StarCitizen:Room System: Difference between revisions
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'''Room System''' is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.<ref name="pillartalk38">[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]</ref> It allows areas to have different states while be separated, and allow these states to change when the areas are connected.<ref name="atv313">[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]</ref> | '''Room System''' is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.<ref name="pillartalk38">[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]</ref> It allows areas to have different states while be separated, and allow these states to change when the areas are connected.<ref name="atv313">[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]</ref> | ||
Latest revision as of 11:37, 19 May 2026
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Room System is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.<ref name="pillartalk38">Star Citizen: Pillar Talk - Alpha 3.8</ref> It allows areas to have different states while be separated, and allow these states to change when the areas are connected.<ref name="atv313">Star Citizen: Around the Verse 3.13 - LA</ref>
Entities
Atmosphere Containers
Atmosphere Containers define the atmosphere composition of a room. It includes gas type, volume, temperature, and humidity.<ref name="atv313" />
Rooms
Rooms indicate the volume, boundaries, power connectivity, and security of a room.<ref name="atv313" />
Room Connectors
Room Connectors indicate the connection between a room and the outer space. It is used to create pressure equalization between different areas.<ref name="atv313" />
See also
References
<references/>