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Minecraft:Commands/fly: Difference between revisions

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Enables [[Minecraft:flying]] for a player regardless of [[Minecraft:gamemode]]. If no player is specified, toggles the current player to fly.
Enables flying for a player regardless of gamemode. If no player is specified, toggles the current player to fly.


Flying stops upon touching the ground in [[Minecraft:survival]] and [[Minecraft:adventure]] mode. Therefore, the player must execute this command mid-air to fly.
Flying stops upon touching the ground in survival and adventure mode. Therefore, the player must execute this command mid-air to fly.


Upon succeed, the command prints <code>[PlayerName]: Take to the Air!</code>. The selected player flies similar to [[Minecraft:creative mode]] if [[Minecraft:flying]] is toggled to true.
Upon succeed, the command prints <code>[PlayerName]: Take to the Air!</code>. The selected player flies similar to creative mode if flying is toggled to true.


== Syntax ==
== Syntax ==

Revision as of 15:44, 9 April 2026

Template:Outdated featureTemplate:Exclusive Template:Infobox command

Enables flying for a player regardless of gamemode. If no player is specified, toggles the current player to fly.

Flying stops upon touching the ground in survival and adventure mode. Therefore, the player must execute this command mid-air to fly.

Upon succeed, the command prints [PlayerName]: Take to the Air!. The selected player flies similar to creative mode if flying is toggled to true.

Syntax

/fly [player: target] [shouldFly: boolean]

Arguments

[player: target]: CommandSelector<Player>

The player selected

[shouldFly: boolean]: bool

Whether to fly or not

Result

Template:Result table Template:Result table Template:Result table Template:Result table

History

Template:HistoryTable

Navigation

Template:Navbox commands