Minecraft:Bedrock Edition Preview 1.21.100.22: Difference between revisions
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=== Technical === | === Technical === | ||
'''[[Minecraft:Biome]]s''' | '''[[Minecraft:Biome]]s''' | ||
*Updated {{ | *Updated {{MC/Cd|minecraft:grass_appearance}} component with {{MC/Cd|grass_is_shaded}} variable if {{MC/Cd|true}} it adds a shading effect to the grass as if there was a roof. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*Released the component {{ | *Released the component {{MC/Cd|minecraft:random_offset}} from experimental for block format versions 1.21.100 or higher. | ||
'''Graphical''' | '''Graphical''' | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
*Added class {{ | *Added class {{MC/Cd|ItemBookComponent}} to {{MC/Cd|beta}} for interfacing with {{MC/Cd|minecraft:writable_book}} and {{MC/Cd|minecraft:written_book}} to change their contents and sign them. | ||
*Added class {{ | *Added class {{MC/Cd|BookError}} and class {{MC/Cd|BookPageContentError}} to {{MC/Cd|beta}}. | ||
'''Biomes''' | '''Biomes''' | ||
*Added a new server side biome component {{ | *Added a new server side biome component {{MC/Cd|surface_builder}} that will combine the components {{MC/Cd|surface_parameters}}, {{MC/Cd|frozen_ocean_surface}}, {{MC/Cd|mesa_surface}}, {{MC/Cd|swamp_surface}}, {{MC/Cd|capped_surface}}, and {{MC/Cd|the_end_surface}} into one component. Each biome can only use one builder type. The component can be used for world generation settings such as foundation material and sea floor depth. | ||
*Added {{ | *Added {{MC/Cd|minecraft:humidity}} component with {{MC/Cd|is_humid}} this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome. | ||
*Added {{ | *Added {{MC/Cd|minecraft:partially_frozen}} This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow. | ||
=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
'''Jigsaw''' | '''Jigsaw''' | ||
*Changed structure definitions folder from {{ | *Changed structure definitions folder from {{MC/Cd|worldgen/jigsaw_structures}} to {{MC/Cd|worldgen/structures}}. | ||
== Fixes == | == Fixes == | ||
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|100021|Campfires/TNT/candles can be lit by using a Fire Aspect book on them | |100021|Campfires/TNT/candles can be lit by using a Fire Aspect book on them | ||
|219143|The block "permutations" array is not taken into account when determining destruction particles from material instances | |219143|The block "permutations" array is not taken into account when determining destruction particles from material instances | ||
|219627|Missing Localized Text for {{ | |219627|Missing Localized Text for {{MC/Cd|action.interact}} When Using Lead to Attach Entities on Mobile | ||
|220496|Tridents no longer damage mobs after being moved by a piston or trapdoor in certain situations | |220496|Tridents no longer damage mobs after being moved by a piston or trapdoor in certain situations | ||
|otherissuescount=1}} | |otherissuescount=1}} | ||
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== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.100 betas]] | [[Category:Bedrock Edition 1.21.100 betas]] | ||
Latest revision as of 19:21, 9 April 2026
Template:Infobox version Beta 1.21.100.22 (ChromeOS, Android) or Preview 1.21.100.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.100, released on June 25, 2025.<ref>Template:Cite</ref>
Changes
Items
- Leashes will now emit their breaking sound from the location of the leash holder, rather than the actor being leashed.
Mobs
Happy Ghast
- It now drops 1-3 experience orbs when killed by a player.
- Increased volume of happy ghast ride sound.
Gameplay
Death
- Enabled engine changes to mob death behavior. This refactor shouldn’t affect gameplay.
Technical
- Updated
- REDIRECT Template:Code
Template:Redr component with
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Template:Redr variable if
- REDIRECT Template:Code
Template:Redr it adds a shading effect to the grass as if there was a roof.
- Released the component
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Template:Redr from experimental for block format versions 1.21.100 or higher.
Graphical
- Fishing Line: Increased thickness in Vibrant Visuals mode, so that the fishing line does not disappear from TAA.
- Reduced the alpha value from 60% to 25% for hurt color overlay on entities to aid in accessibility.
- Caustics textures with incorrect dimensions will no longer be loaded; a content error will be issued and the default caustics texture will be used instead.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Custom Biomes", and "Data-Driven Jigsaw Structures" experimental toggles.
Additions
Technical
API
- Added class
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr for interfacing with
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr to change their contents and sign them.
- Added class
- REDIRECT Template:Code
Template:Redr and class
- REDIRECT Template:Code
- REDIRECT Template:Code
Biomes
- Added a new server side biome component
- REDIRECT Template:Code
Template:Redr that will combine the components
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr, and
- REDIRECT Template:Code
Template:Redr into one component. Each biome can only use one builder type. The component can be used for world generation settings such as foundation material and sea floor depth.
- Added
- REDIRECT Template:Code
Template:Redr component with
- REDIRECT Template:Code
Template:Redr this forces a biome to either always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome.
- Added
- REDIRECT Template:Code
Template:Redr This component will impact the temperature in a frozen biome, causing some areas to not be frozen. Ex: patchy ice, patchy snow.
Changes
Technical
Jigsaw
- Changed structure definitions folder from
- REDIRECT Template:Code
- REDIRECT Template:Code
Fixes
Template:Fixes Other
- Fixed a crash related to reading incorrect or corrupt json data for animated blocks. Instead we now trigger a content error and prevent the block from animating.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.100.22 es:Bedrock Edition Preview 1.21.100.22 pt:Edição Bedrock Preview 1.21.100.22 ru:Preview 1.21.100.22 (Bedrock Edition) uk:Preview 1.21.100.22 (Bedrock Edition) zh:基岩版1.21.100.22