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Minecraft:Bedrock Edition Preview 1.21.100.22: Difference between revisions

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=== Technical ===
=== Technical ===
'''[[Minecraft:Biome]]s'''
'''[[Minecraft:Biome]]s'''
*Updated {{cd|minecraft:grass_appearance}} component with {{cd|grass_is_shaded}} variable if {{cd|true}} it adds a shading effect to the grass as if there was a roof.
*Updated {{MC/Cd|minecraft:grass_appearance}} component with {{MC/Cd|grass_is_shaded}} variable if {{MC/Cd|true}} it adds a shading effect to the grass as if there was a roof.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*Released the component {{cd|minecraft:random_offset}} from experimental for block format versions 1.21.100 or higher.
*Released the component {{MC/Cd|minecraft:random_offset}} from experimental for block format versions 1.21.100 or higher.


'''Graphical'''
'''Graphical'''
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==== Technical ====
==== Technical ====
'''API'''
'''API'''
*Added class {{cd|ItemBookComponent}} to {{cd|beta}} for interfacing with {{cd|minecraft:writable_book}} and {{cd|minecraft:written_book}} to change their contents and sign them.
*Added class {{MC/Cd|ItemBookComponent}} to {{MC/Cd|beta}} for interfacing with {{MC/Cd|minecraft:writable_book}} and {{MC/Cd|minecraft:written_book}} to change their contents and sign them.
*Added class {{cd|BookError}} and class {{cd|BookPageContentError}} to {{cd|beta}}.
*Added class {{MC/Cd|BookError}} and class {{MC/Cd|BookPageContentError}} to {{MC/Cd|beta}}.


'''Biomes'''
'''Biomes'''
*Added a new server side biome component {{cd|surface_builder}} that will combine the components {{cd|surface_parameters}}, {{cd|frozen_ocean_surface}}, {{cd|mesa_surface}}, {{cd|swamp_surface}}, {{cd|capped_surface}}, and {{cd|the_end_surface}} into one component. Each biome can only use one builder type. The component can be used for world generation settings such as foundation material and sea floor depth.
*Added a new server side biome component {{MC/Cd|surface_builder}} that will combine the components {{MC/Cd|surface_parameters}}, {{MC/Cd|frozen_ocean_surface}}, {{MC/Cd|mesa_surface}}, {{MC/Cd|swamp_surface}}, {{MC/Cd|capped_surface}}, and {{MC/Cd|the_end_surface}} into one component. Each biome can only use one builder type. The component can be used for world generation settings such as foundation material and sea floor depth.
*Added {{cd|minecraft:humidity}} component with {{cd|is_humid}} this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome.
*Added {{MC/Cd|minecraft:humidity}} component with {{MC/Cd|is_humid}} this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome.
*Added {{cd|minecraft:partially_frozen}} This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow.
*Added {{MC/Cd|minecraft:partially_frozen}} This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow.


=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''Jigsaw'''
'''Jigsaw'''
*Changed structure definitions folder from {{cd|worldgen/jigsaw_structures}} to {{cd|worldgen/structures}}.
*Changed structure definitions folder from {{MC/Cd|worldgen/jigsaw_structures}} to {{MC/Cd|worldgen/structures}}.


== Fixes ==
== Fixes ==
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|100021|Campfires/TNT/candles can be lit by using a Fire Aspect book on them
|100021|Campfires/TNT/candles can be lit by using a Fire Aspect book on them
|219143|The block "permutations" array is not taken into account when determining destruction particles from material instances
|219143|The block "permutations" array is not taken into account when determining destruction particles from material instances
|219627|Missing Localized Text for {{cd|action.interact}} When Using Lead to Attach Entities on Mobile
|219627|Missing Localized Text for {{MC/Cd|action.interact}} When Using Lead to Attach Entities on Mobile
|220496|Tridents no longer damage mobs after being moved by a piston or trapdoor in certain situations
|220496|Tridents no longer damage mobs after being moved by a piston or trapdoor in certain situations
|otherissuescount=1}}
|otherissuescount=1}}
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== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.100 betas]]
[[Category:Bedrock Edition 1.21.100 betas]]

Latest revision as of 19:21, 9 April 2026

Template:Infobox version Beta 1.21.100.22 (ChromeOS, Android) or Preview 1.21.100.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.100, released on June 25, 2025.<ref>Template:Cite</ref>

Changes

Items

Minecraft:Lead

  • Leashes will now emit their breaking sound from the location of the leash holder, rather than the actor being leashed.

Mobs

Happy Ghast

  • It now drops 1-3 experience orbs when killed by a player.
  • Increased volume of happy ghast ride sound.

Gameplay

Death

  • Enabled engine changes to mob death behavior. This refactor shouldn’t affect gameplay.

Technical

Minecraft:Biomes

  • Updated
  1. REDIRECT Template:Code

Template:Redr component with

  1. REDIRECT Template:Code

Template:Redr variable if

  1. REDIRECT Template:Code

Template:Redr it adds a shading effect to the grass as if there was a roof.

Minecraft:Blocks

  • Released the component
  1. REDIRECT Template:Code

Template:Redr from experimental for block format versions 1.21.100 or higher.

Graphical

  • Fishing Line: Increased thickness in Vibrant Visuals mode, so that the fishing line does not disappear from TAA.
  • Reduced the alpha value from 60% to 25% for hurt color overlay on entities to aid in accessibility.
  • Caustics textures with incorrect dimensions will no longer be loaded; a content error will be issued and the default caustics texture will be used instead.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Custom Biomes", and "Data-Driven Jigsaw Structures" experimental toggles.

Additions

Technical

API

  • Added class
  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr for interfacing with

  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr to change their contents and sign them.

  • Added class
  1. REDIRECT Template:Code

Template:Redr and class

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

Biomes

  • Added a new server side biome component
  1. REDIRECT Template:Code

Template:Redr that will combine the components

  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr,

  1. REDIRECT Template:Code

Template:Redr, and

  1. REDIRECT Template:Code

Template:Redr into one component. Each biome can only use one builder type. The component can be used for world generation settings such as foundation material and sea floor depth.

  • Added
  1. REDIRECT Template:Code

Template:Redr component with

  1. REDIRECT Template:Code

Template:Redr this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome.

  • Added
  1. REDIRECT Template:Code

Template:Redr This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow.

Changes

Technical

Jigsaw

  • Changed structure definitions folder from
  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

Fixes

Template:Fixes Other

  • Fixed a crash related to reading incorrect or corrupt json data for animated blocks. Instead we now trigger a content error and prevent the block from animating.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
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1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
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Template:EntitySprite Bats and Pots
(Guide)
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1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.100.22 es:Bedrock Edition Preview 1.21.100.22 pt:Edição Bedrock Preview 1.21.100.22 ru:Preview 1.21.100.22 (Bedrock Edition) uk:Preview 1.21.100.22 (Bedrock Edition) zh:基岩版1.21.100.22