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Minecraft:Commands/difficulty: Difference between revisions

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* 2 {{only|java|short=1}}
* 2 {{only|java|short=1}}
* 1 {{only|bedrock|short=1}}
* 1 {{only|bedrock|short=1}}
|others=[[Minecraft:Cheat]] only{{only|bedrock|short=1}}
|others=Cheat only{{only|bedrock|short=1}}
}}
}}


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On a multiplayer server difficulty lasts only until the server is restarted — on restart, difficulty is reloaded from [[Minecraft:server.properties]].  
On a multiplayer server difficulty lasts only until the server is restarted — on restart, difficulty is reloaded from [[Minecraft:server.properties]].  


In [[Minecraft:Hardcore]] mode, the difficulty doesn't change even when successful.{{only|java}}
In Hardcore mode, the difficulty doesn't change even when successful.{{only|java}}


== Syntax ==
== Syntax ==
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{{el|be|short=1}}: {{argument|be=1|difficulty: Difficulty|enum}} and {{argument|be=1|difficulty: int|int}}
{{el|be|short=1}}: {{argument|be=1|difficulty: Difficulty|enum}} and {{argument|be=1|difficulty: int|int}}
: Specifies the new difficulty level. Must be one of the following:
: Specifies the new difficulty level. Must be one of the following:
:* <code>peaceful</code> (can be abbreviated as <code>p</code> or <code>0</code>{{only|bedrock}}) for [[Minecraft:Peaceful]] difficulty
:* <code>peaceful</code> (can be abbreviated as <code>p</code> or <code>0</code>{{only|bedrock}}) for Peaceful difficulty
:* <code>easy</code> (can be abbreviated as <code>e</code> or <code>1</code>{{only|bedrock}}) for [[Minecraft:Easy]] difficulty
:* <code>easy</code> (can be abbreviated as <code>e</code> or <code>1</code>{{only|bedrock}}) for Easy difficulty
:* <code>normal</code> (can be abbreviated as <code>n</code> or <code>2</code>{{only|bedrock}}) for [[Minecraft:Normal]] difficulty
:* <code>normal</code> (can be abbreviated as <code>n</code> or <code>2</code>{{only|bedrock}}) for Normal difficulty
:* <code>hard</code> (can be abbreviated as <code>h</code> or <code>3</code>{{only|bedrock}}) for [[Minecraft:Hard]] difficulty
:* <code>hard</code> (can be abbreviated as <code>h</code> or <code>3</code>{{only|bedrock}}) for Hard difficulty
: If unspecified, queries the current difficulty instead of changing it.{{only|java}}
: If unspecified, queries the current difficulty instead of changing it.{{only|java}}


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{{Navbox commands}}
{{Navbox commands}}


[[Minecraft:de:Befehl/difficulty]]
de:Befehl/difficulty
[[Minecraft:es:Comandos/difficulty]]
es:Comandos/difficulty
[[Minecraft:ja:コマンド/difficulty]]
ja:コマンド/difficulty
[[Minecraft:ko:명령어/difficulty]]
ko:명령어/difficulty
[[Minecraft:pt:Comandos/difficulty]]
pt:Comandos/difficulty
[[Minecraft:ru:Команды консоли/difficulty]]
ru:Команды консоли/difficulty
[[Minecraft:uk:Команди консолі/difficulty]]
uk:Команди консолі/difficulty
[[Minecraft:zh:命令/difficulty]]
zh:命令/difficulty

Latest revision as of 15:43, 9 April 2026

Template:Infobox command

Sets or queries the difficulty level (peaceful, easy, etc.).

Usage

On a multiplayer server difficulty lasts only until the server is restarted — on restart, difficulty is reloaded from Minecraft:server.properties.

In Hardcore mode, the difficulty doesn't change even when successful.Template:Only

Syntax

  • Java Edition
difficulty [peaceful|easy|normal|hard]
  • Bedrock Edition
difficulty <difficulty: Difficulty>
difficulty <difficulty: int>

Arguments

Template:El: Template:Code
Template:El: Template:Argument and Template:Argument

Specifies the new difficulty level. Must be one of the following:
  • peaceful (can be abbreviated as p or 0Template:Only) for Peaceful difficulty
  • easy (can be abbreviated as e or 1Template:Only) for Easy difficulty
  • normal (can be abbreviated as n or 2Template:Only) for Normal difficulty
  • hard (can be abbreviated as h or 3Template:Only) for Hard difficulty
If unspecified, queries the current difficulty instead of changing it.Template:Only

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table

Examples

History

Template:Expand section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

See also

  • Template:Cmd – changes a player's game mode (Creative, Survival, etc.)

External links

Navigation

Template:Navbox commands

de:Befehl/difficulty es:Comandos/difficulty ja:コマンド/difficulty ko:명령어/difficulty pt:Comandos/difficulty ru:Команды консоли/difficulty uk:Команди консолі/difficulty zh:命令/difficulty