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Minecraft:Bedrock Edition Preview 1.20.60.24: Difference between revisions

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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="16" | {{BlockSprite|hardened-stained-glass}} <code>hard_stained_glass</code>
| rowspan="16" | {{MC/Blocksprite|hardened-stained-glass}} <code>hard_stained_glass</code>
| {{BlockSprite|hardened-white-stained-glass}} <code>hard_white_stained_glass</code>
| {{MC/Blocksprite|hardened-white-stained-glass}} <code>hard_white_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-orange-stained-glass}} <code>hard_orange_stained_glass</code>
| {{MC/Blocksprite|hardened-orange-stained-glass}} <code>hard_orange_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-magenta-stained-glass}} <code>hard_magenta_stained_glass</code>
| {{MC/Blocksprite|hardened-magenta-stained-glass}} <code>hard_magenta_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-light-blue-stained-glass}} <code>hard_light_blue_stained_glass</code>
| {{MC/Blocksprite|hardened-light-blue-stained-glass}} <code>hard_light_blue_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-yellow-stained-glass}} <code>hard_yellow_stained_glass</code>
| {{MC/Blocksprite|hardened-yellow-stained-glass}} <code>hard_yellow_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-lime-stained-glass}} <code>hard_lime_stained_glass</code>
| {{MC/Blocksprite|hardened-lime-stained-glass}} <code>hard_lime_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-pink-stained-glass}} <code>hard_pink_stained_glass</code>
| {{MC/Blocksprite|hardened-pink-stained-glass}} <code>hard_pink_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-gray-stained-glass}} <code>hard_gray_stained_glass</code>
| {{MC/Blocksprite|hardened-gray-stained-glass}} <code>hard_gray_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-light-gray-stained-glass}} <code>hard_light_gray_stained_glass</code>
| {{MC/Blocksprite|hardened-light-gray-stained-glass}} <code>hard_light_gray_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-cyan-stained-glass}} <code>hard_cyan_stained_glass</code>
| {{MC/Blocksprite|hardened-cyan-stained-glass}} <code>hard_cyan_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-purple-stained-glass}} <code>hard_purple_stained_glass</code>
| {{MC/Blocksprite|hardened-purple-stained-glass}} <code>hard_purple_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-blue-stained-glass}} <code>hard_blue_stained_glass</code>
| {{MC/Blocksprite|hardened-blue-stained-glass}} <code>hard_blue_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-brown-stained-glass}} <code>hard_brown_stained_glass</code>
| {{MC/Blocksprite|hardened-brown-stained-glass}} <code>hard_brown_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-green-stained-glass}} <code>hard_green_stained_glass</code>
| {{MC/Blocksprite|hardened-green-stained-glass}} <code>hard_green_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-red-stained-glass}} <code>hard_red_stained_glass</code>
| {{MC/Blocksprite|hardened-red-stained-glass}} <code>hard_red_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-black-stained-glass}} <code>hard_black_stained_glass</code>
| {{MC/Blocksprite|hardened-black-stained-glass}} <code>hard_black_stained_glass</code>
|}
|}


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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="16" | {{BlockSprite|hardened-stained-glass-panes}} <code>hard_stained_glass_pane</code>
| rowspan="16" | {{MC/Blocksprite|hardened-stained-glass-panes}} <code>hard_stained_glass_pane</code>
| {{BlockSprite|hardened-white-stained-glass-pane}} <code>hard_white_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-white-stained-glass-pane}} <code>hard_white_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-orange-stained-glass-pane}} <code>hard_orange_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-orange-stained-glass-pane}} <code>hard_orange_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-magenta-stained-glass-pane}} <code>hard_magenta_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-magenta-stained-glass-pane}} <code>hard_magenta_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-light-blue-stained-glass-pane}} <code>hard_light_blue_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-light-blue-stained-glass-pane}} <code>hard_light_blue_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-yellow-stained-glass-pane}} <code>hard_yellow_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-yellow-stained-glass-pane}} <code>hard_yellow_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-lime-stained-glass-pane}} <code>hard_lime_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-lime-stained-glass-pane}} <code>hard_lime_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-pink-stained-glass-pane}} <code>hard_pink_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-pink-stained-glass-pane}} <code>hard_pink_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-gray-stained-glass-pane}} <code>hard_gray_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-gray-stained-glass-pane}} <code>hard_gray_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-light-gray-stained-glass-pane}} <code>hard_light_gray_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-light-gray-stained-glass-pane}} <code>hard_light_gray_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-cyan-stained-glass-pane}} <code>hard_cyan_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-cyan-stained-glass-pane}} <code>hard_cyan_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-purple-stained-glass-pane}} <code>hard_purple_stained_glass</code>
| {{MC/Blocksprite|hardened-purple-stained-glass-pane}} <code>hard_purple_stained_glass</code>
|-
|-
| {{BlockSprite|hardened-blue-stained-glass-pane}} <code>hard_blue_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-blue-stained-glass-pane}} <code>hard_blue_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-brown-stained-glass-pane}} <code>hard_brown_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-brown-stained-glass-pane}} <code>hard_brown_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-green-stained-glass-pane}} <code>hard_green_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-green-stained-glass-pane}} <code>hard_green_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-red-stained-glass-pane}} <code>hard_red_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-red-stained-glass-pane}} <code>hard_red_stained_glass_pane</code>
|-
|-
| {{BlockSprite|hardened-black-stained-glass-pane}} <code>hard_black_stained_glass_pane</code>
| {{MC/Blocksprite|hardened-black-stained-glass-pane}} <code>hard_black_stained_glass_pane</code>
|}
|}


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===Structures===
===Structures===
'''Trail Ruins'''
'''Trail Ruins'''
* Trail ruins will now be placed in the same location and configuration as {{in|JE}}.
* Trail ruins will now be placed in the same location and configuration as {{MC/In|JE}}.


=== Technical ===
=== Technical ===
'''AI Goals'''
'''AI Goals'''
* {{cd|behavior.follow_parent}} now interrupts navigation on stop for content using engine version 1.20.60 or higher.
* {{MC/Cd|behavior.follow_parent}} now interrupts navigation on stop for content using engine version 1.20.60 or higher.
'''Biomes'''
'''Biomes'''
* Biome tags in JSON files are now specified under a {{cd|minecraft:tags}} component, in a {{cd|tags}} array, rather than as loose JSON objects, for files with a {{cd|format_version}} of 1.20.60 or higher.
* Biome tags in JSON files are now specified under a {{MC/Cd|minecraft:tags}} component, in a {{MC/Cd|tags}} array, rather than as loose JSON objects, for files with a {{MC/Cd|format_version}} of 1.20.60 or higher.
'''Components'''
'''Components'''
* The {{cd|interact}} component now supports the additional {{cd|entity_act}} value for the {{cd|vibration}} field.
* The {{MC/Cd|interact}} component now supports the additional {{MC/Cd|entity_act}} value for the {{MC/Cd|vibration}} field.
'''Entity Event Responses'''
'''Entity Event Responses'''
*Added the {{cd|emit_vibration}} entity event response, which allows the entity to emit a vibration having the entity itself as its source.
*Added the {{MC/Cd|emit_vibration}} entity event response, which allows the entity to emit a vibration having the entity itself as its source.
**The {{cd|vibration}} field allows to specify the vibration to be emitted.
**The {{MC/Cd|vibration}} field allows to specify the vibration to be emitted.
**The allowed values are {{cd|shear}}, {{cd|entity_act}}, and {{cd|entity_interact}}.
**The allowed values are {{MC/Cd|shear}}, {{MC/Cd|entity_act}}, and {{MC/Cd|entity_interact}}.
'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
* Added content errors that state {{cd|query.remaining_durability}} and {{cd|query.max_durability}} are only to be used with Item contexts.
* Added content errors that state {{MC/Cd|query.remaining_durability}} and {{MC/Cd|query.max_durability}} are only to be used with Item contexts.
'''Performance'''
'''Performance'''
* Feature toggle {{cd|Enable New Geometry Tessellation Pipeline}} defaults to true.
* Feature toggle {{MC/Cd|Enable New Geometry Tessellation Pipeline}} defaults to true.


== Experimental ==
== Experimental ==
Line 143: Line 143:
====Technical====
====Technical====
'''[[Minecraft:Add-on]]s and Script Engine'''
'''[[Minecraft:Add-on]]s and Script Engine'''
* The block component {{cd|minecraft:random_ticking}} is now supported again.
* The block component {{MC/Cd|minecraft:random_ticking}} is now supported again.
'''API'''
'''API'''
*{{cd|system.runJob()}}
*{{MC/Cd|system.runJob()}}
*{{cd|system.clearJob()}}
*{{MC/Cd|system.clearJob()}}
**Added {{cd|runJob}} and {{cd|clearJob}} for optimizing long running tasks using JavaScript generators. {{cd|system.runJob}} takes a generator function and returns a {{cd|jobId}}.
**Added {{MC/Cd|runJob}} and {{MC/Cd|clearJob}} for optimizing long running tasks using JavaScript generators. {{MC/Cd|system.runJob}} takes a generator function and returns a {{MC/Cd|jobId}}.
*{{cd|@minecraft/server.BlockPermutation}}
*{{MC/Cd|@minecraft/server.BlockPermutation}}
**Moved {{cd|getState}} and {{cd|withStates}} APIs from beta to stable.
**Moved {{MC/Cd|getState}} and {{MC/Cd|withStates}} APIs from beta to stable.
'''Scripting'''
'''Scripting'''
*Added {{cd|ScriptBiomeTypes}} and {{cd|ScriptBiomeType}} to allow Scripting API to enumerate the {{cd|BiomeRegistry}}.
*Added {{MC/Cd|ScriptBiomeTypes}} and {{MC/Cd|ScriptBiomeType}} to allow Scripting API to enumerate the {{MC/Cd|BiomeRegistry}}.
*Added a {{cd|findClosestBiome}} function to {{cd|Dimension}} to find the closest biome of a specified type, to a given position in the world.
*Added a {{MC/Cd|findClosestBiome}} function to {{MC/Cd|Dimension}} to find the closest biome of a specified type, to a given position in the world.
===Changes===
===Changes===
==== Mobs ====
==== Mobs ====
Line 176: Line 176:


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=1.20.60.24 Preview
{{MC/Fixes|project=MCPE|fixedin=1.20.60.24 Preview
|;old
|;old
|105457|Villager's profession skin may not match its workstation and trades.
|105457|Villager's profession skin may not match its workstation and trades.
Line 210: Line 210:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.20.60 betas]]
[[Category:Bedrock Edition 1.20.60 betas]]

Latest revision as of 19:20, 9 April 2026

Template:Infobox version

Beta 1.20.60.24 (Android) or Preview 1.20.60.24 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.20.60, released on January 4, 2024,<ref>Template:Cite</ref> which fixes bugs. This is the first beta/Preview released in 2024.

Additions

General

Tags

  • Added the trapdoors block tag: contains all trapdoors. (iron_trapdoor, trapdoor, spruce_trapdoor, birch_trapdoor, jungle_trapdoor, acacia_trapdoor, dark_oak_trapdoor, mangrove_trapdoor, cherry_trapdoor, bamboo_trapdoor, crimson_trapdoor, warped_trapdoor, copper_trapdoor, exposed_copper_trapdoor, weathered_copper_trapdoor, oxidized_copper_trapdoor, waxed_copper_trapdoor, waxed_exposed_copper_trapdoor, waxed_weathered_copper_trapdoor, waxed_oxidized_copper_trapdoor)

Changes

Blocks

Minecraft:Hardened Stained Glass (EDU-only)

  • The different block states for the hard_stained_glass ID have now been split up into their own IDs.
Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr hard_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_white_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_orange_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_magenta_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_light_blue_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_yellow_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_lime_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_pink_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_gray_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_light_gray_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_cyan_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_purple_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_blue_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_brown_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_green_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_red_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_black_stained_glass

Minecraft:Hardened Stained Glass Pane (EDU-only)

  • The different block states for the hard_stained_glass_pane ID have now been split up into their own IDs.
Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr hard_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_white_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_orange_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_magenta_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_light_blue_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_yellow_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_lime_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_pink_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_gray_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_light_gray_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_cyan_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_purple_stained_glass

  1. redirect Template:BlockSprite

Template:Redr hard_blue_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_brown_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_green_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_red_stained_glass_pane

  1. redirect Template:BlockSprite

Template:Redr hard_black_stained_glass_pane

Items

Minecraft:Potato, Minecraft:Carrot, Minecraft:Melon, Minecraft:Sweet Berries, Minecraft:Nether Wart, Minecraft:Sunflower, Minecraft:Lilac, Minecraft:Rose Bush, Minecraft:Peony, Minecraft:Glowstone Dust, and Minecraft:Gravel

Minecraft:Turtle Scute

  • Renamed "Scute" to "Turtle Scute".

Structures

Trail Ruins

  • Trail ruins will now be placed in the same location and configuration as in Template:Editions.

Technical

AI Goals

  1. REDIRECT Template:Code

Template:Redr now interrupts navigation on stop for content using engine version 1.20.60 or higher. Biomes

  • Biome tags in JSON files are now specified under a
  1. REDIRECT Template:Code

Template:Redr component, in a

  1. REDIRECT Template:Code

Template:Redr array, rather than as loose JSON objects, for files with a

  1. REDIRECT Template:Code

Template:Redr of 1.20.60 or higher. Components

  • The
  1. REDIRECT Template:Code

Template:Redr component now supports the additional

  1. REDIRECT Template:Code

Template:Redr value for the

  1. REDIRECT Template:Code

Template:Redr field. Entity Event Responses

  • Added the
  1. REDIRECT Template:Code

Template:Redr entity event response, which allows the entity to emit a vibration having the entity itself as its source.

    • The
  1. REDIRECT Template:Code

Template:Redr field allows to specify the vibration to be emitted.

    • The allowed values are
  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr, and

  1. REDIRECT Template:Code

Template:Redr. Minecraft:Molang

  • Added content errors that state
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr are only to be used with Item contexts. Performance

  • Feature toggle
  1. REDIRECT Template:Code

Template:Redr defaults to true.

Experimental

These additions and changes are accessible by enabling the "Armadillo and Wolf Armor", "Update 1.21", and "Beta APIs" experimental toggles.

Additions

Technical

Minecraft:Add-ons and Script Engine

  • The block component
  1. REDIRECT Template:Code

Template:Redr is now supported again. API

  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

    • Added
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr for optimizing long running tasks using JavaScript generators.

  1. REDIRECT Template:Code

Template:Redr takes a generator function and returns a

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Code

Template:Redr

    • Moved
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr APIs from beta to stable. Scripting

  • Added
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr to allow Scripting API to enumerate the

  1. REDIRECT Template:Code

Template:Redr.

  • Added a
  1. REDIRECT Template:Code

Template:Redr function to

  1. REDIRECT Template:Code

Template:Redr to find the closest biome of a specified type, to a given position in the world.

Changes

Mobs

Armadillo

  • Armadillo now emits vibrations when rolling up and when unrolling.
  • Baby armadillos no longer move towards their parents after rolling up.

Breeze

  • The Breeze can now jump when standing in water.
  • The Breeze now avoids trapdoors when pathfinding.

Blocks

Minecraft:Trial Spawner

  • Improved trial spawner particles.

Non-mob entities

Wind Burst

  • Removed the darkening tint in wind burst particle to uphold parity.

Items

Minecraft:Wolf Armor

  • Volume of sounds for equipping and removing wolf armor is now controlled by the Friendly Creatures slider.

Fixes

Script error: No such module "fixes". Others

  • Fixed a bug where the player would exit a vehicle at an incorrect height if the vehicle was over a fire block.
  • Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution.
  • Pufferfish no longer inflate and deflate repeatedly when a player is at a specific distance from them.
  • Mobs that have partial blocks (e.g. Trapdoors, Slabs, etc.) specified as part of their list of blocks to avoid in their Navigation Component should now avoid them properly.
  • Realms Tab in new Play Screen should no longer be stuck in a loading state.
  • Fixed crash that could occur in the Play menu whilst looking at Realms.
  • Corrected translations about "posting" and "liking" on Realms Stories.
  • Fixed issue where shadows for alpha tested geometry (doors, leaves, etc.) were no longer rendering in the Deferred Technical Preview.
  • Banner shields now render when equipped in both left and right hands in the Deferred Technical Preview.
  • Fixed an issue where light emitting items glowed in the player's hand in dark rooms during the day in the Deferred Technical Preview.
  • Improved upscaling stability on Android in the Deferred Technical Preview.
  • On Android, pixelated artifacts are no longer visible on the right half of the screen when upscaling is turned on in the Deferred Technical Preview.
  • Fixed unstable and incorrect light clustering results in the Deferred Technical Preview.

Notelist

Template:Notelist

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.20.60.24 es:Bedrock Edition beta 1.20.60.24 ko:Bedrock Edition 프리뷰 1.20.60.24 lzh:基石版一點二〇點六〇點二四 pt:Edição Bedrock Preview 1.20.60.24 uk:Preview 1.20.60.24 (Bedrock Edition) zh:基岩版1.20.60.24