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StarCitizen:Jake Ross: Difference between revisions

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Before he came to CIG he was a Client Producer at CGBot, acting as a liaison between clients and the art team for outsourcing work. Before that he was at the Viz Lab at Texas A&M University, getting his Master’s degree.<ref name=":1" />  
Before he came to CIG he was a Client Producer at CGBot, acting as a liaison between clients and the art team for outsourcing work. Before that he was at the Viz Lab at Texas A&M University, getting his Master’s degree.<ref name=":1" />  


He did his Master’s thesis on Companion Gaming, the concept of two games from the same franchise talking to each other back and forth to help increase player engagement in a product.<ref name=":0">{{Cite Jump Point|title=CItizenCon Persistent Universe Demo|volume=02|month=10|startpage=25|endpage=39|accessdate=}}</ref>
He did his Master’s thesis on Companion Gaming, the concept of two games from the same franchise talking to each other back and forth to help increase player engagement in a product.<ref name=":0">{{SC/Cite Jump Point|title=CItizenCon Persistent Universe Demo|volume=02|month=10|startpage=25|endpage=39|accessdate=}}</ref>


== Trivia ==
== Trivia ==
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[[Category:Developers]]
[[Category:Developers]]


{{Short description|Senior Producer at Cloud Imperium Games}}
{{SC/Short description|Senior Producer at Cloud Imperium Games}}

Latest revision as of 22:19, 9 April 2026

File:Jake Ross.png
Jake Ross

Jake Ross was Lead Producer working on Star Citizen at Cloud Imperium Games.<ref>Star Citizen Live: Alpha 3.7 Roundup, YouTube, 18 Oct 2019</ref>

Work at CIG

He joined in January 2014 and left in 2024 after having spent over a decade at CIG.<ref>Jake Ross post about leaving CIG, linkedin, February 2024</ref><ref name=":1">Jake Ross, Linkedin</ref>

He was Project Coordinator, then Associate Producer on the StarCitizen:Persistent Universe before becoming Producer, then Senior Producer and eventually Lead Producer.<ref name=":1" /><ref name=":0" />

Other Works

Before he came to CIG he was a Client Producer at CGBot, acting as a liaison between clients and the art team for outsourcing work. Before that he was at the Viz Lab at Texas A&M University, getting his Master’s degree.<ref name=":1" />

He did his Master’s thesis on Companion Gaming, the concept of two games from the same franchise talking to each other back and forth to help increase player engagement in a product.<ref name=":0">David Ladyman,Template:Nbsp"CItizenCon Persistent Universe Demo". Jump Point. Vol. 02 no. 10. pp.25–39.<templatestyles src="Module:Cite/styles.css"/></ref>

Trivia

  • He's a Marvel comics fanatic.<ref name=":0" />
  • He enjoys reading science fiction and detective stories.<ref name=":0" />

References

<references />

Template:SHORTDESC:Senior Producer at Cloud Imperium Games