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Minecraft:Stone Button: Difference between revisions

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Fix template calls: add MC/ prefix
 
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| light = No
| light = No
| tool = Pickaxe
| tool = Pickaxe
| waterloggable = {{jebe|No|Yes}}
| waterloggable = {{MC/JEBE|No|Yes}}
| renewable = Yes
| renewable = Yes
| stackable = Yes (64)
| stackable = Yes (64)
Line 39: Line 39:


== Usage ==
== Usage ==
{{see also|Redstone circuit}}
{{MC/See also|Redstone circuit}}


=== Placement ===
=== Placement ===
Buttons can be placed by {{control|using}} it on a surface.
Buttons can be placed by {{MC/Control|using}} it on a surface.


They can be attached to the side, bottom and top of any full opaque block.
They can be attached to the side, bottom and top of any full opaque block.
Line 48: Line 48:
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}


It can also be attached to the top of a fence {{in|be}}.
It can also be attached to the top of a fence {{MC/In|be}}.


More information about placement on transparent blocks can be found at Opacity/Placement.
More information about placement on transparent blocks can be found at Opacity/Placement.
Line 55: Line 55:
A button can be used as a monostable redstone [[Minecraft:Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
A button can be used as a monostable redstone [[Minecraft:Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).


Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{control|using}} it or when hit by a wind charge. [[Minecraft:Mob]]s cannot activate buttons directly.
Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{MC/Control|using}} it or when hit by a wind charge. [[Minecraft:Mob]]s cannot activate buttons directly.


When activated, a stone button remains active for {{convert|1|second|redstone tick|game tick}}.
When activated, a stone button remains active for {{MC/Convert|1|second|redstone tick|game tick}}.


While active, a button:
While active, a button:
Line 69: Line 69:
== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Stone}}
{{MC/Sound table/Block/Stone}}


=== Unique ===
=== Unique ===
Line 76: Line 76:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 90: Line 90:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 103: Line 103:


=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{#lst:Button|block states}}
{{#lst:Button|block states}}


== Videos ==
== Videos ==
{{yt|n7BP3NDpHtA}}
{{MC/Yt|n7BP3NDpHtA}}


== History ==
== History ==
{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition?}}
{{MC/Expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition?}}
{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]<br>[[File:Stone Button (item) JE1.png|32px]] Added buttons, which can be placed on the sides of blocks.
|{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]<br>[[File:Stone Button (item) JE1.png|32px]] Added buttons, which can be placed on the sides of blocks.
|This was the recipe used at the time:
|This was the recipe used at the time:
Line 127: Line 127:
}}
}}
}}
}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Buttons now generate next to iron doors in strongholds.{{check version}}}}
|{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Buttons now generate next to iron doors in strongholds.{{check version}}}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]<br>The texture of stone has been changed, which changes the edges of unpressed buttons.}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]<br>The texture of stone has been changed, which changes the edges of unpressed buttons.}}
|{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for buttons has been changed.
|{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for buttons has been changed.
{{Collapse|title=Recipe|content=
{{Collapse|title=Recipe|content=
Line 139: Line 139:
}}
}}
}}
}}
|{{HistoryLine|||dev=12w37a|The [[Minecraft:redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
|{{MC/HistoryLine|||dev=12w37a|The [[Minecraft:redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
|{{HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s, and can currently only face north.}}
|{{MC/HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s, and can currently only face north.}}
|{{HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]<br>[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]<br>[[File:Stone Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE2.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE2.png|32px]] [[File:Powered Stone Wall Button (E) JE2.png|32px]] [[File:Powered Stone Wall Button (S) JE2.png|32px]] [[File:Powered Stone Wall Button (W) JE2.png|32px]]<br>[[File:Powered Stone Ceiling Button (N) JE2.png|32px]]<br> [[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}}
|{{MC/HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]<br>[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]<br>[[File:Stone Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE2.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE2.png|32px]] [[File:Powered Stone Wall Button (E) JE2.png|32px]] [[File:Powered Stone Wall Button (S) JE2.png|32px]] [[File:Powered Stone Wall Button (W) JE2.png|32px]]<br>[[File:Powered Stone Ceiling Button (N) JE2.png|32px]]<br> [[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}}
|{{HistoryLine||1.9|dev=15w46a|[[Minecraft:Mob]]s no longer spawn on buttons.}}
|{{MC/HistoryLine||1.9|dev=15w46a|[[Minecraft:Mob]]s no longer spawn on buttons.}}
|{{HistoryLine|||dev=16w02a|Buttons are broken more easily with [[Minecraft:pickaxe]]s.}}
|{{MC/HistoryLine|||dev=16w02a|Buttons are broken more easily with [[Minecraft:pickaxe]]s.}}
|{{HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[Minecraft:piston]]s.
|{{MC/HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[Minecraft:piston]]s.
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[Minecraft:block]].
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[Minecraft:block]].
|Renamed "Button" to "Stone Button".}}
|Renamed "Button" to "Stone Button".}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of stone buttons has been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of stone buttons has been changed.}}
|{{HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}}
|{{MC/HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}}
|{{HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}}
|{{MC/HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Stone buttons now generate in trial chambers.}}
|{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Stone buttons now generate in trial chambers.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
|{{MC/HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to "Stone Button".}}
|{{MC/HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to "Stone Button".}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Stone buttons now generate in trial chambers.}}
|{{MC/HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Stone buttons now generate in trial chambers.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}
|{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in strongholds.}}
|{{MC/HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in strongholds.}}
|{{HistoryLine||xbox=TU9|The [[Minecraft:crafting]] recipe for stone buttons has been changed.}}
|{{MC/HistoryLine||xbox=TU9|The [[Minecraft:crafting]] recipe for stone buttons has been changed.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
|{{MC/HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
}}
}}


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=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 77.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 77.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Navigation ==
== Navigation ==
{{Navbox redstone|components}}
{{MC/Navbox redstone|components}}
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}


[[Category:Mechanisms]]
[[Category:Mechanisms]]

Latest revision as of 21:00, 9 April 2026

Template:Infobox block A stone button is a variant of the Minecraft:button, a non-solid block that produces a temporary Minecraft:redstone signal when pressed by a player or when hit by a wind charge.

Obtaining

Breaking

A stone button is most easily broken with a Minecraft:pickaxe. It drops itself as an item when broken using any Minecraft:tool. Template:Breaking row

A button is removed and drops as an item if:

Natural generation

Stone buttons are naturally generated in strongholds, next to iron doors.Template:Only

Stone buttons also generate in desert villages, in armorer houses attached to granite, as well as in trial chambers.

Crafting

Template:Crafting

Usage

{{#vardefine:params|0 }}Template:Hatnote

Placement

Buttons can be placed by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it on a surface.

They can be attached to the side, bottom and top of any full opaque block.

If placed on the top or bottom of a block, the button can face any direction.Template:Only

It can also be attached to the top of a fence in Template:Editions.

More information about placement on transparent blocks can be found at Opacity/Placement.

Redstone power

A button can be used as a monostable redstone power source (it automatically deactivates shortly after being activated).

Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it or when hit by a wind charge. Minecraft:Mobs cannot activate buttons directly.

When activated, a stone button remains active for Script error: No such module "convert"..

While active, a button:

  • powers any adjacent redstone dust to power level 15, including beneath the button
  • powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15
  • strongly powers its attachment block to power level 15
  • activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, redstone lamps, etc.

When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Stone/BE

Unique

Stone Button/Sounds

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

{{#lst:Button|block states}}

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Template:Message boxTemplate:Article other Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Navigation

Power emission
Signal transmission
Item and entity transportation
Comparator-readable
Observer-related
Pistons/related
Sculk sensor-related
Mechanisms/misc.
Creative or commands only

Template:Article other

Wood/Hypha
Stone-based
Template:EnvLink
Upcoming
Template:EnvLink
Template:EnvLink
Ore/Mineral
Decorative
Partial Blocks
Dyeable/Dyed
Lighting
Template:Els only
Sediment/Soil
Misc. rock
Ore/Mineral
Plant
Flower
Fungus & Related
Fauna & Related
Aquatic
Sculk
Fluid & Related
Non-physical
Interactable
Utilizable
Redstone/
Mechanical
Template:Els only
April Fools 2013
April Fools 2016
April Fools 2020
April Fools 2022
April Fools 2023
April Fools 2024
April Fools 2025
April Fools 2026

Template:Article otherTemplate:Article other

fr:Bouton en pierre ja:石のボタン ko:돌 버튼 pt:Botão de Pedra uk:Кам'яна кнопка zh:石头按钮