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Minecraft:Commands/gamerule: Difference between revisions

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* 2 {{only|java|short=1}}
* 2 {{only|java|short=1}}
* 1 {{only|bedrock|short=1}}
* 1 {{only|bedrock|short=1}}
|others=[[Minecraft:Cheat]] only for some rules{{only|bedrock|short=1}}
|others=Cheat only for some rules{{only|bedrock|short=1}}
}}
}}


Sets or queries a [[Minecraft:game rule]] value.
Sets or queries a game rule value.


==Syntax==
==Syntax==
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{{el|be|short=1}}: {{argument|be=1|rule: BoolGameRule|enum}} and {{argument|be=1|rule: IntGameRule|enum}}
{{el|be|short=1}}: {{argument|be=1|rule: BoolGameRule|enum}} and {{argument|be=1|rule: IntGameRule|enum}}
: Specifies the game rule to set or query.
: Specifies the game rule to set or query.
: Must be one of the predefined game rules; see [[Minecraft:Game rule]].
: Must be one of the predefined game rules; see Game rule.


{{el|je|short=1}}: {{argument|value}}<br>
{{el|je|short=1}}: {{argument|value}}<br>
{{el|be|short=1}}: {{argument|be=1|value: Boolean|enum}} and {{argument|be=1|value: int|int}}
{{el|be|short=1}}: {{argument|be=1|value: Boolean|enum}} and {{argument|be=1|value: int|int}}
: Specifies the value to set the game rule to. If not specified, queries the value of the game rule instead of setting it.
: Specifies the value to set the game rule to. If not specified, queries the value of the game rule instead of setting it.
: Only <code>true</code> or <code>false</code> specified for predefined game rules can affect gameplay, except in the case of <code>maxEntityCramming</code>, <code>randomTickSpeed</code>, <code>spawnRadius</code>, <code>playersSleepingPercentage</code>, <code>functionCommandLimit</code> and <code>maxCommandChainLength</code> where any integer (-2147483648~2147483647) affects gameplay; see [[Minecraft:Game rule]].
: Only <code>true</code> or <code>false</code> specified for predefined game rules can affect gameplay, except in the case of <code>maxEntityCramming</code>, <code>randomTickSpeed</code>, <code>spawnRadius</code>, <code>playersSleepingPercentage</code>, <code>functionCommandLimit</code> and <code>maxCommandChainLength</code> where any integer (-2147483648~2147483647) affects gameplay; see Game rule.


==Result==
==Result==
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==Examples==
==Examples==


* To stop the [[Minecraft:Daylight cycle|day-night cycle]]: <code>gamerule advance_time false</code>
* To stop the day-night cycle: <code>gamerule advance_time false</code>
* To stop natural healing: <code>gamerule natural_health_regeneration false</code>
* To stop natural healing: <code>gamerule natural_health_regeneration false</code>
* To stop creepers, ghasts and other [[Minecraft:mob]]s from modifying blocks: <code>gamerule mob_griefing false</code>
* To stop creepers, ghasts and other [[Minecraft:mob]]s from modifying blocks: <code>gamerule mob_griefing false</code>
* To stop the natural cycle of [[Minecraft:weather]]: <code>gamerule advance_weather false</code>
* To stop the natural cycle of weather: <code>gamerule advance_weather false</code>
* To make players keep all of their valuables when they die: <code>gamerule keep_inventory true</code>
* To make players keep all of their valuables when they die: <code>gamerule keep_inventory true</code>
* To stop [[Minecraft:TNT]] from exploding: <code>gamerule tnt_explodes false</code>
* To stop [[Minecraft:TNT]] from exploding: <code>gamerule tnt_explodes false</code>
* To stop [[Minecraft:command block]]s from showing what they do: <code>gamerule command_block_output false</code>
* To stop command blocks from showing what they do: <code>gamerule command_block_output false</code>
*To stop [[Minecraft:phantom]]s spawning:<code>gamerule spawn_phantoms false</code>
*To stop phantoms spawning:<code>gamerule spawn_phantoms false</code>


== History ==
== History ==
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{{Navbox commands}}
{{Navbox commands}}


[[Minecraft:de:Befehl/gamerule]]
de:Befehl/gamerule
[[Minecraft:es:Comandos/gamerule]]
es:Comandos/gamerule
[[Minecraft:ja:コマンド/gamerule]]
ja:コマンド/gamerule
[[Minecraft:ko:명령어/gamerule]]
ko:명령어/gamerule
[[Minecraft:pl:Polecenia/gamerule]]
pl:Polecenia/gamerule
[[Minecraft:pt:Comandos/gamerule]]
pt:Comandos/gamerule
[[Minecraft:ru:Команды консоли/gamerule]]
ru:Команды консоли/gamerule
[[Minecraft:uk:Команди консолі/gamerule]]
uk:Команди консолі/gamerule
[[Minecraft:zh:命令/gamerule]]
zh:命令/gamerule

Revision as of 15:44, 9 April 2026

Template:Infobox command

Sets or queries a game rule value.

Syntax

  • Java Edition
gamerule <rule name> [<value>]
  • Bedrock Edition
gamerule <rule: BoolGameRule> [value: Boolean]
gamerule <rule: IntGameRule> [value: int]

Arguments

Arguments Template:In are case sensitive. Arguments Template:In are shown for tab autocompletion as lowercase, but when typed are case-insensitive.

Template:El: Template:Argument
Template:El: Template:Argument and Template:Argument

Specifies the game rule to set or query.
Must be one of the predefined game rules; see Game rule.

Template:El: Template:Argument
Template:El: Template:Argument and Template:Argument

Specifies the value to set the game rule to. If not specified, queries the value of the game rule instead of setting it.
Only true or false specified for predefined game rules can affect gameplay, except in the case of maxEntityCramming, randomTickSpeed, spawnRadius, playersSleepingPercentage, functionCommandLimit and maxCommandChainLength where any integer (-2147483648~2147483647) affects gameplay; see Game rule.

Result

Template:Result table Template:Result table Template:Result table Template:Result table

Output

Template:Output table Template:Output table Template:Output table Template:Output table

Examples

  • To stop the day-night cycle: gamerule advance_time false
  • To stop natural healing: gamerule natural_health_regeneration false
  • To stop creepers, ghasts and other Minecraft:mobs from modifying blocks: gamerule mob_griefing false
  • To stop the natural cycle of weather: gamerule advance_weather false
  • To make players keep all of their valuables when they die: gamerule keep_inventory true
  • To stop Minecraft:TNT from exploding: gamerule tnt_explodes false
  • To stop command blocks from showing what they do: gamerule command_block_output false
  • To stop phantoms spawning:gamerule spawn_phantoms false

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

See also

External links

Navigation

Template:Navbox commands

de:Befehl/gamerule es:Comandos/gamerule ja:コマンド/gamerule ko:명령어/gamerule pl:Polecenia/gamerule pt:Comandos/gamerule ru:Команды консоли/gamerule uk:Команди консолі/gamerule zh:命令/gamerule