Dragonwilds:The Courtyard: Difference between revisions
From SAS Gaming Wiki
More actions
Fix template calls: add DW/ prefix |
Sync: updated from Dragonwilds |
||
| Line 14: | Line 14: | ||
* [[Dragonwilds:Chicken|Chickens]] | * [[Dragonwilds:Chicken|Chickens]] | ||
* [[Dragonwilds:Black Knights]] | * [[Dragonwilds:Black Knights]] | ||
* [[Dragonwilds:Skeleton]] | * [[Dragonwilds:Skeleton|Skeletons]] | ||
* [[Dragonwilds:Zombie|Zombies]] | * [[Dragonwilds:Zombie|Zombies]] | ||
* [[Dragonwilds:Hellhound|Hellhounds]] | * [[Dragonwilds:Hellhound|Hellhounds]] | ||
| Line 22: | Line 22: | ||
====Unique to region==== | ====Unique to region==== | ||
* [[Dragonwilds:Maple Tree|Maple Trees]] | * [[Dragonwilds:Maple Tree|Maple Trees]] | ||
* [[Dragonwilds:Limestone]] Found primarily around the rivers and water sources | * [[Dragonwilds:Limestone Rock]]: Found primarily around the rivers and water sources | ||
* [[Dragonwilds:Mithril Ore]]: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral. | * [[Dragonwilds:Mithril Ore]]: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral. | ||
* [[Dragonwilds:Salvage Hotspot|Salvage]]: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls. | * [[Dragonwilds:Salvage Hotspot|Salvage]]: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls. | ||
| Line 38: | Line 38: | ||
* [[Dragonwilds:Chest|Chests]]: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water. | * [[Dragonwilds:Chest|Chests]]: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water. | ||
{{ | {{Dowdun Reach}} | ||
Revision as of 11:05, 11 April 2026
Template:Infobox Scenery The Courtyard is a resource-rich area that precedes the black knight's fortress. This is one of the few areas that Players can build within the region of Dragonwilds:Dowdun Reach.
Enemies and Creatures
Resources
Unique to region
- Maple Trees
- Dragonwilds:Limestone Rock: Found primarily around the rivers and water sources
- Dragonwilds:Mithril Ore: Two resource nodes: Immediately around the north corner as the player enters the region, near a locked gate. Another on the upper southern wall near the Cathedral.
- Salvage: There are multiple spots where salvage can be found. Primarily, the large roots and in/around the fort walls.
Other resources
- Dragonwilds:Ash Logs: There are no ash trees in the region; these are obtained by picking them up off the ground.
- Dragonwilds:Sandstone Primarily found along the fort's walls.
- Dragonwilds:Granite Primarily found behind breakable walls.
- Redberry Bushes
- Bittercap Mushrooms
- Dragonwilds:Anima Vent: Water
- Rune Essence Geysers
Loot
- Chests: Behind a breakable wall on the south side of the region, in a shack on the same southern wall, and around the western corner as the player enters the region, in the water.