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Minecraft:Reserved6: Difference between revisions

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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Stone BE2.png|32px]] Added a nameless block with ID 255. It uses the same texture as [[Minecraft:stone]]. Internally it is referred to as <samp>Tile::info_reserved6</samp>.
|{{HistoryLine||v0.2.0|[[File:Stone BE2.png|32px]] Added a nameless block with ID 255. It uses the same texture as [[Minecraft:stone]]. Internally it is referred to as <samp>Tile::info_reserved6</samp>.
|This block is used for referencing inventory slots in the player's [[Minecraft:hotbar]] in Survival mode. The first nine {{nbt|compound}} compound tags under {{nbt|list|Inventory}}, those with {{nbt|byte|Slot}} values ranging from <code>00</code> (0) to <code>08</code> (8), have their {{nbt|short|id}} and {{nbt|byte|Count}} values set to <code>FF</code> (255). Each of the nine compound tags also has a {{nbt|short|Damage}} value that is either equal to the slot value of another inventory slot (ranging from <code>09</code> (9) to <code>35</code> (53)), or is set to <code>00</code> (0) for empty hotbar slots.}}
|This block is used for referencing inventory slots in the player's hotbar in Survival mode. The first nine {{nbt|compound}} compound tags under {{nbt|list|Inventory}}, those with {{nbt|byte|Slot}} values ranging from <code>00</code> (0) to <code>08</code> (8), have their {{nbt|short|id}} and {{nbt|byte|Count}} values set to <code>FF</code> (255). Each of the nine compound tags also has a {{nbt|short|Damage}} value that is either equal to the slot value of another inventory slot (ranging from <code>09</code> (9) to <code>35</code> (53)), or is set to <code>00</code> (0) for empty hotbar slots.}}
|{{HistoryLine||v0.2.1|Empty hotbar slots now have the block with a damage value of <code>01</code> (1).}}
|{{HistoryLine||v0.2.1|Empty hotbar slots now have the block with a damage value of <code>01</code> (1).}}
|{{HistoryLine||v0.3.0|The game now only saves up to 36 inventory slots, reducing the maximum damage value of the block to <code>2C</code> (44).
|{{HistoryLine||v0.3.0|The game now only saves up to 36 inventory slots, reducing the maximum damage value of the block to <code>2C</code> (44).
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|{{HistoryLine||v0.5.0|With the addition of tooltips, the block now displays the name ".name<".}}
|{{HistoryLine||v0.5.0|With the addition of tooltips, the block now displays the name ".name<".}}
|{{HistoryLine||v0.7.5|reserved6 now generally breaks at the same speed as [[Minecraft:stone]], however, the speed may vary from update to update and device to device.}}
|{{HistoryLine||v0.7.5|reserved6 now generally breaks at the same speed as [[Minecraft:stone]], however, the speed may vary from update to update and device to device.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:reserved6 BE1.png|32px]] reserved6 now uses a solid gray texture, derived from the top-left pixel of the [[Minecraft:grass block]] top texture.
|{{HistoryLine||v0.8.0|dev=build 1|[[File:reserved6 BE1.png|32px]] reserved6 now uses a solid gray texture, derived from the top-left pixel of the grass block top texture.
|reserved6 no longer has a red background in the inventory.
|reserved6 no longer has a red background in the inventory.
|This version saves 162 inventory slots in Creative mode worlds, one for each item available in the game mode. This allows the reserved6 hotbar slots to have damage values ranging from <code>09</code> (9) to <code>AA</code> (170).}}
|This version saves 162 inventory slots in Creative mode worlds, one for each item available in the game mode. This allows the reserved6 hotbar slots to have damage values ranging from <code>09</code> (9) to <code>AA</code> (170).}}
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[[Category:Unused blocks]]
[[Category:Unused blocks]]


[[Minecraft:ja:Reserved6]]
ja:Reserved6
[[Minecraft:ko:Reserved6]]
ko:Reserved6
[[Minecraft:pt:Reserved6]]
pt:Reserved6
[[Minecraft:zh:Reserved6]]
zh:Reserved6

Revision as of 16:03, 9 April 2026

Template:Distinguish

Template:Exclusive Template:Unobtainable Template:Infobox block reserved6 is an unused former technical block. It was used for referencing empty inventory slots.

Obtaining

This block cannot be obtained via Template:Cmd or Template:Cmd, and as such can only be obtained through inventory editors or Minecraft:add-ons.

Breaking

reserved6 is immediately destroyed when broken. Template:Breaking row reserved6 drops itself when it's destroyed.

Sounds

Template:Sound table/Block/Normal/BE

Data values

ID

Template:ID table

History

Template:See also Template:Info needed section Template:HistoryTable

Issues

reserved6 is an unsupported block, and as such, issues relating to it may not be fixed.

References

Template:Reflist

Navigation

Template:Navbox unused features Template:Navbox blocks

ja:Reserved6 ko:Reserved6 pt:Reserved6 zh:Reserved6