawn in taiga villages in groups of 1–3. | ||
| {{xp|1|2}} (when killed by a | | {{xp|1|2}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Wolves and polar bears are aggressive towards foxes. | * Wolves and polar bears are aggressive towards foxes. | ||
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* Added functionality. Screenshots took by the camera can now be saved into the screenshots folder. | * Added functionality. Screenshots took by the camera can now be saved into the screenshots folder. | ||
|- | |- | ||
| | | Fish | ||
| {{animate|Cod.png;Salmon.png;Clownfish.png|128px}} | | {{animate|Cod.png;Salmon.png;Clownfish.png|128px}} | ||
| Now drop experience when killed. | | Now drop experience when killed. | ||
|- | |- | ||
| | | Illager captain | ||
| {{animate|Pillager with Ominous Banner.png;Vindicator with Ominous Banner.png|128px}} | | {{animate|Pillager with Ominous Banner.png;Vindicator with Ominous Banner.png|128px}} | ||
| The player now correctly receives the | | The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player. | ||
|- | |- | ||
| | | Players | ||
| {{animate|Steve JE3 BE1.png;Alex.png|128px}} | | {{animate|Steve JE3 BE1.png;Alex.png|128px}} | ||
| | | | ||
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* Default Steve, Alex and character creator skins can now blink. | * Default Steve, Alex and character creator skins can now blink. | ||
|- | |- | ||
| | | Squid | ||
| [[File:Squid.gif|128px]] | | [[File:Squid.gif|128px]] | ||
| Can now spawn in rivers. | | Can now spawn in rivers. | ||
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{|{{Simple Guide table|New Blocks}} | {|{{Simple Guide table|New Blocks}} | ||
|- | |- | ||
| | | Dead coral | ||
| {{animate|Dead_Tube_Coral.png;Dead_Brain_Coral.png;Dead_Bubble_Coral.png;Dead_Fire_Coral.png;Dead_Horn_Coral.png|84px}}<br> | | {{animate|Dead_Tube_Coral.png;Dead_Brain_Coral.png;Dead_Bubble_Coral.png;Dead_Fire_Coral.png;Dead_Horn_Coral.png|84px}}<br> | ||
| Can be obtained by placing their living variety in any area not directly adjacent to water. | | Can be obtained by placing their living variety in any area not directly adjacent to water. | ||
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| Can be used as decorative blocks. | | Can be used as decorative blocks. | ||
|- | |- | ||
| | | Light block | ||
| {{animate|Light 0 BE1.png;Light 1 BE1.png;Light 2 BE1.png;Light 3 BE1.png;Light 4 BE1.png;Light 5 BE1.png;Light 6 BE1.png;Light 7 BE1.png;Light 8 BE1.png;Light 9 BE1.png;Light 10 BE1.png;Light 11 BE1.png;Light 12 BE1.png;Light 13 BE1.png;Light 14 BE1.png;Light 15 BE1.png|84px}}<br> | | {{animate|Light 0 BE1.png;Light 1 BE1.png;Light 2 BE1.png;Light 3 BE1.png;Light 4 BE1.png;Light 5 BE1.png;Light 6 BE1.png;Light 7 BE1.png;Light 8 BE1.png;Light 9 BE1.png;Light 10 BE1.png;Light 11 BE1.png;Light 12 BE1.png;Light 13 BE1.png;Light 14 BE1.png;Light 15 BE1.png|84px}}<br> | ||
| Can be obtained only with commands. | | Can be obtained only with commands. | ||
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| To give this block. {{cmd|/give @p light_block}} 0-15 | | To give this block. {{cmd|/give @p light_block}} 0-15 | ||
|- | |- | ||
| | | Structure void | ||
| [[File:Structure Void BE1.png|84px]] | | [[File:Structure Void BE1.png|84px]] | ||
| {{cmd|/give @p structure_void}} | | {{cmd|/give @p structure_void}} | ||
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* Allows for empty spaces in a structure. | * Allows for empty spaces in a structure. | ||
|- | |- | ||
| | | Wither rose | ||
| [[File:Wither Rose.png|84px]] | | [[File:Wither Rose.png|84px]] | ||
| A wither rose will drop from mobs killed by a [[Minecraft:wither]]. | | A wither rose will drop from mobs killed by a [[Minecraft:wither]]. | ||
| Wither Roses can be broken with any tool as well as by hand. | | Wither Roses can be broken with any tool as well as by hand. | ||
| | | | ||
* Wither Roses can be used to craft | * Wither Roses can be used to craft suspicious stew with the Wither effect. | ||
* Any mob standing on a Wither rose will be inflicted with one second of the Wither effect for as long as they continue to touch it. | * Any mob standing on a Wither rose will be inflicted with one second of the Wither effect for as long as they continue to touch it. | ||
|} | |} | ||
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| Can now be placed on surface [[Minecraft:air]], but turns to dead coral if it has no water. | | Can now be placed on surface [[Minecraft:air]], but turns to dead coral if it has no water. | ||
|- | |- | ||
| | | Grass path | ||
| [[File:Grass Path.png|84px]] | | [[File:Grass Path.png|84px]] | ||
| Can now be found in the creative inventory. | | Can now be found in the creative inventory. | ||
|- | |- | ||
| | | Item frame | ||
| [[File:Item Frame.png|84px]] | | [[File:Item Frame.png|84px]] | ||
| Can now be placed on the top and bottom of [[Minecraft:block]]s. | | Can now be placed on the top and bottom of [[Minecraft:block]]s. | ||
|- | |- | ||
| | | Structure block | ||
| [[File:Structure Block JE2 BE1.png|84px]] | | [[File:Structure Block JE2 BE1.png|84px]] | ||
| Added Save and Load behind the Experimental Gameplay toggle. | | Added Save and Load behind the Experimental Gameplay toggle. | ||
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{|{{Simple Guide table|New Items}} | {|{{Simple Guide table|New Items}} | ||
|- | |- | ||
| | | Suspicious stew | ||
| [[File:Suspicious Stew JE1 BE1.png|84px]] | | [[File:Suspicious Stew JE1 BE1.png|84px]] | ||
| | | | ||
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| [[Minecraft:Armor]] | | [[Minecraft:Armor]] | ||
| | | | ||
| Worn armor no longer turns red when a player or [[Minecraft:mob]] takes | | Worn armor no longer turns red when a player or [[Minecraft:mob]] takes damage. | ||
|- | |- | ||
| | | Turtle egg | ||
| [[File:Turtle Egg (item) JE2 BE2.png|84px]] | | [[File:Turtle Egg (item) JE2 BE2.png|84px]] | ||
| Now have 2D textures in the [[Minecraft:inventory]]. | | Now have 2D textures in the [[Minecraft:inventory]]. | ||
| Line 166: | Line 166: | ||
{|{{Simple Guide table|New Structures}} | {|{{Simple Guide table|New Structures}} | ||
|- | |- | ||
| Abandoned village | |||
| [[File:Abandoned Village.png|278px]] | | [[File:Abandoned Village.png|278px]] | ||
| | | | ||
| Readded abandoned (zombie) villages, but with Village & Pillage architecture. | | Readded abandoned (zombie) villages, but with Village & Pillage architecture. | ||
| | | Zombie villagers | ||
| | | | ||
|} | |} | ||
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{{Navbox guides|bedrock}} | {{Navbox guides|bedrock}} | ||
es:Guías de Bedrock Edition/Lanzamientos 1.13 | |||
ja:ガイド/Bedrock Edition/1.13 リリース | |||
ru:Обзоры версий Bedrock Edition/1.13 | |||
zh:基岩版指南/1.13版本 | |||
Revision as of 15:33, 9 April 2026
This guide is a simplified overview of all the changes in Template:BE 1.13.x releases, which assumes at least some familiarity with Bedrock Edition 1.12.x releases.
Mobs
New
| Brown mooshroom |
|
Template:Drop Template:Drop Template:Drop (If killed by fire) |
Brown mooshrooms will give the player suspicious stew when fed a flower and milked with a bowl. | |
| Fox | Template:AnimateTemplate:Animate |
|
Template:Xp (when killed by a player or tamed Minecraft:wolf) |
|
Changed
| Minecraft:Camera | File:Camera.png |
|
| Fish | Template:Animate | Now drop experience when killed. |
| Illager captain | Template:Animate | The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player. |
| Players | Template:Animate |
|
| Squid | File:Squid.gif | Can now spawn in rivers. |
| Minecraft:Villager | Template:Animate |
|
Blocks
New
| Dead coral | Template:Animate |
Can be obtained by placing their living variety in any area not directly adjacent to water. | Can be broken with any tool as well as by hand. | Can be used as decorative blocks. |
| Light block | Template:Animate |
Can be obtained only with commands. | N/A | To give this block. Template:Cmd 0-15 |
| Structure void | File:Structure Void BE1.png | Template:Cmd | N/A |
|
| Wither rose | File:Wither Rose.png | A wither rose will drop from mobs killed by a Minecraft:wither. | Wither Roses can be broken with any tool as well as by hand. |
|
Changed
| Minecraft:Coral | Template:Animate | Can now be placed on surface Minecraft:air, but turns to dead coral if it has no water. |
| Grass path | File:Grass Path.png | Can now be found in the creative inventory. |
| Item frame | File:Item Frame.png | Can now be placed on the top and bottom of Minecraft:blocks. |
| Structure block | File:Structure Block JE2 BE1.png | Added Save and Load behind the Experimental Gameplay toggle. |
Items
New
| Suspicious stew | File:Suspicious Stew JE1 BE1.png |
|
Changed
| Minecraft:Armor | Worn armor no longer turns red when a player or Minecraft:mob takes damage. | |
| Turtle egg | File:Turtle Egg (item) JE2 BE2.png | Now have 2D textures in the Minecraft:inventory. |
| Minecraft:Map | File:Locked Map (item).png | Locked maps now have a unique inventory icon. |
Structures
New
| Abandoned village | File:Abandoned Village.png | Readded abandoned (zombie) villages, but with Village & Pillage architecture. | Zombie villagers |
Achievements
See also
es:Guías de Bedrock Edition/Lanzamientos 1.13 ja:ガイド/Bedrock Edition/1.13 リリース ru:Обзоры версий Bedrock Edition/1.13 zh:基岩版指南/1.13版本