Minecraft:Fossil: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 1: | Line 1: | ||
{{ | {{MC/Distinguish|Minecraft x Fossil}} | ||
{{about|Overworld fossils|the similar features generated in the Soul Sand Valley|Nether Fossil|other uses|Bone (disambiguation)}} | {{about|Overworld fossils|the similar features generated in the Soul Sand Valley|Nether Fossil|other uses|Bone (disambiguation)}} | ||
{{Infobox structure | {{Infobox structure | ||
| Line 8: | Line 8: | ||
</gallery> | </gallery> | ||
|biome= | |biome= | ||
* {{ | * {{MC/Biomelink|Desert}} | ||
* {{ | * {{MC/Biomelink|Swamp}} | ||
* {{ | * {{MC/Biomelink|Mangrove Swamp}} | ||
|blocks= | |blocks= | ||
* {{ | * {{MC/Blocklink|Bone Block}} | ||
* {{ | * {{MC/Blocklink|Coal Ore}} | ||
* {{ | * {{MC/Blocklink|Diamond Ore}}{{only|java|short=1}} | ||
* {{ | * {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|canspawn=No | |canspawn=No | ||
}} | }} | ||
| Line 30: | Line 30: | ||
== Structure == | == Structure == | ||
{{ | {{MC/Main|/Structure}} | ||
Naturally-generated fossils are composed of a mix of bone blocks and coal or diamond ores, as detailed above. They are made with NBT [[Minecraft:structure file]]s and have files for each type of fossil located in the folder <code>minecraft.jar/data/minecraft/structures/fossil</code>. | Naturally-generated fossils are composed of a mix of bone blocks and coal or diamond ores, as detailed above. They are made with NBT [[Minecraft:structure file]]s and have files for each type of fossil located in the folder <code>minecraft.jar/data/minecraft/structures/fossil</code>. | ||
| Line 44: | Line 44: | ||
|<code>fossil/skull_1</code><br><code>fossil/skull_1_coal</code> | |<code>fossil/skull_1</code><br><code>fossil/skull_1_coal</code> | ||
|The largest skull. | |The largest skull. | ||
|86 in total {{ | |86 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Skull 1.png|center|200px]] | |[[File:Fossil Skull 1.png|center|200px]] | ||
|- | |- | ||
|<code>fossil/skull_2</code><br><code>fossil/skull_2_coal</code> | |<code>fossil/skull_2</code><br><code>fossil/skull_2_coal</code> | ||
|The second largest skull. | |The second largest skull. | ||
|75 in total {{ | |75 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Skull 2.png|center|200px]] | |[[File:Fossil Skull 2.png|center|200px]] | ||
|- | |- | ||
|<code>fossil/skull_3</code><br><code>fossil/skull_3_coal</code> | |<code>fossil/skull_3</code><br><code>fossil/skull_3_coal</code> | ||
|The second smallest skull. | |The second smallest skull. | ||
|58 in total {{ | |58 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Skull 3.png|center|200px]] | |[[File:Fossil Skull 3.png|center|200px]] | ||
|- | |- | ||
|<code>fossil/skull_4</code><br><code>fossil/skull_4_coal</code> | |<code>fossil/skull_4</code><br><code>fossil/skull_4_coal</code> | ||
|The smallest skull, one-eyed. | |The smallest skull, one-eyed. | ||
|32 in total {{ | |32 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Skull 4.png|center|140px]] | |[[File:Fossil Skull 4.png|center|140px]] | ||
|- | |- | ||
|<code>fossil/spine_1</code><br><code>fossil/spine_1_coal</code> | |<code>fossil/spine_1</code><br><code>fossil/spine_1_coal</code> | ||
|The narrowest spine. | |The narrowest spine. | ||
|37 in total {{ | |37 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Spine 1.png|center|160px]] | |[[File:Fossil Spine 1.png|center|160px]] | ||
|- | |- | ||
|<code>fossil/spine_2</code><br><code>fossil/spine_2_coal</code> | |<code>fossil/spine_2</code><br><code>fossil/spine_2_coal</code> | ||
|The second narrowest spine. | |The second narrowest spine. | ||
|61 in total {{ | |61 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Spine 2.png|center|200px]] | |[[File:Fossil Spine 2.png|center|200px]] | ||
|- | |- | ||
|<code>fossil/spine_3</code><br><code>fossil/spine_3_coal</code> | |<code>fossil/spine_3</code><br><code>fossil/spine_3_coal</code> | ||
|The second widest spine. | |The second widest spine. | ||
|97 in total {{ | |97 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Spine 3.png|center|220px]] | |[[File:Fossil Spine 3.png|center|220px]] | ||
|- | |- | ||
|<code>fossil/spine_4</code><br><code>fossil/spine_4_coal</code> | |<code>fossil/spine_4</code><br><code>fossil/spine_4_coal</code> | ||
|The widest spine. | |The widest spine. | ||
|121 in total {{ | |121 in total {{MC/Blocklink|Bone Block}}, {{MC/Blocklink|Coal Ore}}, or {{MC/Blocklink|Deepslate Diamond Ore}} | ||
|[[File:Fossil Spine 4.png|center|220px]] | |[[File:Fossil Spine 4.png|center|220px]] | ||
|} | |} | ||
| Line 85: | Line 85: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/El|je}}: | ||
{{ID table | {{ID table | ||
|firstcolumnname=Feature type | |firstcolumnname=Feature type | ||
| Line 108: | Line 108: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/El|be}}: | ||
{{ID table | {{ID table | ||
|firstcolumnname=Feature | |firstcolumnname=Feature | ||
| Line 124: | Line 124: | ||
=== Config === | === Config === | ||
{{ | {{MC/Main|Configured feature}} | ||
{{ | {{MC/El|java}}: | ||
<section begin="config"/><div class="treeview"> | <section begin="config"/><div class="treeview"> | ||
* {{ | * {{MC/Nbt|compound|config}} | ||
** {{ | ** {{MC/Nbt|list|fossil_structures}}: (Cannot be empty) A list of fossil structure templates to choose from. | ||
*** {{ | *** {{MC/Nbt|string}}: {{MC/Json ref|structure template}} | ||
** {{ | ** {{MC/Nbt|list|overlay_structures}}: (Cannot be empty) A list of overlay structure templates to choose from. Has to have the same length as {{MC/Nbt|list|fossil_structures}}. | ||
*** {{ | *** {{MC/Nbt|string}}: {{MC/Json ref|structure template}} | ||
** {{ | ** {{MC/Nbt|string}}{{MC/Nbt|list}}{{MC/Nbt|compound|fossil_processors}}: {{json ref|processor list|inline=1|inline_type={{MC/Nbt|list}}{{MC/Nbt|compound}}}} — The processor for fossil structure templates. | ||
** {{ | ** {{MC/Nbt|string}}{{MC/Nbt|list}}{{MC/Nbt|compound|overlay_processors}}: {{json ref|processor list|inline=1|inline_type={{MC/Nbt|list}}{{MC/Nbt|compound}}}} — The processor for overlay structure templates. | ||
** {{ | ** {{MC/Nbt|int|max_empty_corners_allowed}}: Integer between 0 and 7 — How many corners of the structure are allowed to be empty for it to generate. Prevents structures floating in the air. | ||
</div><section end="config"/> | </div><section end="config"/> | ||
{{Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}} | {{MC/Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}} | ||
<syntaxhighlight lang="json"> | <syntaxhighlight lang="json"> | ||
{ | { | ||
| Line 168: | Line 168: | ||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{Collapse|tail=1}} | {{MC/Collapse|tail=1}} | ||
The placement of fossil is hardcoded (for its lowest point) with 2 steps in order: | The placement of fossil is hardcoded (for its lowest point) with 2 steps in order: | ||
| Line 178: | Line 178: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||May 13, 2016|link={{tweet|ProfMobius|731048441015631872}}|ProfMobius tweets an image of the new structure blocks in action, generating what appears to be a fossil made of quartz.}} | |{{HistoryLine||May 13, 2016|link={{tweet|ProfMobius|731048441015631872}}|ProfMobius tweets an image of the new structure blocks in action, generating what appears to be a fossil made of quartz.}} | ||
|{{HistoryLine||September 28, 2019|link={{ | |{{HistoryLine||September 28, 2019|link={{MC/Ytl|OZqNaEX8208&t|t=2h13m39s}}|Prerelease footage of the soul sand valley biome at MINECON Live 2019 appears to have used these fossils (as opposed to the distinct nether fossils).}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.10|dev=16w20a|Added fossils.}} | |{{MC/HistoryLine||1.10|dev=16w20a|Added fossils.}} | ||
|{{HistoryLine||1.16|dev=20w22a|Fossils can no longer overwrite desert pyramids or the end portal room of strongholds.}} | |{{MC/HistoryLine||1.16|dev=20w22a|Fossils can no longer overwrite desert pyramids or the end portal room of strongholds.}} | ||
|{{HistoryLine||1.17|dev=21w06a<!--|Fossil generation was unaccountably changed so that they only generate between Y{{=}}-15 and Y{{=}}-24.--> | |{{HistoryLine||1.17|dev=21w06a<!--|Fossil generation was unaccountably changed so that they only generate between Y{{=}}-15 and Y{{=}}-24.--> | ||
|Fossils can now generate in the air due to a bug.<ref>{{Bug|MC-214784||Fossils can generate floating in caves|Fixed}}</ref>}} | |Fossils can now generate in the air due to a bug.<ref>{{Bug|MC-214784||Fossils can generate floating in caves|Fixed}}</ref>}} | ||
| Line 191: | Line 191: | ||
|Fossils that generate below Y{{=}}0 now generate with either normal or deepslate diamond ore instead of coal ore. | |Fossils that generate below Y{{=}}0 now generate with either normal or deepslate diamond ore instead of coal ore. | ||
|Fossils can no longer generate in the air.}} | |Fossils can no longer generate in the air.}} | ||
|{{HistoryLine|||dev=21w15a|Because world generation has been reverted, fossils generate the way they did before the 1.17 snapshots.}} | |{{MC/HistoryLine|||dev=21w15a|Because world generation has been reverted, fossils generate the way they did before the 1.17 snapshots.}} | ||
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The fossil generation changes in the 1.17 snapshots have been reintroduced.}} | |{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|The fossil generation changes in the 1.17 snapshots have been reintroduced.}} | ||
|{{HistoryLine|||dev=experimental snapshot 5|Fossils with diamond ore no longer generate above the deepslate level.}} | |{{MC/HistoryLine|||dev=experimental snapshot 5|Fossils with diamond ore no longer generate above the deepslate level.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket}} | |{{MC/HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.3|dev=alpha 1.1.3.0|Added fossils.}} | |{{MC/HistoryLine||1.1.3|dev=alpha 1.1.3.0|Added fossils.}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.21|Fossils that generate below Y{{=}}0 now generate with either normal or deepslate diamond ore instead of coal ore.}} | |{{HistoryLine||1.18.10|dev=beta 1.18.10.21|Fossils that generate below Y{{=}}0 now generate with either normal or deepslate diamond ore instead of coal ore.}} | ||
}} | }} | ||
| Line 206: | Line 206: | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Added fossils.}} | |{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Added fossils.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|new3ds}} | |{{MC/HistoryLine|new3ds}} | ||
|{{HistoryLine||1.9.19|Added fossils.}} | |{{MC/HistoryLine||1.9.19|Added fossils.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{MC/Issue list|Fossil|-Nether}} | ||
== Trivia == | == Trivia == | ||
| Line 264: | Line 264: | ||
== See also == | == See also == | ||
* [[Minecraft:Feature]] | * [[Minecraft:Feature]] | ||
* {{EnvLink|Nether fossil}} | * {{MC/EnvLink|Nether fossil}} | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox generated features}} | {{MC/Navbox generated features}} | ||
de:Fossil | de:Fossil | ||
Latest revision as of 20:24, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox structure A fossil is a rarely-occurring skeletal Minecraft:feature composed of bone blocks, coal ore above Y=0, or diamond ore below Y=-8.
Generation
Fossils randomly generate only in desert, swamp and mangrove swamp biomes. Each chunk has two attempts within Y-coordinates 0 to 320 or -63 to -8 underground to generate a fossil, each with a chance of Template:Frac. They have an equal chance to generate as any of the four variants of skull or four variants of spine.
Fossils first generate the pure-bone layer with a structure integrity of 0.9, meaning 10% of the bone blocks are removed and do not override original terrain blocks, leaving 90% bone blocks. Next, the ore layer generates with a structure integrity of 0.1, replacing 10% of the existing fossil with coal ore for fossils that generate above Y level 0. Diamond ore or deepslate diamond ore generate below Y level -8. The locations of these ore blocks do not always correspond with the voids generated in the initial bone fossil, so the resulting combination of both generations usually result in an incomplete fossil structure composed of bone blocks and ores.
Because fossils are features instead of Minecraft:structures, they generate even when the "Generate Structures" option is turned off.<ref>Template:Bug</ref>
Structure
{{#vardefine:params|0 }}Template:Hatnote
Naturally-generated fossils are composed of a mix of bone blocks and coal or diamond ores, as detailed above. They are made with NBT Minecraft:structure files and have files for each type of fossil located in the folder minecraft.jar/data/minecraft/structures/fossil.
There are 4 type of skulls and 4 type of spines.
| Structure file | Description | Consists of | Images |
|---|---|---|---|
fossil/skull_1fossil/skull_1_coal
|
The largest skull. | 86 in total
Template:Redr, or
|
|
fossil/skull_2fossil/skull_2_coal
|
The second largest skull. | 75 in total
Template:Redr, or
|
|
fossil/skull_3fossil/skull_3_coal
|
The second smallest skull. | 58 in total
Template:Redr, or
|
|
fossil/skull_4fossil/skull_4_coal
|
The smallest skull, one-eyed. | 32 in total
Template:Redr, or
|
|
fossil/spine_1fossil/spine_1_coal
|
The narrowest spine. | 37 in total
Template:Redr, or
|
|
fossil/spine_2fossil/spine_2_coal
|
The second narrowest spine. | 61 in total
Template:Redr, or
|
|
fossil/spine_3fossil/spine_3_coal
|
The second widest spine. | 97 in total
Template:Redr, or
|
|
fossil/spine_4fossil/spine_4_coal
|
The widest spine. | 121 in total
Template:Redr, or
|
Data values
ID
- REDIRECT Template:Edition
Template:Rcat: Template:ID table
Template:ID table Template:ID table
- REDIRECT Template:Edition
Template:Rcat: Template:ID table Template:ID table
Config
{{#vardefine:params|0 }}Template:Hatnote
- REDIRECT Template:Edition
<section begin="config"/>
- Template:Nbt/sprite config
- Template:Nbt/sprite fossil_structures: (Cannot be empty) A list of fossil structure templates to choose from.
- Template:Nbt/sprite: One structure template (an Template:Nbt ID)
- Template:Nbt/sprite overlay_structures: (Cannot be empty) A list of overlay structure templates to choose from. Has to have the same length as Template:Nbt/sprite fossil_structures.
- Template:Nbt/sprite: One structure template (an Template:Nbt ID)
- Template:Nbt/spriteTemplate:Nbt/spriteTemplate:Nbt/sprite fossil_processors: Template:Json ref — The processor for fossil structure templates.
- Template:Nbt/spriteTemplate:Nbt/spriteTemplate:Nbt/sprite overlay_processors: Template:Json ref — The processor for overlay structure templates.
- Template:Nbt/sprite max_empty_corners_allowed: Integer between 0 and 7 — How many corners of the structure are allowed to be empty for it to generate. Prevents structures floating in the air.
- Template:Nbt/sprite fossil_structures: (Cannot be empty) A list of fossil structure templates to choose from.
<section end="config"/>
<syntaxhighlight lang="json"> {
"type": "minecraft:fossil",
"config": {
"fossil_processors": "minecraft:fossil_rot",
"fossil_structures": [
"minecraft:fossil/spine_1",
"minecraft:fossil/spine_2",
"minecraft:fossil/spine_3",
"minecraft:fossil/spine_4",
"minecraft:fossil/skull_1",
"minecraft:fossil/skull_2",
"minecraft:fossil/skull_3",
"minecraft:fossil/skull_4"
],
"max_empty_corners_allowed": 4,
"overlay_processors": "minecraft:fossil_coal",
"overlay_structures": [
"minecraft:fossil/spine_1_coal",
"minecraft:fossil/spine_2_coal",
"minecraft:fossil/spine_3_coal",
"minecraft:fossil/spine_4_coal",
"minecraft:fossil/skull_1_coal",
"minecraft:fossil/skull_2_coal",
"minecraft:fossil/skull_3_coal",
"minecraft:fossil/skull_4_coal"
]
}
} </syntaxhighlight>
The placement of fossil is hardcoded (for its lowest point) with 2 steps in order:
- It takes minimum value between
OCEAN_FLOOR_WGheightmap and original placement position; - It takes maximum value between 10 blocks above bottom of the world and placement position from first step minus 15-24 (randomly).
History
Reveal
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Script error: No such module "Issue list".
Trivia
- Hidden in the structure NBT is data that credits ProfMobius with the creation of the fossils.
Gallery
Renders
Skulls
Spines
Screenshots
-
A fossil that generated inside a cave.
-
Excavating the fossil.
-
All skull and spine structures, excluding those made of coal ore.
-
Fossil generated on a superflat world. Some bone blocks are removed/replaced with coal ores.
-
A fossil that has been excavated.
-
A partially excavated fossil underground.
-
A fossil whose bone block is partly replaced by deepslate diamond ore.
-
The smallest skull fossil and largest spine fossil together compared to the largest mob, the ender dragon.
-
The same from above.
-
Many fossils that have generated on a superflat world in a swamp biome.
-
A fossil that has generated underwater, inside an underwater ravine.
-
A fossil that generated mid-air in a flooded cave.
-
A fossil generated at the bottom of an ocean.
-
A fossil generated in an ocean ravine.
-
Another fossil generated at the bottom of an ocean.
-
A fossil that generated just below the seafloor.
-
A fossil generated partially exposed to air in a desert biome.
-
A fossil generated in a trial chamber.
See also
- Minecraft:Feature
- Script error: No such module "SpriteFile".
References
<references group="">
</references>
Template:Navbox world features
de:Fossil es:Fósil fr:Fossile it:Fossile ja:化石 ko:화석 lzh:龍骨 nl:Fossiel pl:Skamielina pt:Fóssil ru:Ископаемые останки th:ฟอสซิล uk:Скам'янілості zh:化石